Skeff Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 3, D:1) the inkwell talisman of Sloth {-Tele rN+ Dex+9} [inkwell talisman] -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Dex+9: It affects your dexterity (+9). (4, 10, D:1) a ball python corpse (skeletalised by now) (8, -7, D:1) a +0 mace (17, -7, D:1) a +0 leather armour (17, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -6, D:1) a hobgoblin skeleton (23, 7, D:1) a +0 mace (26, -5, D:1) a ball python skeleton (27, 32, D:1) a +0 club a goblin skeleton (28, -4, D:1) a jackal skeleton (28, 13, D:1) a +0 leather armour (29, 12, D:1) a +0 club a goblin skeleton (30, -4, D:1) a hobgoblin skeleton (31, -2, D:1) a jackal skeleton (34, 0, D:1) a jackal corpse (skeletalised by now) (37, -12, D:1) a +0 hand axe (41, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -14, D:1) a ball python corpse (skeletalised by now) (48, -14, D:1) a +0 club (49, 11, D:1) a ball python skeleton (49, 16, D:1) a +0 mace Level 2 of the Dungeon [Shop] Medi Hipn's Armour Shoppe a +0 ring mail (56 gold) a +0 pair of boots of rampaging (161 gold) a +0 robe (12 gold) the +1 leather armour of the Blizzard {rElec Will+ Slay+2 Stlth+} (529 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +3 ring mail of cold resistance (364 gold) a +0 robe (12 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (13, -57, D:2) 6 poisoned darts (13, -36, D:2) 6 poisoned darts (16, -21, D:2) a staff of cold (17, -15, D:2) a +0 robe (21, -36, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -19, D:2) a ball python corpse (skeletalised by now) (35, -50, D:2) the inkwell talisman of the Moon {rN+ Will+ Int-4 Dex+7} [inkwell talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). (39, -22, D:2) a rat corpse (skeletalised by now) (40, -24, D:2) a +0 chain mail (41, -52, D:2) a +0 leather armour (42, -51, D:2) a +0 leather armour (42, -49, D:2) a +0 morningstar (44, -12, D:2) a +0 robe (45, -57, D:2) a ball python skeleton (48, -42, D:2) a hobgoblin skeleton (49, -44, D:2) a +0 club a goblin skeleton (51, -54, D:2) a bat skeleton (55, -30, D:2) a +0 robe (59, -52, D:2) a bat corpse (skeletalised by now) (65, -6, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a human skeleton (1, -1, D:3) a +0 robe (3, 0, D:3) a human skeleton (4, -1, D:3) a human skeleton (5, -1, D:3) a +0 leather armour a human skeleton (6, 1, D:3) a human skeleton (6, 2, D:3) a human skeleton (7, 1, D:3) 6 poisoned darts (11, 6, D:3) a +0 club (16, -13, D:3) a +0 dagger a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (18, 23, D:3) a +0 club (19, 9, D:3) a +0 club (19, 24, D:3) a +0 dagger (25, 0, D:3) a frilled lizard corpse (skeletalised by now) (29, -14, D:3) a +0 dagger (38, -17, D:3) 5 poisoned darts (38, -13, D:3) a frilled lizard corpse (skeletalised by now) (39, 13, D:3) a +0 club (53, 4, D:3) a quokka skeleton (61, 12, D:3) a +0 dagger a +0 sling a goblin skeleton Level 4 of the Dungeon [Shop] Vesycvapots's Weapon Boutique 4 poisoned darts (24 gold) a +1 arbalest of draining (205 gold) a +0 quarterstaff (50 gold) a +0 quarterstaff (50 gold) a +0 falchion (30 gold) a +0 hand axe (30 gold) a +0 long sword (35 gold) a +3 great sword of holy wrath (350 gold) [Shop] Nudum's Weapon Shoppe a +0 mace (42 gold) 2 boomerangs (56 gold) a +0 flail (49 gold) a +0 broad axe (126 gold) a +0 halberd of protection (95 gold) a +0 battleaxe (140 gold) a +2 hand axe of electrocution (273 gold) 4 boomerangs (112 gold) 6 boomerangs (168 gold) [Shop] Irhekhaw's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of vulnerability (unknown) (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:4) a spider talisman (1, -13, D:4) a hound skeleton (2, -14, D:4) a +0 dagger a goblin skeleton (4, -10, D:4) a +0 long sword (4, -7, D:4) a ball python skeleton (7, -21, D:4) an adder skeleton (17, 9, D:4) a hobgoblin corpse (skeletalised by now) (18, -12, D:4) a +0 dagger (18, -11, D:4) a +0 short sword an orc skeleton (20, -11, D:4) a +0 dagger an orc skeleton (21, -4, D:4) a +0 club a goblin corpse (skeletalised by now) (22, -10, D:4) a +0 hand axe an orc skeleton (22, 10, D:4) a +0 rapier (23, -26, D:4) a +0 club a +0 leather armour (28, 17, D:4) a bat skeleton (31, -6, D:4) a +0 dagger (32, 19, D:4) a human skeleton (34, 19, D:4) a +0 club (37, -16, D:4) a +0 short sword a kobold corpse (skeletalised by now) (39, 14, D:4) a +0 ring mail Level 5 of the Dungeon (1, 3, D:5) a +0 dagger (13, 4, D:5) a jackal corpse a jackal corpse (14, -29, D:5) a +0 hand axe (14, 4, D:5) a jackal corpse (14, 10, D:5) a +0 mace (15, -23, D:5) a +0 dagger a +0 leather armour a +0 flail (16, -24, D:5) a +0 morningstar (17, -25, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (17, -24, D:5) a +0 dagger a +0 robe (21, -20, D:5) a +0 giant club (23, -8, D:5) a phantom mirror (28, -4, D:5) a hound skeleton (33, 16, D:5) a +0 short sword an orc corpse (43, 0, D:5) a +0 spear (44, 0, D:5) a +0 whip (46, 0, D:5) a +0 flail a gnoll corpse (skeletalised by now) Level 6 of the Dungeon the Ecumenical Temple