Skeff Level 1 of the Dungeon (1, 1, D:1) a jackal corpse (skeletalised by now) (3, 14, D:1) a +0 hand axe (7, 18, D:1) a hobgoblin corpse (skeletalised by now) (9, 21, D:1) a +0 dagger (11, 27, D:1) a +0 dagger (13, 21, D:1) a ball python corpse (skeletalised by now) (19, -3, D:1) a bat skeleton (22, 4, D:1) a bat skeleton (33, -20, D:1) a +0 whip (36, 27, D:1) a +0 short sword (42, 2, D:1) a bat corpse (skeletalised by now) (48, -11, D:1) a +0 dagger (48, 27, D:1) a +0 dagger (52, -11, D:1) a ball python corpse (skeletalised by now) (53, 25, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (2, -36, D:2) a +0 short sword (4, 3, D:2) a hobgoblin corpse (skeletalised by now) (7, -47, D:2) a ball python corpse (17, 3, D:2) a rat corpse (21, -2, D:2) a bat corpse (23, -9, D:2) a +0 ring mail (23, 0, D:2) a hobgoblin corpse (29, -2, D:2) a jackal corpse (skeletalised by now) (30, 10, D:2) a +0 rapier (47, -32, D:2) a scroll of teleportation (52, -32, D:2) a +0 short sword a kobold corpse (56, -34, D:2) a +0 robe (57, -29, D:2) a parchment of Apportation