Skeff Level 1 of the Dungeon (18, 16, D:1) a hobgoblin corpse (skeletalised by now) (19, 9, D:1) a +0 short sword (20, -27, D:1) a +0 whip (31, -10, D:1) a hobgoblin corpse (skeletalised by now) (39, 20, D:1) a frilled lizard corpse (skeletalised by now) (40, -22, D:1) a hobgoblin corpse (skeletalised by now) (43, 15, D:1) a rat skeleton (44, -2, D:1) a bat skeleton (44, 7, D:1) a bat skeleton (45, -5, D:1) a frilled lizard skeleton (46, 13, D:1) a +0 mace a bat skeleton (46, 15, D:1) a frilled lizard skeleton (47, 11, D:1) a +0 ring mail (48, -6, D:1) a frilled lizard skeleton (48, 15, D:1) a +0 club a bat skeleton a goblin skeleton (49, 13, D:1) a ball python skeleton (51, -5, D:1) a rat skeleton (52, 3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 48, D:2) a bat corpse (skeletalised by now) (4, 14, D:2) a +0 spear (8, 21, D:2) a +0 club (11, 30, D:2) a jackal skeleton (11, 31, D:2) a rat skeleton a jackal skeleton (11, 32, D:2) a jackal corpse (skeletalised by now) (13, 40, D:2) a rat skeleton (21, 8, D:2) an adder corpse (skeletalised by now) (21, 45, D:2) a ball python corpse (skeletalised by now) (22, 38, D:2) a jackal skeleton (26, 21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, 41, D:2) a ball python skeleton (29, 19, D:2) a +0 whip (30, 5, D:2) a +0 club (39, 45, D:2) a +0 spear (40, 52, D:2) a jackal corpse (skeletalised by now) (41, 52, D:2) a jackal corpse (skeletalised by now) (47, 14, D:2) a +0 club (49, 6, D:2) an inkwell talisman Level 3 of the Dungeon [Shop] Yficofrazi's Antique Armour Shoppe a +0 leather armour (44 gold) a +0 pair of gloves (99 gold) a +0 helmet (99 gold) a +0 robe (19 gold) a +7 chain mail of ponderousness (396 gold) quicksilver dragon scales (1100 gold) an orb of mayhem (242 gold) a +0 pair of boots (99 gold) [Shop] Tunti's Antique Weapon Shoppe a +0 short sword (90 gold) a +1 heavy glaive (750 gold) a +0 trident (105 gold) a +0 short sword (90 gold) the +3 battleaxe "Quihyot" {flame, Fly Int+4} (1515 gold) Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 short sword of electrocution (585 gold) a +0 whip of venom (150 gold) the +8 orcbow of Qazlal's Castigation {chaos, Dex+3} (1815 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 battleaxe (300 gold) [Shop] Joustuot's Antique Armour Emporium +0 ice dragon scales (1250 gold) a +0 robe (22 gold) a +1 buckler of poison resistance (337 gold) a +0 ring mail (100 gold) a +1 leather armour of cold resistance (350 gold) a +0 ring mail (100 gold) a +2 ring mail of cold resistance (525 gold) a +0 robe (22 gold) a +0 chain mail (150 gold) a +0 robe (22 gold) (2, 3, D:3) a +0 club a kobold corpse (skeletalised by now) (18, -19, D:3) a +1 dagger of chaos (21, -4, D:3) a +0 scale mail (21, -3, D:3) a ball python skeleton (22, -32, D:3) a +0 club (29, -10, D:3) a +0 club (32, -2, D:3) a jackal corpse (skeletalised by now) (35, -19, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (36, -24, D:3) a +0 chain mail (37, -2, D:3) a +0 dagger (40, -3, D:3) a bat skeleton (45, 5, D:3) a +0 whip (45, 6, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Zaffergh's Antique Weapon Shoppe the +1 hand axe of Trial by Ordeal {elec, rPois rN+ Will+} (837 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the +5 falchion of Veprusk {venom, rC+} (1065 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 short sword (75 gold) a +0 spear (75 gold) a +0 arbalest of electrocution (517 gold) a +1 battleaxe of freezing (625 gold) the +8 sling of Death {heavy, Str+3 Int+2} (1505 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +6 mace of the Seer {drain, rF+ Dex-5 Stlth+} (1042 gold) rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (50 gold) a +0 trident (87 gold) [Shop] Withyz's Antique Weapon Shoppe a +0 hand axe (87 gold) a +0 dagger (58 gold) a +0 long sword (101 gold) a +0 shortbow (87 gold) a +0 whip (72 gold) a +0 rapier (159 gold) a +1 arbalest of flaming (594 gold) a +0 falchion (87 gold) [Shop] Lyxeacug's Weapon Shop a +2 quarterstaff of speed (324 gold) the +4 dagger "Hucyajil" {flame, rPois rN++ Dex-5} (417 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 mace of venom (67 gold) a +0 sling (18 gold) a +3 spectral giant spiked club (282 gold) a +0 scimitar (72 gold) a +2 mace of protection (187 gold) the +3 spear "Beetlebane" {entangle, rElec Str+4 Dex+2} (535 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 flail (42 gold) [Shop] Ipnafah's Book Emporium a parchment of Passwall (123 gold) a parchment of Tukima's Dance (123 gold) a parchment of Detonation Catalyst (257 gold) a parchment of Lesser Beckoning (81 gold) a parchment of Sandblast (56 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Inner Flame (123 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Cigotuvi's Putrefaction (182 gold) [Shop] Poemaudgh's Antique Armour Shop the +2 pair of gloves "Siniuqiesm" {Rampage Str+3 Stlth+} (856 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (112 gold) a +2 barding of stealth (1120 gold) a scarf of resistance (896 gold) a +0 robe (25 gold) a +0 robe (25 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) the +3 kite shield of Free Will {Stlth+} (890 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, -11, D:4) a +0 hammer (2, -12, D:4) a +0 hammer (2, -11, D:4) a +0 hammer (3, -11, D:4) a +0 hammer (5, 0, D:4) a jackal corpse (skeletalised by now) (5, 7, D:4) a hound skeleton (6, -13, D:4) a +0 hammer (14, 5, D:4) a +0 falchion (15, 18, D:4) a +0 war axe (22, -12, D:4) an iguana skeleton (29, 15, D:4) a +1 flail of venom a +0 leather armour the human skeleton of Edmund (32, 17, D:4) a +0 mace (35, -12, D:4) a hobgoblin skeleton (37, -11, D:4) the dragon-coil talisman of Beogh's Hope {rF+ rC+} [dragon-coil talisman] rF+: It protects you from fire. rC+: It protects you from cold. (39, -27, D:4) a quokka corpse (skeletalised by now) (39, -12, D:4) a +0 falchion a +0 animal skin the hobgoblin skeleton of Robin (40, -12, D:4) a +0 club a +0 club a +0 club a +0 dagger a goblin skeleton (42, -12, D:4) a +0 dagger (42, -7, D:4) a +0 club a goblin skeleton (43, -12, D:4) a +0 dagger a goblin skeleton (44, -11, D:4) a +0 club (44, -1, D:4) a parchment of Sublimation of Blood (48, -15, D:4) a +0 club a goblin corpse (skeletalised by now) (49, -6, D:4) a +0 club (53, -4, D:4) a hobgoblin skeleton (54, 14, D:4) a +0 mace (55, -16, D:4) a hobgoblin corpse (skeletalised by now) (58, 23, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (4, 14, D:5) a hound corpse (skeletalised by now) (15, 30, D:5) an adder corpse (skeletalised by now) (27, -5, D:5) a kobold skeleton (27, 1, D:5) a goblin skeleton (39, 32, D:5) a +0 dagger (42, -1, D:5) a howler monkey corpse (skeletalised by now) (47, 16, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, -9, D:6) a +1 short sword of draining a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (20, -45, D:6) a +0 spear (21, -34, D:6) a +0 flail of protection a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (23, -10, D:6) the spore talisman of Leaves {*Corrode rElec Dex+3 Slay-3} [spore talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (30, -3, D:6) a black bear skeleton (38, -35, D:6) a +0 trident (42, -42, D:6) a +0 leather armour (45, -48, D:6) a ring of resist corrosion (47, -32, D:6) a +0 flail (52, -36, D:6) the +1 chain mail "Ukhloham" {Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, 8, D:6) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (60, -1, D:6) a rat skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, -36, D:7) a +0 dagger a +0 robe (6, -36, D:7) a +0 falchion an orc corpse (skeletalised by now) (10, -37, D:7) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (11, -37, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -11, D:7) a +0 flail (35, -28, D:7) a +0 short sword (39, 7, D:7) a +0 dagger (44, 2, D:7) a +0 leather armour (44, 4, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 war axe of flaming (2, 4, D:8) 2 flux baubles (4, -24, D:8) a +0 robe (4, -2, D:8) a +0 dire flail a +0 giant spiked club (21, -4, D:8) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe an orc skeleton an orc skeleton (26, 8, D:8) a +0 morningstar (27, -32, D:8) a medusa talisman (28, 13, D:8) a +0 flail (50, -19, D:8) 5 javelins Level 9 of the Dungeon (0, 0, D:9) 2 scrolls of enchant armour (2, -1, D:9) a +0 quarterstaff a +0 robe a kobold corpse (3, -5, D:9) a +0 whip (4, -5, D:9) a +0 robe (4, -3, D:9) a yak corpse (4, -2, D:9) a yak corpse (5, -5, D:9) a +0 dagger (8, 0, D:9) a +2 pair of boots (still there?) a scroll of teleportation (still there?) (11, -8, D:9) a +0 shortbow (13, -7, D:9) a yak skeleton (17, -7, D:9) a howler monkey skeleton (18, 1, D:9) a +0 club (20, 0, D:9) a +1 spear of freezing a gnoll corpse (skeletalised by now) (24, -2, D:9) a +0 spear a +0 trident a +0 ring mail the Ecumenical Temple (0, 0, Temple) (unseen) (0, 1, Temple) (unseen) (0, 2, Temple) (unseen) (0, 3, Temple) (unseen) (0, 4, Temple) (unseen) (0, 5, Temple) (unseen) (0, 6, Temple) (unseen) (0, 7, Temple) (unseen) (0, 8, Temple) (unseen) (0, 9, Temple) (unseen) (0, 10, Temple) (unseen) (0, 11, Temple) (unseen) (0, 12, Temple) (unseen) (0, 13, Temple) (unseen) (0, 14, Temple) (unseen) (0, 15, Temple) (unseen) (0, 16, Temple) (unseen) (0, 17, Temple) (unseen) (0, 18, Temple) (unseen) (0, 19, Temple) (unseen) (0, 20, Temple) (unseen) (0, 21, Temple) (unseen) (0, 22, Temple) (unseen) (0, 23, Temple) (unseen) (0, 24, Temple) (unseen) (0, 25, Temple) (unseen) (0, 26, Temple) (unseen) (0, 27, Temple) (unseen) (0, 28, Temple) (unseen) (0, 29, Temple) 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