SkeletonMan Level 1 of the Dungeon (0, 0, D:1) a glowing dagger (unseen) (11, 8, D:1) a +0 club a frilled lizard skeleton (13, -9, D:1) a club (14, 18, D:1) a ball python corpse (skeletalised by now) (15, 8, D:1) a +0 falchion (16, 1, D:1) a +0 cloak (30, 12, D:1) a deep dwarf skeleton (30, 14, D:1) a deep dwarf skeleton (31, 12, D:1) a deep dwarf skeleton (32, 7, D:1) a deep dwarf skeleton (32, 11, D:1) a +0 club a goblin skeleton (37, -14, D:1) a ball python corpse (skeletalised by now) (42, -12, D:1) a bat corpse (skeletalised by now) (43, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -17, D:2) a fizzy sapphire potion (5, -10, D:2) a +0 ring mail (7, -2, D:2) a scroll labelled YTUYCW ONIUQ (8, -16, D:2) 5 stones (12, 5, D:2) a spear (16, 10, D:2) a rapier (32, -19, D:2) an adder skeleton (33, -18, D:2) a jackal skeleton (40, -19, D:2) a +0 dagger a +0 sling a goblin skeleton (46, -5, D:2) 2 poisoned darts