Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 12236837779937748059 939 Skelly the Ducker (level 8, 0/54 HPs) Began as a Djinni Hedge Wizard on Oct 25, 2024. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:13:42 (4700 turns). Skelly the Ducker (Djinni Hedge Wizard) Turns: 4700, Time: 00:13:43 Health: 0/54 AC: 3 Str: 9 XL: 8 Next: 34% Gold: 283 EV: 13 Int: 18 God: SH: 0 Dex: 17 rFire + + . B - +4 hammer of the Evening {vamp, Dex+4} rCold x . . (no shield) rNeg + + . e - +1 robe {rN+} rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ a - ring of positive energy HPRegen 0.29/turn (no ring) %: infuse magic (-1 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 283 gold pieces. Inventory: Hand Weapons k - a +0 long sword l - a +0 short sword s - the +2 orcbow of Dissent {freeze, rN++ Int+4} (You found it in a sewer) Int+4: It affects your intelligence (+4). rN++: It greatly protects you from negative energy. t - a +0 quarterstaff u - a +0 battleaxe z - a +3 short sword B - the +4 hammer of the Evening (weapon) {vamp, Dex+4} (You found it on level 4 of the Dungeon) Dex+4: It affects your dexterity (+4). Armour b - a +0 robe c - a +0 hat (worn) e - a +1 robe of positive energy (worn) m - a +1 barding Jewellery a - a ring of positive energy (left hand) j - an amulet of guardian spirit o - a ring of fire y - a ring of protection from fire Wands v - a wand of flame (3) Scrolls d - 3 scrolls of revelation {unknown} i - 5 scrolls of teleportation {unknown} n - 3 scrolls of identify {unknown} p - a scroll of amnesia {unknown} q - a scroll of fog {unknown} r - 2 scrolls of blinking A - a scroll of silence {unknown} D - a scroll of enchant weapon {unknown} Potions f - a potion of heal wounds {unknown} g - a potion of might h - a potion of brilliance {unknown} w - 2 potions of degeneration {unknown} x - a potion of magic {unknown} C - a potion of curing {unknown} Skills: + Level 2.1 Fighting + Level 1.8 Long Blades + Level 0.7 Maces & Flails + Level 2.4 Ranged Weapons + Level 5.0 Dodging + Level 4.1 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Blink Tloc 44% N/A 2% 2 c - Call Imp Summ 44% N/A 2% 2 d - Grave Claw Necr 44% 2d10 2% 2 e - Mephitic Cloud Conj/Alch/Air 22% N/A 5% 3 f - Soul Splinter Necr 88% N/A 1% 1 g - Searing Ray Conj 44% 2d6 2% 2 h - Tukima's Dance Hex 22% N/A 5% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Sewer (visited) Altars: Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading down. i - 5 scrolls labelled JEGOGU XYTUXO (gained 1) You now have 283 gold pieces (gained 14). You reach down and open the door. There is an open door here. There is an open door here. A centaur comes into view. It is wielding a +2 vampiric rapier. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +2 vampiric rapier (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shouts! The centaur unwields a +2 vampiric rapier. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - centaur Okay, then. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, chance to affect: 50%) The centaur resists with some effort. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, chance to affect: 50%) A fragment of the centaur's soul is dislodged from its body. The centaur looks weaker. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the centaur but does no damage. It was a potion of might. You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you! You die... ..... #.....# ...... . '..... ...... ..######.... #.........# #.........# .. #.........# ... #.*.......# ... ###.c...@...##'## ##### ##.########......# #.... #.....#...#......# #.... #.....#...#......# #.... #.....#...#......# #.... #.....#..........# #.... #..####'#........#####.... ###......##########....... #......# #....... You could see a centaur (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures Eustachio (D:4) An ogre (D:3) A phantom (D:5) A kobold brigand (D:4) 2 bullfrogs (Sewer) A jelly (Sewer) 2 hounds 2 orc wizards 11 adders 8 dart slugs 5 orcs 7 bats 18 endoplasms 8 giant cockroaches 3 goblins 3 hobgoblins 5 jackals 9 kobolds 4 quokkas 21 ball pythons 10 frilled lizards (Sewer) 12 rats 135 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:5) An orc priest (D:5) 3 orcs A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 kobolds (D:1) A rat (D:3) 11 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:4) 1 creature vanquished. Grand Total: 147 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skelly the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Skelly set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 451 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 451 | D:1 | Learned a level 1 spell: Soul Splinter 685 | D:1 | Reached skill level 3 in Dodging 808 | D:1 | You are sucked into a shaft and drop 1 floor! 1486 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2382 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 2382 | D:3 | Learned a level 2 spell: Searing Ray 2507 | D:3 | Noticed an ogre 2523 | D:3 | Killed an ogre 2524 | D:3 | Reached XP level 6. HP: 24/40 MP: 0/0 2974 | D:4 | Found a glowing drain. 2982 | Sewer | Entered a sewer 3543 | Sewer | Reached skill level 1 in Long Blades 3543 | Sewer | Reached skill level 4 in Dodging 3543 | Sewer | Reached XP level 7. HP: 29/46 MP: 0/0 3543 | Sewer | Learned a level 3 spell: Tukima's Dance 3553 | Sewer | Reached skill level 1 in Fighting 3569 | Sewer | Identified the +2 orcbow of Dissent {freeze, rN++ Int+4} 3681 | D:4 | Identified the +4 hammer of the Evening {vamp, Dex+4} 3686 | D:4 | Found a runed translucent door. 3687 | D:4 | Noticed Crazy Yiuf 3753 | D:4 | Found a staircase to the Ecumenical Temple. 3760 | D:4 | Noticed Eustachio 3772 | D:4 | Killed Eustachio 3945 | D:4 | Reached skill level 1 in Ranged Weapons 4021 | D:4 | Reached XP level 8. HP: 20/52 MP: 0/0 4420 | D:5 | Entered Level 5 of the Dungeon 4536 | D:5 | Reached skill level 5 in Dodging 4700 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_basic, eino_curves_01 D:3: layout_rooms, kennysheep_cluttered_room, minmay_misc_feat_more_columns, grunt_ministairs_13, minmay_unequal D:4: layout_cave_pools, minmay_temple_entry_trees, portal_sewer_entry_b, uniq_eustachio, uniq_crazy_yiuf_cottage D:5: layout_gridville, nicolae_hexahallways, dreamdust_princess_corridor Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.1 Dodging | 3 4 5 | 5.0 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Long Blades | 1 | 1.8 Fighting | 1 2 | 2.1 Ranged Weapons | 1 2 | 2.4 Maces & Flails | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | | 10 | || 10 Mace | | | 17 || 17 Fire: Orcbow | | | 27 || 27 Cast: Magic Dart | 77 | 176 | 10 || 263 Call Imp | 2 | 1 | 2 || 5 Blink | 1 | | || 1 Soul Splinter | | 7 | 7 || 14 Grave Claw | | 7 | 4 || 11 Searing Ray | | 2 | 2 || 4 Mephitic Cloud | | 1 | 2 || 3 Tukima's Dance | | | 5 || 5 Use: Potion | | | 1 || 1 Armour: Robe | 6 | 22 | 32 || 60 Dodge: Dodged | 10 | 30 | 42 || 82