Skelly Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, -1, D:1) 7 stones (5, -37, D:1) a rat corpse (skeletalised by now) (8, -21, D:1) a hobgoblin skeleton (15, -44, D:1) a frilled lizard skeleton (15, -1, D:1) a +0 whip a kobold skeleton (16, -22, D:1) a +0 short sword (17, -5, D:1) a rat skeleton (22, -10, D:1) a bat skeleton (23, -1, D:1) a +0 sling (25, -29, D:1) a deep dwarf skeleton (30, -23, D:1) a deep dwarf skeleton (32, -18, D:1) a deep dwarf skeleton (32, -16, D:1) a deep dwarf skeleton (38, -42, D:1) a rat skeleton (43, -26, D:1) a rat skeleton (49, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, -11, D:2) a rat skeleton (7, -24, D:2) a +0 leather armour (10, -18, D:2) a ball python corpse (skeletalised by now) (11, 16, D:2) a +0 club 6 stones a goblin corpse (skeletalised by now) (15, -22, D:2) a +0 hammer (16, -24, D:2) a +0 hammer of draining (unseen) (16, -23, D:2) a +0 hammer (16, -22, D:2) a +0 hammer (17, -24, D:2) the +1 hammer "Ynuom" {freeze, rElec rPois rC+++ Int-5} Int-5: It affects your intelligence (-5). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (17, 9, D:2) a +0 whip (20, 0, D:2) a bat skeleton (22, 4, D:2) a frilled lizard skeleton (23, -24, D:2) a +0 hammer (23, 9, D:2) a +0 leather armour (31, -30, D:2) a +0 scale mail a +0 hand axe the human skeleton of Terence (37, 7, D:2) a ball python corpse (skeletalised by now) (40, -27, D:2) 4 stones a +0 whip a kobold skeleton (42, -24, D:2) a ring of flight (43, -1, D:2) a ball python corpse (skeletalised by now) (46, -37, D:2) a quokka skeleton (49, -37, D:2) a +0 robe Level 3 of the Dungeon [Shop] Ekhloyra's Book Shop a book of Displacement (264 gold) the Annotations on Earthen Ill Luck (552 gold) Spells Type Level a - Sandblast Earth 1 b - Confusing Touch Hexes 3 c - Sigil of Binding Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 e - Permafrost Eruption Ice/Earth 6 a book of the Earth (432 gold) a book of the Hunter (312 gold) a book of Blasting (336 gold) a book of Burglary (264 gold) a book of Death (528 gold) a Compendium of Siegecraft (624 gold) the Monograph on the Crevasse and the Manifold (552 gold) Spells Type Level a - Gell's Gavotte Translocation 6 b - Rimeblight Ice/Necromancy 7 c - Malign Gateway Summoning/Translocation 7 a book of Power (504 gold) [Shop] Byhin's Antique Weapon Shoppe the +3 long sword "Asonolim" {venom, ^Drain rElec rN+} (890 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +0 quarterstaff (112 gold) a +0 mace (84 gold) a +0 flail (98 gold) a +0 flail (98 gold) a +0 short sword (84 gold) the +4 dagger of Eternal Vigilance {heavy, rElec Int-3 Stlth+} (954 gold) Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 flail (98 gold) a +1 halberd of protection (330 gold) a +0 great sword of holy wrath (383 gold) [Shop] Jecsoh's General Store 6 poisoned darts (36 gold) a scroll of immolation (40 gold) a Gell's gravitambourine (2/2) (400 gold) a +0 dagger (20 gold) a staff of conjuration (250 gold) a scroll of teleportation (30 gold) a +0 mace (30 gold) a book of Wicked Creation (440 gold) (11, 1, D:3) 7 stones (13, -26, D:3) a +0 trident (13, -7, D:3) a frilled lizard corpse (skeletalised by now) (20, -21, D:3) a bat skeleton (24, -7, D:3) a +0 leather armour (28, -8, D:3) a +0 falchion (32, -4, D:3) a +0 dagger (40, -19, D:3) a +0 spear (40, -10, D:3) 5 large rocks (41, -23, D:3) a +0 leather armour (41, -18, D:3) a +0 pair of boots (41, 10, D:3) a +0 club (43, -39, D:3) a frilled lizard corpse (skeletalised by now) (43, -9, D:3) a +0 club (44, -10, D:3) a hobgoblin skeleton (54, -18, D:3) a hound skeleton (55, 11, D:3) a book of Cantrips (58, -4, D:3) 6 stones (60, -15, D:3) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 spear a gnoll corpse (1, 0, D:7) a +0 spear (2, 0, D:7) a +2 trident of protection (still there?) a +4 ring mail of fire resistance (still there?) a gnoll corpse (still there?) (3, 12, D:7) a +0 scale mail