Skelly Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 20, D:1) 5 stones (3, 21, D:1) a bat skeleton (4, 4, D:1) a rat corpse (skeletalised by now) (7, -6, D:1) a +0 hand axe (7, 35, D:1) a +0 robe (10, 6, D:1) a +0 leather armour (15, -8, D:1) a bat skeleton (21, 9, D:1) a +0 club a goblin skeleton (22, 8, D:1) a +0 short sword (24, -12, D:1) a hobgoblin skeleton (29, -7, D:1) a ring of flight (32, 24, D:1) a ring of fire (38, -1, D:1) a rat skeleton (38, 16, D:1) a ball python skeleton (38, 27, D:1) a hobgoblin corpse (skeletalised by now) (39, 0, D:1) a +0 dagger a hobgoblin skeleton (50, 5, D:1) a quokka skeleton (55, 19, D:1) a frilled lizard corpse (skeletalised by now) (57, 24, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -1, D:2) a +0 scale mail (4, -1, D:2) a bat skeleton (7, 23, D:2) a +0 mace (9, 18, D:2) a +0 short sword (11, 18, D:2) a +0 robe (32, -19, D:2) 7 stones (34, -10, D:2) a flux talisman (34, 8, D:2) a +0 dagger (34, 19, D:2) a +0 leather armour (36, 16, D:2) a ball python corpse (skeletalised by now) (37, 5, D:2) a +0 robe (43, -15, D:2) a +0 club a +0 sling (45, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 14, D:3) a +0 club a +2 robe of cold resistance (16, -24, D:3) a +0 leather armour (18, 1, D:3) a +0 club a goblin skeleton (18, 2, D:3) 9 stones (24, -6, D:3) a hobgoblin skeleton (24, 13, D:3) an amulet of reflection (24, 18, D:3) a +0 plate armour (25, 4, D:3) 3 poisoned darts an adder skeleton (27, 12, D:3) a +0 short sword 3 stones a kobold skeleton (29, 17, D:3) a +0 club (37, 12, D:3) a +0 club a +0 sling (49, 16, D:3) a staff of cold (60, 4, D:3) a +0 whip Level 4 of the Dungeon [Shop] Mosifulo's Assorted Antiques a potion of curing (75 gold) a scroll of identify (50 gold) the +4 long sword "Noxtetips" {freeze, rElec rF+ rN+ Will+} (1427 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 club (25 gold) a sack of spiders (1000 gold) 2 potions of heal wounds (250 gold) the +4 spear of Piym {chaos, ^Fragile rPois rCorr} (915 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. a +0 trident (87 gold) a +0 leather armour (50 gold) (0, 0, D:4) a +0 whip (15, -30, D:4) a beast talisman (16, -3, D:4) a +0 whip a +0 hand axe a +0 leather armour (16, -2, D:4) a +0 dagger a +0 robe (17, -29, D:4) 6 stones (17, -2, D:4) a hobgoblin skeleton (23, -26, D:4) a +0 club a +1 ring mail of fire resistance (23, -25, D:4) a ball python skeleton (34, -30, D:4) a +0 chain mail (37, 10, D:4) an adder skeleton (39, -15, D:4) a scroll of noise (39, 9, D:4) a +0 dagger (39, 10, D:4) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (40, -15, D:4) a scroll of amnesia (40, 9, D:4) a +0 club a goblin skeleton (41, 9, D:4) a +0 dagger a hobgoblin skeleton (42, 14, D:4) a +0 sling (52, -13, D:4) a +0 club (53, -13, D:4) a +0 flail a gnoll corpse (skeletalised by now) (53, -12, D:4) a +0 halberd (53, 3, D:4) a +0 dagger (56, -9, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -1, D:5) a +0 club a gnoll corpse (skeletalised by now) (2, 1, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (4, -17, D:5) a +0 sling (15, 3, D:5) an adder skeleton (20, 14, D:5) a +0 shortbow (24, 14, D:5) 12 gold pieces (31, 23, D:5) a +0 hand axe a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (32, 23, D:5) a +0 mace