Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 1464852282753433197 43 Skelly the Ruffian (level 3, -1/30 HPs) Began as a Revenant Gladiator on May 2, 2025. Slain by Terence ... wielding a +1 mace of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (972 turns). Skelly the Ruffian (Revenant Gladiator) Turns: 972, Time: 00:02:25 Health: -1/30 AC: 4 Str: 17 XL: 3 Next: 37% Magic: 1/3 EV: 11 Int: 7 God: Gold: 98 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + a - +0 leather armour rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls e - 2 scrolls of amnesia {unknown} h - a scroll of vulnerability {unknown} j - 3 scrolls of identify {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of silence {unknown} Potions f - 2 potions of curing {unknown} g - a potion of might {unknown} i - a potion of berserk rage {unknown} Skills: + Level 2.4 Fighting + Level 2.0 Throwing + Level 1.0 Armour + Level 3.0 Dodging + Level 4.0 Unarmed Combat You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 0% 1d3 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 63% 2 Airstrike Air 0% 2d(0-16) 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Terence is heavily wounded. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You scratch Terence. Terence is severely wounded. Terence closely misses you. You scratch Terence but do no damage. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +1 mace of venom. You barely miss Terence. Terence is severely wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence barely misses you. You scratch Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 mace of venom. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Freeze (safe; 50% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 mace of venom and wearing a +1 chain mail of fire resistance (severely wounded, 100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. Unknown command. Aiming: Freeze (safe; 50% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 mace of venom and wearing a +1 chain mail of fire resistance (severely wounded, 100% to hit) You miscast Freeze. Nothing appears to happen. Terence hits you with a +1 mace of venom! You die... Terence says, "Finally, peace and quiet." ..... #.###########.## .... #.# #.# ... #.# #.# .##### # #.# #.# .....#.# #.# #.# .....#.## #.# #.# ........## #.# #.# .............####.# #.# ........#.!....@@.# #.# .......)#.........# #.# ##'#....#.........# #.# ##.#....#......?..# #.# ........#.........# #.### ##......#.#######.# #.... #...#### #.# ####### #..## #.....## .# #.....###..# #.#.#..# #..........# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats 3 goblins A kobold (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skelly the Revenant Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 23/25 MP: 2/2 682 | D:2 | Reached skill level 1 in Armour 682 | D:2 | Learned a level 1 spell: Freeze 682 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 682 | D:2 | Reached XP level 3. HP: 24/30 MP: 3/3 875 | D:2 | Reached skill level 4 in Unarmed Combat 953 | D:2 | Noticed Terence 972 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms, hex_medium D:2: layout_basic, chequers_serial_rivers_micro_e, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.0 Armour | 1 | 1.0 Dodging | 3 | 3.0 Unarmed Combat | 4 | 4.0 Fighting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 105 Punch || 2 Ability: Enkindle || 1 Armour: Leather armour || 77 Dodge: Dodged || 63