Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13730214844465585991 16 Skelly the Vexing (level 2, -2/18 HPs) Began as a Poltergeist Hexslinger on Aug 6, 2026. Slain by Terence ... wielding a +0 falchion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (716 turns). Skelly the Vexing (Poltergeist Hexslinger) Turns: 716, Time: 00:01:24 Health: -2/18 AC: 4 Str: 4 XL: 2 Next: 58% Magic: 2/3 EV: 11 Int: 15 God: Gold: 33 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: weak-willed, flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - 2 scrolls of blinking {unknown} Potions d - a potion of brilliance {unknown} f - a potion of cancellation {unknown} j - a potion of might {unknown} k - a potion of curing {unknown} l - 2 potions of attraction {unknown} n - a potion of resistance {unknown} Skills: + Level 1.0 Fighting + Level 1.8 Ranged Weapons + Level 2.2 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 5.1 Hexes + Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 8% N/A 30% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 falchion. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits Terence! Terence is severely wounded. Terence hits you with a +0 falchion. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. The rat closely misses you. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. The rat closely misses you. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. The rat barely misses you. Terence closely misses you. The rat barely misses you. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..##...# #..##...# ###..##...# ....##...# #######.###...## #.....)........# #.###...######.# ###.###.### ... #......@# #### ....##@r# .. ...## ..##. #. .> # ##. #. .. You could see Terence and a rat. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) A goblin (D:2) 2 kobolds (D:1) A rat (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skelly the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 231 | D:1 | Reached skill level 5 in Hexes 231 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 332 | D:1 | Learned a level 2 spell: Jinxbite 416 | D:1 | Reached skill level 1 in Fighting 700 | D:2 | Encountered Terence 706 | D:2 | Reached skill level 1 in Stealth 716 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_basic, basic_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.1 Fighting | 1 | 1.0 Stealth | 1 | 1.0 Ranged Weapons | | 1.8 Dodging | | 2.2 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 41 Cast: Jinxbite || 5 Armour: None || 11 Dodge: Dodged || 14