Skizzy Level 1 of the Dungeon (0, 0, D:1) 3 stones (5, 13, D:1) a stone (8, 15, D:1) a rat corpse (skeletalised by now) (14, 20, D:1) a +0 whip (16, 17, D:1) a bat skeleton (22, -7, D:1) a +0 club (23, -7, D:1) a +0 dagger a goblin skeleton (25, -5, D:1) a +0 short sword (26, 13, D:1) a ring of see invisible (30, 8, D:1) a +0 dagger (31, 6, D:1) a +4 dagger (34, 6, D:1) a +0 club (36, 10, D:1) a +0 short sword (38, 19, D:1) a +0 dagger (41, 15, D:1) a +0 leather armour (42, 0, D:1) a +0 dagger of pain a goblin corpse (skeletalised by now) (42, 13, D:1) a book of Callings (43, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone a hobgoblin skeleton (14, 40, D:2) the +3 ring mail of Taraveips {-Tele rN++ Int+2} Int+2: It affects your intelligence (+2). rN++: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. (22, 37, D:2) a +0 robe (25, 27, D:2) a ball python corpse (skeletalised by now) (33, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 16, D:2) a quokka skeleton (48, -8, D:2) a +0 leather armour (49, 28, D:2) a +0 leather armour Level 3 of the Dungeon (2, 2, D:3) a +0 buckler (11, -35, D:3) an adder corpse (skeletalised by now) (12, -10, D:3) a +0 whip (13, -36, D:3) a +0 club an orc corpse (skeletalised by now) (13, -34, D:3) a bat corpse (skeletalised by now) (15, -38, D:3) a ball python corpse (skeletalised by now) (20, -47, D:3) a hobgoblin corpse (skeletalised by now) (22, -48, D:3) a +0 mace a +0 whip a +0 whip a +0 whip (22, -47, D:3) a +0 ring mail a +0 short sword (22, -34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 6 stones (1, -3, D:4) a +0 club (28, -5, D:4) a +0 robe an adder skeleton (29, -5, D:4) a +0 giant club (30, -9, D:4) a +0 club a goblin skeleton (31, -3, D:4) a +0 dagger (33, -21, D:4) 8 stones