Dungeon Crawl Stone Soup version 0.34-a0-2025-gd2f7b3f20f (webtiles) character file. Game seed: 2221983083174985799 1 Skryme the Tinkerer (level 1, 0/13 HPs) Began as a Coglin Forgewright on Jan 17, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (37 turns). Skryme the Tinkerer (Coglin Forgewright) Turns: 37, Time: 00:00:05 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer {Li} rCold . . . (100%) c - +0 dagger {Rabni} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Li} c - a +0 dagger (offhand) {Rabni} Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the jackal with your +0 hammer. The jackal is heavily wounded. You hit the jackal with your +0 dagger. You kill the jackal! You completely miss the jackal with your +0 dagger. You barely miss the jackal with your +0 hammer. The jackal barely misses you. You closely miss the jackal with your +0 dagger. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the jackal with your +0 dagger. You closely miss the jackal with your +0 hammer. The jackal barely misses you. The jackal closely misses you. You hit the jackal with your +0 dagger. The jackal is heavily wounded. You closely miss the jackal with your +0 hammer. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal with your +0 dagger. The jackal is almost dead. You miss the jackal with your +0 hammer. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal with your +0 dagger. You barely miss the jackal with your +0 hammer. The jackal bites you. You die... #........# # #........#. #........#. #....:.... #.....:..# .........# #........# ## ##h#####.. . #h@.....# #.#..####.# #.##.#..### #.........# ######.##...... #.#####.## #.......# #.####### #.# You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross, serial_glass, glass_columns_b, glass_columns_a, hellmonk_ecumenical_altar_lost_god, chequers_decorated_corner Action || total ---------------------------++------- Attack: Normal || 9 Melee: Mace || 9 Dagger || 9 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 26 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 26 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+