Skryme Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (8, 7, D:1) a bat corpse (skeletalised by now) (15, 2, D:1) a +0 club (17, 4, D:1) a ball python skeleton (20, -7, D:1) a +0 club (20, 27, D:1) a rat corpse (skeletalised by now) (28, -7, D:1) a jackal corpse (skeletalised by now) (30, -7, D:1) a hobgoblin corpse (skeletalised by now) (33, 30, D:1) a frilled lizard corpse (skeletalised by now) (38, 1, D:1) a +0 whip Level 2 of the Dungeon (6, -23, D:2) a +0 dagger a +0 club a goblin skeleton a kobold skeleton a ball python skeleton (8, -15, D:2) a +0 club (11, 8, D:2) a +0 robe (12, -21, D:2) a +0 dagger (13, 10, D:2) a bat corpse (skeletalised by now) (17, 9, D:2) a bat corpse (skeletalised by now) (20, 7, D:2) a ball python skeleton (31, -28, D:2) a ball python skeleton (32, 5, D:2) an adder skeleton (36, 3, D:2) a ball python skeleton (41, -6, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund Level 3 of the Dungeon [Shop] Awu Onoh's Antique Weapon Shoppe a +1 sling of freezing (203 gold) a +0 hand axe (63 gold) a +2 short sword of venom (327 gold) a +0 sling (31 gold) a +0 rapier (115 gold) the +8 storm bow {elec, penet} (1564 gold) It cannot be enchanted further. [Shop] Qogog's Book Shoppe a parchment of Passwall (96 gold) a parchment of Gloom (96 gold) a parchment of Summon Hydra (376 gold) a parchment of Alistair's Intoxication (208 gold) a parchment of Sigil of Binding (96 gold) a parchment of Jinxbite (61 gold) a parchment of Cigotuvi's Putrefaction (145 gold) a parchment of Conjure Ball Lightning (285 gold) [Shop] Seronu's Weapon Emporium a +0 great sword (100 gold) 3 large rocks (45 gold) the +5 sling "Acickofoo" {heavy, rF+++} (697 gold) rF+++: It renders you almost immune to fire. It cannot be enchanted further. a +0 flail (35 gold) a +0 devious dagger (40 gold) a +1 dagger of venom (94 gold) a +0 hand axe (30 gold) a +0 rapier (55 gold) [Shop] Nonuill's Antique Armour Boutique the +1 pair of gloves of Trumpets {Parrying, rF- Regen+ rCorr Fire} (693 gold) rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +2 robe of cold resistance (483 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) a +0 chain mail (162 gold) an orb of guile (594 gold) (15, 25, D:3) a +0 pair of boots (16, -12, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (17, -11, D:3) a frilled lizard corpse (skeletalised by now) (17, 26, D:3) a +0 chain mail (19, -7, D:3) a +0 dagger (19, -5, D:3) a parchment of Poisonous Vapours (22, 2, D:3) a +0 dagger (26, 19, D:3) a +0 hand axe a +0 orcbow (26, 20, D:3) a rat corpse (skeletalised by now) (32, 12, D:3) a +0 ring mail (38, -13, D:3) a +0 club (39, 9, D:3) a +0 robe (54, -2, D:3) a +0 robe (54, 8, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (1, -1, D:4) a jackal corpse (skeletalised by now) (2, -12, D:4) a jackal skeleton (2, 1, D:4) a potion of moonshine (8, -18, D:4) a +0 dagger (21, 6, D:4) a +0 whip 3 stones a kobold skeleton (23, 19, D:4) a +0 spear (28, -13, D:4) a hound skeleton (36, -23, D:4) a quokka skeleton (41, 3, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (45, -2, D:4) a +0 hammer (48, -1, D:4) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (55, 1, D:4) a +0 hammer (56, 1, D:4) a +0 hammer (57, -1, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (23, 16, D:5) a +0 pair of gloves (23, 30, D:5) a +0 helmet (48, 40, D:5) a +0 chain mail (48, 50, D:5) a bullfrog corpse (skeletalised by now) (63, 33, D:5) a +0 hand axe Level 6 of the Dungeon (0, 2, D:6) a +0 club a +0 leather armour an orc corpse (5, 7, D:6) a parchment of Mercury Arrow