Skryme Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) a +0 club a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (4, 5, D:1) a +0 pair of gloves (4, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, 10, D:1) a +0 chain mail (14, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 21, D:1) a +0 dagger (18, -1, D:1) a ball python corpse (skeletalised by now) (18, 16, D:1) a +0 short sword 2 stones (19, 0, D:1) a +0 whip (19, 3, D:1) a +0 club (19, 36, D:1) a +0 dagger (21, 3, D:1) a +0 war axe (21, 36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, 17, D:1) a quokka skeleton (36, 36, D:1) a +0 dagger (43, 4, D:1) a +0 leather armour (47, 33, D:1) a +0 dagger a kobold skeleton (48, 19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (1, 23, D:2) a quokka corpse (skeletalised by now) (2, -9, D:2) a +0 robe (3, 2, D:2) a +0 scale mail (6, 22, D:2) a +0 hand axe (10, -7, D:2) a hobgoblin corpse (skeletalised by now) (13, 16, D:2) a ball python corpse (skeletalised by now) (17, -9, D:2) a ball python skeleton (17, -5, D:2) a rat skeleton (19, 1, D:2) an adder skeleton (23, -2, D:2) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. (29, -8, D:2) a +0 mace (29, 35, D:2) a bat corpse (skeletalised by now) (34, 15, D:2) a +2 quarterstaff of chaos (35, 15, D:2) a +0 hammer (40, 22, D:2) a +0 dagger (41, -8, D:2) a rat corpse (skeletalised by now) (41, 22, D:2) 4 javelins Level 3 of the Dungeon (22, 6, D:3) a +0 scale mail (32, 31, D:3) a +0 dagger (39, 19, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, 0, D:4) a ball python corpse (3, 6, D:4) a potion of lignification (6, -1, D:4) a talisman of death (7, 0, D:4) a scroll of identify