Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 15 Skular the Trooper (level 2, 19/19 HPs) Began as a Gargoyle Fighter on Apr 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:33 (737 turns). Skular the Trooper (Gargoyle Fighter) Turns: 737, Time: 00:02:33 Health: 19/19 AC: 14 Str: 19 XL: 2 Next: 50% Magic: 2/2 EV: 4 Int: 14 God: Gold: 20 SH: 4 Dex: 9 Spells: 1/1 levels left rFire + . . (50%) f - +1 broad axe (elec) rCold + . . (50%) c - +0 buckler rNeg + + . (20%) d - +0 plate armour rPois ∞ (0%) g - +0 hat of Dusk {Snipe, rN+ Int+6} rElec + (33%) a - scarf of Tivaroesui {rC+ rF+, rPois} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth b - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons f - a +1 broad axe of electrocution (weapon) Missiles e - 3 poisoned darts (quivered) Armour a - the scarf of Tivaroesui (worn) {rC+ rF+, rPois} (You acquired it on level 1 of the Dungeon) rPois: It protects you from poison. c - a +0 buckler (worn) d - a +0 plate armour (worn) g - the +0 hat of Dusk (worn) {Snipe, rN+ Int+6} (You acquired it on level 1 of the Dungeon) rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. Jewellery b - a ring of resist corrosion (worn) Scrolls c - a scroll of blinking {unknown} Potions m - 2 potions of might d - 2 potions of enlightenment {unknown} f - a potion of attraction {unknown} Skills: + Level 3.5 Fighting * Level 2.3 Axes + Level 3.5 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Jinxbite Hex 0% 2d2 100% 2 Flame Wave Conj/Fire 0% 2d4 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History There is a stone staircase leading down here. You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. This is a scroll of acquirement! You hear a splash. Something appears at your feet! e -> A - 2 scrolls of acquirement Unknown command. f - a +1 broad axe of electrocution You unwield your +0 war axe. You hear the crackle of electricity. f - a +1 broad axe of electrocution (weapon) Okay, then. You drop a +0 war axe. Something appears at your feet! a - the scarf of Tivaroesui {rC+ rF+, rPois} You start putting on your armour. You continue putting on the scarf of Tivaroesui {rC+ rF+, rPois}. x5 You finish putting on the scarf of Tivaroesui {rC+ rF+, rPois}. You feel resistant to extremes of temperature. Something appears at your feet! g - the +0 hat of Dusk {Snipe, rN+ Int+6} You start putting on your armour. You continue putting on the +0 hat of Dusk {Snipe, rN+ Int+6}. x5 You finish putting on the +0 hat of Dusk {Snipe, rN+ Int+6}. You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.##.##......############.####.# #.##.........#### #.# #.# #......#####.##≈≈## #.# #.# ######.# #.###≈≈## ####.# #.# #.# #...##≈≈###..#.####.# #.# ###.#≈≈≈##.........). #.# #.##≈≈≈#...#.####.# #.#######.~≈≈≈≈≈.....# #.# #######.#.......@.~≈≈~P.~..####.# ........#.###.#.)~~~≈≈≈~.~....#.. #.##.####.# #.....~~P~≈P~~.~..... #.##.####.# ###.#....~≈≈~≈≈~.P~P. ..†...##..# #......~≈≈≈≈≈~~~P~~ #.##..##.########.....~≈P≈≈≈≈≈~~~ #.######.....#####.....~P≈P≈≈≈≈≈≈ ...#...#.....#...#.....~..≈≈≈≈≈≈≈ #.##.ß.#.....#.ß.#####..P.~≈PP~P≈ There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skular the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 278 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 714 | D:1 | Identified 3 scrolls of acquirement 714 | D:1 | Acquired a +1 broad axe of electrocution 721 | D:1 | Acquired the scarf of Tivaroesui {rC+ rF+, rPois} 729 | D:1 | Acquired the +0 hat of Dusk {Snipe, rN+ Int+6} 737 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.3 Fighting | | 3.5 Armour | | 3.5 Shields | | 3.2 Action || total ---------------------------++------- Attack: Normal || 32 Melee: War axe || 34 Read: Acquirement || 3 Armour: Plate armour || 25 Scale mail || 5 Dodge: Dodged || 14 Block: Buckler || 4