Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 12635631182228092393 48 Skvari the Magician (level 4, -3/31 HPs) Began as a Djinni Hedge Wizard on Oct 18, 2025. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 3 of the Dungeon. The game lasted 00:05:49 (1410 turns). Skvari the Magician (Djinni Hedge Wizard) Turns: 1410, Time: 00:05:49 Health: -3/31 AC: 2 Str: 9 XL: 4 Next: 0% Gold: 73 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . i - +2 whip (elec) rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... n - ring of wizardry Stlth ++ (no ring) HPRegen 0.25/turn %: wizardry (x1), infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +2 whip of electrocution (weapon) Missiles k - 2 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) d - an orb of wrath Jewellery n - a ring of wizardry (worn) Scrolls g - a scroll of poison {unknown} h - a scroll of brand weapon {unknown} j - a scroll of immolation {unknown} m - a scroll of vulnerability {unknown} q - a scroll of identify {unknown} Potions e - a potion of haste {unknown} f - 2 potions of curing {unknown} l - a potion of brilliance {unknown} o - a potion of lignification {unknown} p - a potion of attraction {unknown} Skills: * Level 0.7 Fighting + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Blink Tloc 34% N/A 1% 2 c - Call Imp Summ 34% N/A 1% 2 d - Grave Claw Necr 34% 2d9 1% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 3% 3 f - Soul Splinter Necr 68% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #.#.# ###...# #.....# #.....# #.....# #####.#...# #.........# #.###.#<### #@.#.# #O##.# #.##.# .....# ##.#### #.# #.# #.. You could see an ogre. Vanquished Creatures 5 dart slugs A ribbon worm (D:2) 4 hobgoblins 4 jackals (D:2) 3 quokkas 3 ball pythons 5 bats An endoplasm (D:1) 2 frilled lizards (D:2) 4 goblins 3 kobolds (D:1) 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skvari the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Skvari set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 195 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 527 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 527 | D:1 | Learned a level 1 spell: Soul Splinter 1324 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1403 | D:3 | Noticed an ogre 1410 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_rooms D:3: layout_loops_cross, fedhas_altar_fruit_tree, serial_shops, nicolae_shop_gaudy_bauble, serial_glass, glass_columns_a, glass_columns_a, grunt_ministairs_14, saegor_snake_ambush, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.7 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 16 | || 16 Cast: Magic Dart | 75 | 6 || 81 Grave Claw | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 14 | 2 || 16 Dodge: Dodged | 17 | 1 || 18