Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 1979092705926472067 2 SleepyMoth the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on June 4, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (57 turns). SleepyMoth the Conjurer (Tengu Conjurer) Turns: 57, Time: 00:01:19 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 0/4 EV: 1 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: constricted A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of attraction {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A quokka comes into view. Okay, then. Okay, then. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. There are monsters nearby! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the quokka. The quokka is moderately wounded. The quokka twitches its whiskers. You are out of magic! You are out of magic! The quokka attacks as it pursues you! The quokka completely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. The quokka bites you. You closely miss the quokka. Your kick misses the quokka. Your peck misses the quokka. The quokka is lightly wounded. The ball python bites you. The ball python constricts you. The quokka bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the quokka. Your kick misses the quokka. Your peck misses the quokka. The quokka is lightly wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #.#.....##.###.# #............... ###.....##.###.# ##...## # #.# ##.## ##.### #.# .... #.########.##### #.........rS...# ##########@###.# #.# #.# #.# ..# ### You could see a quokka and a ball python. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SleepyMoth the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 57 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring, minmay_hexomino_f4 Action || total ---------------------------++------- Melee: Unarmed || 3 Kick || 1 Cast: Magic Dart || 4 Armour: Robe || 7 Dodge: Dodged || 4