Sloppy Level 1 of the Dungeon (3, -7, D:1) a +0 short sword (4, -3, D:1) a frilled lizard skeleton (4, 0, D:1) a jackal skeleton (4, 18, D:1) a +0 sling (5, 1, D:1) a jackal skeleton (6, 3, D:1) a jackal skeleton (6, 9, D:1) a +0 spear (7, 9, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (15, -17, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (16, 17, D:1) a frilled lizard corpse (skeletalised by now) (17, 21, D:1) a parchment of Brom's Barrelling Boulder (19, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 11, D:1) a +0 club (21, 10, D:1) a +0 vampiric whip 3 stones a kobold corpse (skeletalised by now) (23, -11, D:1) a +0 leather armour (24, -8, D:1) a parchment of Eringya's Surprising Crocodile (29, 7, D:1) a +0 flail (32, 12, D:1) a +0 dagger (33, 11, D:1) a hobgoblin corpse (skeletalised by now) (35, 10, D:1) a +0 dagger (36, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 12, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (10, 16, D:2) a rat skeleton (10, 22, D:2) a bat skeleton (22, 27, D:2) a rat skeleton (22, 29, D:2) a +0 dagger (23, 5, D:2) a ball python corpse (skeletalised by now) (24, 33, D:2) a +0 short sword 2 stones (31, 34, D:2) a +0 dagger (38, 25, D:2) an adder skeleton (39, 13, D:2) a +0 short sword (46, 12, D:2) a hobgoblin corpse (skeletalised by now) (52, 12, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc skeleton (5, 6, D:3) a quokka corpse (skeletalised by now) (7, 8, D:3) a +0 whip a stone (10, 6, D:3) a +0 dagger (24, 11, D:3) a +0 trident (28, -9, D:3) a bat skeleton (28, 9, D:3) a +0 spear (38, -16, D:3) an adder skeleton (38, 3, D:3) a +0 sling (40, 5, D:3) a +0 ring mail (40, 7, D:3) a +0 mace an orc skeleton (45, -13, D:3) a parchment of Summon Small Mammal (45, -7, D:3) a frilled lizard skeleton (45, -5, D:3) a +0 hand axe (46, -9, D:3) a bat skeleton (46, 25, D:3) a +0 ring mail (51, 8, D:3) a book of Geomancy (57, -9, D:3) a +0 chain mail Level 4 of the Dungeon (2, 33, D:4) a +0 whip (10, 3, D:4) a +0 falchion (11, 51, D:4) a +0 long sword (12, 35, D:4) a hound corpse (skeletalised by now) (12, 42, D:4) 2 flux baubles (18, 24, D:4) a parchment of Frozen Ramparts (26, 28, D:4) a +0 trident (28, 20, D:4) a +0 battleaxe (31, -3, D:4) a parchment of Call Canine Familiar (31, 37, D:4) a +0 short sword (33, -1, D:4) a +0 club (33, 7, D:4) a +0 sling (34, 1, D:4) an adder skeleton (34, 15, D:4) an adder skeleton (38, 1, D:4) an adder skeleton (39, -4, D:4) an adder skeleton (52, 9, D:4) a +0 club (57, 17, D:4) a +0 spear (57, 18, D:4) a +0 club (57, 20, D:4) a +0 spear Level 5 of the Dungeon [Shop] Cecoil's Antique Weapon Boutique a +0 orcbow (92 gold) a +0 flail (80 gold) the +8 morningstar "Mesaef" {concuss, rN+++ Str-2 Int+3 Dex+5} (1991 gold) rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 long sword (80 gold) a +0 falchion (69 gold) a +0 dagger (46 gold) a +0 sling (34 gold) a +0 dagger (46 gold) (5, -5, D:5) a +0 club (5, -4, D:5) a +0 flail (6, -4, D:5) a +0 club a +1 vampiric halberd (7, -2, D:5) a book of Maladies (12, 19, D:5) a parchment of Alistair's Intoxication (21, 7, D:5) a rimehorn talisman (24, 11, D:5) a +0 chain mail (25, 22, D:5) an iguana skeleton (28, 20, D:5) a hound skeleton (31, 21, D:5) a +0 robe a +0 flail the orc skeleton of Blorkula the orcula (32, 23, D:5) a +0 hand axe (37, 3, D:5) a +4 dire flail of protection a +0 leather armour (46, 9, D:5) an adder skeleton (49, 12, D:5) a +0 dagger a +0 robe a kobold skeleton (49, 13, D:5) an adder skeleton Level 6 of the Dungeon (4, -13, D:6) a +0 robe (6, -13, D:6) a potion of moonshine a +0 hand axe a +0 robe a +0 falchion a +0 robe a +0 robe (15, -13, D:6) a +0 glaive a +0 plate armour (17, -13, D:6) a +0 dagger a +0 scale mail an orc skeleton (21, -18, D:6) a +0 war axe a +0 chain mail an orc skeleton (25, 7, D:6) a +0 dagger a +0 robe an orc skeleton (26, 8, D:6) a +0 club a +0 dagger a +0 leather armour an orc skeleton (28, -24, D:6) a bullfrog skeleton (28, 10, D:6) a +0 hand axe a +0 ring mail an orc skeleton (29, 11, D:6) a hound skeleton (31, 11, D:6) a parchment of Confusing Touch (45, -24, D:6) a +0 club an orc corpse (skeletalised by now) (46, -24, D:6) a +0 dagger a +0 robe (48, -24, D:6) a +0 club (53, -22, D:6) an iguana skeleton (53, -20, D:6) a +0 flail a +0 leather armour (62, -10, D:6) a +0 dagger (63, -12, D:6) a parchment of Ensorcelled Hibernation (64, 12, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Xugi's Antique Armour Shoppe the +8 fire dragon scales "Amyfak" {Harm rF++ rC-} (1940 gold) Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. a +0 chain mail (120 gold) a +0 ring mail (80 gold) an orb of guile (520 gold) a +0 plate armour (360 gold) a +2 robe of cold resistance (358 gold) (0, 0, D:7) a parchment of Jinxbite (17, -12, D:7) a +0 chain mail (18, 8, D:7) a water moccasin corpse (skeletalised by now) (21, -37, D:7) a +0 dagger a +0 robe a +0 club a +0 short sword a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -36, D:7) a +0 short sword an orc corpse (skeletalised by now) (21, -15, D:7) a parchment of Inner Flame (27, -16, D:7) the human skeleton of Prince Ribbit (28, -28, D:7) a +0 shortbow (42, -13, D:7) a parchment of Sticky Flame (50, -20, D:7) a +1 robe of willpower a +0 dagger a kobold skeleton (50, -3, D:7) a +0 robe a +4 vampiric trident the barachi skeleton of Jeremiah (54, -25, D:7) a parchment of Forge Blazeheart Golem Level 8 of the Dungeon (10, -8, D:8) a +0 shortbow (10, -6, D:8) a +0 short sword (14, -21, D:8) a troll skeleton (14, -18, D:8) the necromancy staff "Arcanum" {rF- rN+ SInv Stlth+ Summ Necro} [staff of necromancy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (15, 19, D:8) a +0 hat (24, -10, D:8) a +0 scimitar (25, -5, D:8) a +0 dagger a +0 robe an orc skeleton (27, -6, D:8) a +0 tower shield (28, -10, D:8) a +0 glaive a +0 plate armour a +0 dire flail a +0 giant spiked club an orc skeleton a two-headed ogre skeleton (28, -8, D:8) a +0 long sword a +0 robe a +0 shortbow an elf skeleton (28, -5, D:8) a +0 spear a +0 robe (29, 11, D:8) a +0 spear of venom a gnoll skeleton (31, 10, D:8) a rimehorn talisman (32, 2, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (33, 2, D:8) a +0 shortbow (36, 2, D:8) a +0 flail a +0 robe (38, 3, D:8) a +0 giant club a +0 giant spiked club (44, -6, D:8) a +0 robe a +4 mace (44, 3, D:8) a bullfrog skeleton (44, 7, D:8) a +0 falchion of electrocution (45, -10, D:8) a +0 robe a +4 flail (45, -5, D:8) a +0 robe a +0 flail (45, -4, D:8) a +0 club a kobold skeleton (45, 4, D:8) a +0 orcbow a +0 triple sword (47, -7, D:8) a +0 robe a +0 dire flail (48, -6, D:8) a +0 halberd of protection a gnoll skeleton (48, -4, D:8) a +0 dagger (49, -1, D:8) a +0 dagger (50, -5, D:8) a +0 spear a gnoll skeleton (50, -4, D:8) a +0 robe a +0 morningstar (51, -7, D:8) a +0 whip (51, -5, D:8) a +0 club (52, -11, D:8) 3 stones a +0 short sword a kobold skeleton (52, -2, D:8) a +0 club a +0 whip a +0 robe a +0 club a gnoll skeleton (58, 8, D:8) a potion of moonshine Level 9 of the Dungeon (2, -20, D:9) a wyvern skeleton (4, -19, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, -6, D:9) a +0 robe (6, -15, D:9) a parchment of Summon Horrible Things (14, -9, D:9) a +0 robe (24, -22, D:9) a riddle talisman (25, 2, D:9) a book of Frost (28, -11, D:9) a +0 club (28, 7, D:9) a +0 ring mail (30, -5, D:9) a +0 dagger (33, 0, D:9) a +0 dagger a +0 short sword 3 stones a kobold corpse (skeletalised by now) (33, 7, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (34, 1, D:9) a +0 short sword of protection 5 stones a kobold corpse (skeletalised by now) (34, 2, D:9) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (34, 3, D:9) a +0 club a kobold corpse (skeletalised by now) (39, 4, D:9) a +0 flail (41, -27, D:9) a +0 mace Level 10 of the Dungeon (7, 0, D:10) a +0 sling (11, 1, D:10) a +0 leather armour (12, 9, D:10) a +1 vampiric falchion a +0 ring mail (13, 8, D:10) a +1 short sword of draining a +0 leather armour a +1 dagger of pain a +0 robe an orc skeleton (14, 7, D:10) a +0 whip (14, 13, D:10) a parchment of Petrify (18, 4, D:10) a potion of moonshine (25, 48, D:10) a +0 shortbow (36, 3, D:10) a +0 short sword (36, 4, D:10) a +0 dagger a +0 robe an orc skeleton (37, 3, D:10) a +1 dagger of holy wrath a +0 robe a +0 dagger a +0 robe an orc skeleton (37, 46, D:10) a parchment of Swiftness (38, 3, D:10) a +0 whip an orc skeleton (40, 30, D:10) a +0 chain mail (51, 40, D:10) a +0 shortbow (54, 40, D:10) a parchment of Haunt (55, 36, D:10) a +0 scale mail (56, 0, D:10) a troll corpse (skeletalised by now) (62, 17, D:10) a +1 mace of protection Level 11 of the Dungeon (15, 3, D:11) a +0 club Level 14 of the Dungeon (0, 0, D:14) a +1 robe (12, -14, D:14) a +0 morningstar (12, 0, D:14) a +0 ring mail (39, 14, D:14) a +0 orcbow a +0 battleaxe an amulet of guardian spirit (40, 18, D:14) a +0 cloak (42, -6, D:14) 23 gold pieces (43, 8, D:14) a +0 rapier (44, 4, D:14) a manticore corpse (skeletalised by now) the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a ring of protection from cold (2, 0, Gauntlet) a +0 sling (3, -23, Gauntlet) 2 atropa-tipped darts (3, 1, Gauntlet) a Gell's gravitambourine (2/2) (9, 1, Gauntlet) a parchment of Borgnjor's Vile Clutch (10, -23, Gauntlet) a ring of poison resistance (12, 1, Gauntlet) the +1 pair of boots of the Thirsty Olives {rF+ Slay+3} rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (12, 17, Gauntlet) the ring of Jyfilim {Str+4 Int+6 Dex+6} (still there?) [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). a +1 hat of willpower (still there?) a +6 ring of intelligence (still there?) an octopode corpse (still there?) (13, -23, Gauntlet) a +1 mace of distortion (unseen) (13, 1, Gauntlet) 2 scrolls of summoning (19, -23, Gauntlet) a scroll of teleportation (20, -23, Gauntlet) an amulet of chemistry