Dungeon Crawl Stone Soup version 0.33-a0-409-g82142fbd45 (webtiles) character file. Game seed: 14909439101372803960 139412 SlowGraham the Unseen (level 17, -1/87 HPs) Began as a Kobold Enchanter on Nov 16, 2024. Was a High Priest of Sif Muna. Slain by a fenstrider witch (11 damage) ... while paralysed by a fenstrider witch ... on level 4 of the Swamp on Nov 17, 2024. The game lasted 02:54:56 (26982 turns). SlowGraham the Unseen (Kobold Enchanter) Turns: 26982, Time: 02:54:57 Health: -1/87 AC: 19 Str: 8 XL: 17 Next: 88% Magic: 29/29 EV: 3 Int: 24 God: Sif Muna [*****.] Gold: 1181 SH: 0 Dex: 24 Spells: 6/32 levels left rFire . . . a - +8 arc blade {discharge, rElec} rCold + + + X - +2 buckler rNeg + + . S - +0 robe of Darkness {Slay+3} rPois + M - +2 helmet {SInv} rElec + O - +4 cloak "Ritaulon" {rPois rN+} rCorr . c - +0 pair of gloves "Fagroil" {rC+++ rN+ Int+3 Dex+2} SInv + j - +1 pair of boots Will +.... r - amulet of regeneration Stlth ++++++++ E - ring of Broken Luck {Fly Str+2 Dex+4 Slay+4} HPRegen 1.14/turn u - +4 ring of protection MPRegen 0.21/turn %: no passive effects @: paralysed, flying A: small, no large weapons, nightstalker 3, passive freeze, electricity resistance, wild magic 1 a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 4 of the Swamp. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Gauntlet. You collected 3048 gold pieces. You spent 1867 gold pieces at shops. Inventory: Hand Weapons a - the +8 arc blade (weapon) {discharge, rElec} (You bought it in a shop on level 2 of the Orcish Mines) rElec: It insulates you from electricity. b - a +7 quick blade of freezing Missiles t - 18 boomerangs (quivered) Z - 4 throwing nets Armour c - the +0 pair of gloves "Fagroil" (worn) {rC+++ rN+ Int+3 Dex+2} (You found it on level 14 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. j - a +1 pair of boots (worn) M - a +2 helmet of see invisible (worn) O - the +4 cloak "Ritaulon" (worn) {rPois rN+} (You found it on level 10 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. S - the +0 robe of Darkness (worn) {Slay+3} (You found it on level 15 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). X - a +2 buckler (worn) Jewellery f - a ring of protection from fire g - a ring of resist corrosion i - a ring of willpower o - a ring of poison resistance p - a +6 ring of intelligence q - a ring of willpower r - an amulet of regeneration (around neck) s - a ring of see invisible u - a +4 ring of protection (right hand) z - the ring of Zin's Inspiration {^Drain rF+++ Wiz Dex+4} (You found it in a Gauntlet) [ring of wizardry] It improves your spell success rate. Dex+4: It affects your dexterity (+4). rF+++: It renders you almost immune to fire. ^Drain: It drains your maximum health when unequipped. Wiz: It increases the success rate of your magical spells. E - the ring of Broken Luck (left hand) {Fly Str+2 Dex+4 Slay+4} (You acquired it on level 5 of the Dungeon) [ring of slaying] Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Fly: It grants you flight. G - a ring of fire Wands w - a wand of quicksilver (13) C - a wand of roots (47) D - a wand of digging (4) P - a wand of paralysis (19) V - a wand of flame (33) Scrolls e - 7 scrolls of fog l - 3 scrolls of enchant weapon m - 7 scrolls of fear v - a scroll of poison B - 2 scrolls of blinking F - a scroll of amnesia L - a scroll of vulnerability R - 6 scrolls of identify T - 15 scrolls of teleportation W - 2 scrolls of summoning Y - 4 scrolls of immolation Potions d - 2 potions of invisibility h - 2 potions of lignification n - 2 potions of magic x - 2 potions of enlightenment A - 5 potions of mutation H - 3 potions of haste I - 4 potions of might J - 2 potions of brilliance K - 10 potions of ambrosia N - a potion of resistance Q - 10 potions of curing Miscellaneous y - a condenser vane U - a phial of floods Skills: - Level 3.0 Fighting - Level 12.1 Short Blades - Level 9.0 Armour - Level 18.0 Dodging - Level 18.0 Stealth - Level 10.0 Shields * Level 8.1 Spellcasting + Level 0.3 Conjurations * Level 8.0 Hexes * Level 4.1 Translocations + Level 3.1 Fire Magic - Level 3.0 Ice Magic - Level 11.0 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 94% N/A 2% 2 b - Confusing Touch Hex 58% N/A 1% 3 c - Dazzling Flash Hex/Fire 94% N/A 4% 3 d - Blink Tloc 76% N/A 4% 2 e - Starburst Conj/Fire 11% 6d5 100% 6 f - Manifold Assault Tloc 19% N/A 100% 7 t - Teleport Other Tloc 38% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Tukima's Dance Hex 58% N/A 1% 3 Lesser Beckoning Tloc 76% N/A 4% 2 Cause Fear Hex 29% N/A 5% 4 Foxfire Conj/Fire 92% 2x1d8 7% 1 Maxwell's Portable Pile Tloc 38% (3-9)d5 8% 3 Volatile Blastmotes Fire/Tloc 70% 2d15 10% 3 Magic Dart Conj 56% 1d5 12% 1 Ozocubu's Armour Ice 31% N/A 12% 3 Kiss of Death Conj/Necr 52% 2d9 13% 1 Shock Conj/Air 52% 1d6 13% 1 Soul Splinter Necr 48% N/A 13% 1 Sting Conj/Alch 52% 1d6 13% 1 Summon Small Mammal Summ 48% N/A 13% 1 Searing Ray Conj 28% 2d5 17% 2 Call Imp Summ 24% N/A 19% 2 Construct Spike Launche Frge 24% 2d4 19% 2 Grave Claw Necr 24% 2d8 19% 2 Summon Ice Beast Ice/Summ 22% N/A 21% 3 Passage of Golubria Tloc 38% N/A 22% 4 Anguish Hex/Necr 18% N/A 24% 4 Call Canine Familiar Summ 12% N/A 34% 3 Fugue of the Fallen Necr 12% N/A 34% 3 Launch Clockwork Bee Frge 12% N/A 34% 3 Mephitic Cloud Conj/Alch/Air 13% N/A 34% 3 Swiftness Air 12% N/A 34% 3 Vampiric Draining Necr 12% 2d6 34% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 43% 4 Vhi's Electric Charge Tloc/Air 50% N/A 45% 4 Flame Wave Conj/Fire 23% 2d8 47% 4 Forge Blazeheart Golem Fire/Frge 22% N/A 50% 4 Ignite Poison Fire/Alch 22% N/A 50% 4 Sticky Flame Fire/Alch 22% 2d6 50% 4 Silence Hex/Air 18% N/A 52% 5 Summon Mana Viper Hex/Summ 37% N/A 52% 5 Yara's Violent Unravell Hex/Alch 18% 3d9 52% 5 Fulminant Prism Conj/Alch 6% 3d6 71% 4 Iskenderun's Battlesphe Conj/Frge 13% 2d8 71% 4 Rending Blade Conj/Frge 13% 2d(4+1*) 71% 4 Airstrike Air 6% 2d(1-17) 73% 4 Awaken Armour Erth/Frge 24% N/A 73% 4 Cigotuvi's Putrefaction Necr/Air 12% N/A 73% 4 Eringya's Surprising Cr Summ 12% N/A 73% 4 Forge Lightning Spire Air/Frge 12% 3d4 73% 4 Leda's Liquefaction Alch/Erth 6% N/A 73% 4 Martyr's Knell Necr/Summ 12% N/A 73% 4 Petrify Alch/Erth 12% N/A 73% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 73% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 88% 5 Arcjolt Conj/Air 6% 1d16 95% 5 Irradiate Conj/Alch 6% 3d13 95% 5 Alistair's Intoxication Alch 8% N/A 96% 5 Borgnjor's Vile Clutch Necr/Erth 6% N/A 96% 5 Curse of Agony Necr 12% N/A 96% 5 Nazja's Percussive Temp Frge 6% 4d5 96% 5 Gell's Gavotte Tloc 19% 2d(19-29) 96% 6 Death Channel Necr 6% N/A 100% 6 Eringya's Noxious Bog Alch 6% 4d6 100% 6 Forge Phalanx Beetle Frge 6% N/A 100% 6 Plasma Beam Fire/Air 11% 2x1d22 100% 6 Monstrous Menagerie Summ 6% N/A 100% 7 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Splinterfrost Shell Ice/Frge 11% 6d6 100% 7 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Swamp (4/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 * D:8 * D:9 ? Orc:2 (:([ Portals: Trove: D:15 (give +6 demon trident) Annotations: Swamp:4 Roxanne Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. A frigid envelope surrounds you and freezes all who hurt you. You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. You blink. The foxfire hits you! x2 * * * LOW HITPOINT WARNING * * * Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - will-o-the-wisp Aim: a will-o-the-wisp (almost destroyed, 71% to hit) The bolt of dispelling energy hits the will-o-the-wisp! You destroy the will-o-the-wisp! Sif Muna accepts your kill. You feel ready to blink again. Okay, then. Press: ? - help, v - describe, . - travel Here: a fenstrider witch, wearing a +0 robe and wearing a ring of resist corrosion (moderately wounded) Some shallow water. Okay, then. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fenstrider witch Aim: a fenstrider witch, wearing a +0 robe and wearing a ring of resist corrosion (moderately wounded, chance to affect: 9%) Okay, then. You puncture the fenstrider witch! The fenstrider witch is heavily wounded. The fenstrider witch casts a spell at you. You suddenly lose the ability to move! The fenstrider witch hits you! * * * LOW HITPOINT WARNING * * * The fenstrider witch is very cold. The fenstrider witch is severely wounded. The fenstrider witch kicks you but does no damage. The fenstrider witch is very cold. The fenstrider witch is severely wounded. The fenstrider witch hits you but does no damage. The fenstrider witch is very cold. The fenstrider witch is severely wounded. The fenstrider witch completely misses you. The fenstrider witch hits you. * * * LOW HITPOINT WARNING * * * The fenstrider witch is very cold. The fenstrider witch is severely wounded. The fenstrider witch kicks you. * * * LOW HITPOINT WARNING * * * The fenstrider witch is very cold. The fenstrider witch is severely wounded. The fenstrider witch hits you. * * * LOW HITPOINT WARNING * * * The fenstrider witch is very cold. The fenstrider witch is almost dead. The fenstrider witch kicks you! 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