SlowGraham Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 0, D:1) a +0 dagger (3, -6, D:1) a +0 hand axe (6, -28, D:1) a ball python corpse (skeletalised by now) (9, -11, D:1) a quokka skeleton (23, -28, D:1) a +0 ring mail (24, -3, D:1) a hobgoblin corpse (skeletalised by now) (24, 8, D:1) a +0 club (35, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 8, D:1) a ball python corpse (skeletalised by now) (41, -26, D:1) a +0 flail (43, -18, D:1) a +0 dagger a kobold skeleton (44, -19, D:1) a +0 club (44, -18, D:1) a +0 robe (45, 10, D:1) a jackal corpse (skeletalised by now) (45, 11, D:1) a jackal corpse (skeletalised by now) (46, -22, D:1) a +0 club (54, -24, D:1) a +0 spear (58, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 32, D:2) a +0 club (12, 27, D:2) a +0 mace (12, 32, D:2) a ball python corpse (skeletalised by now) (13, 13, D:2) a +0 dagger (13, 32, D:2) a ball python corpse (skeletalised by now) (15, 6, D:2) a +0 halberd a quokka corpse (skeletalised by now) (16, 13, D:2) a +0 club an amulet of regeneration a goblin corpse (skeletalised by now) (20, 34, D:2) an adder corpse (skeletalised by now) (24, 25, D:2) a frilled lizard corpse (skeletalised by now) (25, 8, D:2) a ball python skeleton (28, 5, D:2) a +0 whip a +0 whip a gnoll skeleton (31, 12, D:2) a +0 dagger (33, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (36, 36, D:2) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +3 mace a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 37, D:2) a +0 flail a +0 leather armour (45, 8, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Zin's Scorn {*Corrode rC+++ Int+3} (5020 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Int+3: It affects your intelligence (+3). the +2 pair of gloves "Aloorghon" {+Inv Slay+2} (3690 gold) +Inv: It lets you turn invisible. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Erefual" {rN+ Wiz} (4120 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. the ring "Ebifag" {*Slow rElec rF+ Int+5 Dex+4} (5230 gold) [ring of protection from fire] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). (10, 1, D:3) an adder corpse (skeletalised by now) (11, -21, D:3) a +0 leather armour (26, -17, D:3) a ball python corpse (skeletalised by now) (26, -16, D:3) a rat corpse (skeletalised by now) a hound corpse (skeletalised by now) (30, -4, D:3) a +0 flail a +0 short sword a +0 short sword an orc skeleton (30, -3, D:3) a +0 dagger a +0 chain mail a ring of protection from fire a +0 short sword a +0 scale mail an orc skeleton an orc skeleton (31, -3, D:3) a +0 dagger a +0 robe (32, -7, D:3) a +0 spear (35, 7, D:3) a bat skeleton (37, -12, D:3) a +0 club (38, -21, D:3) a jackal corpse (skeletalised by now) (39, -21, D:3) a jackal corpse (skeletalised by now) (42, -24, D:3) a staff of air {!a} (45, 6, D:3) a +0 cloak (49, -19, D:3) a +0 short sword a kobold corpse (skeletalised by now) (53, -5, D:3) a hound corpse (skeletalised by now) (53, -2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (55, -1, D:3) a +0 mace Level 4 of the Dungeon (10, -4, D:4) a +0 falchion a +0 robe (12, -5, D:4) a +0 spear a +0 robe (14, -2, D:4) a +3 dagger a +0 robe (16, 5, D:4) a quill talisman (19, 27, D:4) a +0 quarterstaff (28, 1, D:4) a +0 hand axe (30, 1, D:4) a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 club (31, -4, D:4) a staff of death {!a} (31, 1, D:4) a +0 leather armour a +0 short sword (38, -5, D:4) a +0 club (49, -2, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 falchion (49, -1, D:4) a +0 war axe a +0 scale mail (51, 30, D:4) a +0 long sword (52, 20, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 5, D:5) a +0 dagger (25, 11, D:5) a +0 rapier a +0 leather armour (29, -24, D:5) a +0 giant club (37, 3, D:5) a +2 rapier of venom (38, -39, D:5) a +0 dagger (40, 13, D:5) a +0 whip (43, 6, D:5) a +0 scale mail (48, -8, D:5) a +0 hand axe (50, 3, D:5) a +0 pair of boots (62, -15, D:5) a +0 war axe Level 6 of the Dungeon (3, 19, D:6) a +0 glaive a +0 plate armour (4, 21, D:6) a +0 dagger a +0 robe (5, 22, D:6) a +0 club a +1 whip of flaming (26, -7, D:6) a +0 club a +1 leather armour of fire resistance a +0 dagger a +0 whip a +0 chain mail a +0 flail a +0 dagger (39, 14, D:6) a +0 robe (39, 23, D:6) a +2 flail of draining a +0 leather armour (43, 41, D:6) a +0 mace (47, 5, D:6) a +0 orcbow (52, 34, D:6) a +3 quarterstaff of chaos a +0 cloak (53, 33, D:6) a +0 hammer Level 7 of the Dungeon (0, 18, D:7) a +0 leather armour (19, 19, D:7) a +0 war axe (27, 4, D:7) a +0 war axe (28, 4, D:7) a +0 trident (29, 4, D:7) a +0 mace a +0 chain mail a +0 club a +0 robe (30, 4, D:7) a +0 dire flail a +0 arbalest a +0 chain mail of cold resistance a +0 whip a +0 chain mail (33, 1, D:7) a +0 dagger (35, 3, D:7) a +0 robe (56, 29, D:7) a maw talisman Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 morningstar (11, -13, D:8) a +0 leather armour a +0 falchion a +0 hand axe a +0 robe a +1 morningstar (12, -14, D:8) a +0 long sword a +0 chain mail a +0 robe a +4 dagger a +0 robe a +4 scimitar (22, -30, D:8) a +0 arbalest (29, -21, D:8) a +0 club a +0 short sword a +0 dagger a +0 whip a +0 hand axe a +0 plate armour a +0 trident a +0 robe a +5 hand axe of freezing a +0 robe a +0 spear a +0 robe a +0 falchion a +0 robe a +3 dagger (30, -19, D:8) a +0 club a +0 flail (30, -1, D:8) a +0 robe a +0 scimitar a +0 robe a +5 mace a +0 robe a +3 spear (31, -1, D:8) a +0 robe a +0 great sword (32, -1, D:8) a +0 robe a +3 dagger (44, -22, D:8) a +0 helmet (48, -10, D:8) a +0 robe a +0 scimitar a +0 robe a +0 halberd a +0 robe a +0 dagger (49, -16, D:8) a +0 dagger (49, -15, D:8) a +0 dagger (49, -11, D:8) a +0 robe a +3 falchion a +0 robe a +1 heavy morningstar (49, -10, D:8) a +0 robe (49, 10, D:8) a +0 mace (50, -5, D:8) 3 scrolls of amnesia (50, 10, D:8) a +0 leather armour a +0 mace (51, -18, D:8) a +0 short sword (52, -19, D:8) a +0 dagger a +0 robe a +0 dagger (52, -18, D:8) a +0 dagger (59, -15, D:8) a +0 dagger a +0 robe (60, -18, D:8) a +0 dagger a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, -5, D:9) a +0 falchion (13, -1, D:9) a +0 dagger (17, -6, D:9) a +0 robe (21, -3, D:9) a +0 whip (23, 14, D:9) a +0 dagger (24, 14, D:9) a +0 pair of boots (25, 18, D:9) a +0 chain mail (36, 0, D:9) a +0 trident (37, -3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -3, D:9) a +0 hand axe (39, -4, D:9) a +0 hand axe (39, -3, D:9) a +0 flail a +0 plate armour a +0 whip (40, -4, D:9) a +0 short sword a +0 robe a +0 leather armour a +0 flail (40, -2, D:9) a +0 mace Level 10 of the Dungeon (0, 11, D:10) a +0 quarterstaff (17, -11, D:10) a +0 flail a +0 whip a +0 leather armour (19, -12, D:10) a +0 mace a +0 orcbow a +0 chain mail (19, -11, D:10) a +0 club a +0 scale mail (22, -12, D:10) a maw talisman (23, 15, D:10) a staff of conjuration {!a} (25, 15, D:10) a +0 falchion (29, -1, D:10) a +0 dagger a +0 robe a ring of wizardry (30, -1, D:10) a +3 falchion of flaming (30, 0, D:10) a +0 hand axe (31, 0, D:10) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (32, 0, D:10) a +0 mace a +0 ring mail (36, 33, D:10) a +0 triple crossbow (37, 11, D:10) a +0 robe (38, 21, D:10) a +0 club a +0 leather armour (38, 22, D:10) a +0 club a +0 leather armour (38, 23, D:10) a +0 club a +0 short sword (38, 24, D:10) a +0 dagger (39, 22, D:10) a +0 dagger of venom (39, 23, D:10) a +2 dagger of speed a +0 leather armour a +0 hand axe a +0 leather armour (40, 21, D:10) a +0 short sword (40, 22, D:10) a +0 hand axe a +0 leather armour (40, 23, D:10) a +0 club a +0 leather armour a +0 whip a +0 scale mail (40, 24, D:10) a +0 dagger (41, 21, D:10) a +0 club (41, 22, D:10) a +0 trident (41, 23, D:10) a +0 glaive a +0 plate armour a +0 club (41, 24, D:10) a +0 whip a +0 club a +0 leather armour (42, 23, D:10) a +3 glaive of venom a +0 chain mail a +1 battleaxe of venom a +0 chain mail a +1 dire flail of protection a +0 plate armour a +0 dagger a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 great sword (6, 5, D:11) a +0 giant club a +0 giant club (18, 5, D:11) a +0 dagger a +0 robe (20, 37, D:11) a +0 rapier (21, -1, D:11) 15 gold pieces (22, 39, D:11) a +0 chain mail (24, 12, D:11) a +0 robe (24, 35, D:11) a +4 broad axe a +0 ring mail the Ecumenical Temple a Gauntlet (1, 13, Gauntlet) a +1 flail of protection (unseen) (2, -13, Gauntlet) a +2 short sword of speed (2, 0, Gauntlet) the ring of the Mpinguari {rF++ rN+ Str+6 Stlth+} [ring of strength] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (unseen) (4, -13, Gauntlet) a +1 pair of gloves of hurling (4, 0, Gauntlet) 7 stones (4, 13, Gauntlet) the ring of Ypaarael {rN+ Int+4} [ring of positive energy] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (unseen) (5, 13, Gauntlet) a scroll of revelation (12, 2, Gauntlet) 3 stones (13, -9, Gauntlet) 3 scrolls of teleportation (13, 1, Gauntlet) a potion of heal wounds (13, 13, Gauntlet) the ring of the Lonely Wars {rElec rF+ rC- Str+5 Int+3 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. (unseen) (16, -9, Gauntlet) a +0 plate armour (16, 13, Gauntlet) 2 potions of mutation (17, 13, Gauntlet) a talisman of death