Seeded DCSS version 0.34-a0-858-g87a9c9a43c (webtiles) character file. Game seed: 282025 (custom seed) 53 SlowGraham the Ducker (level 3, -2/24 HPs) Began as a Merfolk Hedge Wizard on Sept 28, 2025. Slain by a gnoll ... wielding a +1 spear of distortion (24 damage) ... on level 2 of the Dungeon. The game lasted 00:09:42 (2002 turns). SlowGraham the Ducker (Merfolk Hedge Wizard) Turns: 2002, Time: 00:09:43 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 87% Magic: 3/7 EV: 12 Int: 15 God: Gold: 71 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling Missiles d - 2 poisoned darts (quivered) Armour c - a +0 hat (worn) e - a +0 robe (worn) Jewellery f - a ring of flight (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of fog {unknown} l - 2 scrolls of identify {unknown} Potions g - a potion of magic k - a potion of attraction {unknown} o - a potion of brilliance {unknown} Skills: - Level 4.0 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 2.4 Conjurations + Level 1.7 Summonings - Level 0.7 Necromancy - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Stone Arrow Conj/Erth 10% 3d7 36% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9997 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your cerulean imp hits the kobold but does no damage. The kobold hits your cerulean imp but does no damage. Your cerulean imp closely misses the kobold. The kobold barely misses your cerulean imp. Your cerulean imp completely misses the kobold. The kobold hits your cerulean imp with a +0 short sword. Your cerulean imp closely misses the kobold. The kobold barely misses your cerulean imp. Your cerulean imp barely misses the kobold. The kobold closely misses your cerulean imp. Your cerulean imp hits the kobold with a -4 spear. The kobold dies! Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! You start resting. MP restored: 7 Things that are here: a +0 short sword; a kobold corpse Your cerulean imp disappears in a puff of smoke! Found a stone staircase leading down. f - a ring of flight You fly up into the air. f - a ring of flight (worn) A gnoll comes into view. It is wielding a +1 spear of distortion. Casting: Call Imp (safe; 14% risk of failure) You miscast Call Imp. Nothing appears to happen. You now have 5/7 mp. Casting: Call Imp (safe; 14% risk of failure) A tiny devil pulls itself out of the air. You now have 3/7 mp. Your cerulean imp hits the gnoll from afar with a -4 spear. Your cerulean imp hits the gnoll but does no damage. Your cerulean imp barely misses the gnoll. Your cerulean imp barely misses the gnoll. Your cerulean imp hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of distortion. Space warps horribly around you!! Ouch! That really hurt! You die... #.# . #.# ##. #.# #.. #.# #.# #.# #.# ##.###### #.# #......)# #.###.########..###..######## #.....5..j.@...# #.......... #.###.########..# ##.#######. #.# ##..####.####..). #.#######................ #........###.###########. ########># #.# #......... #.###.# #.#######. ##...## #)# #. #..## #.# #. You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 4 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins 2 quokkas (D:1) A ball python (D:1) 5 bats 3 frilled lizards 10 goblins 3 kobolds 4 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:2) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlowGraham the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 73 | D:1 | Reached skill level 3 in Dodging 151 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 232 | D:1 | Learned a level 2 spell: Call Imp 563 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1926 | D:2 | Reached skill level 4 in Dodging 2002 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, minmay_strange_pillars D:2: layout_loops_ring, lightli_corner_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.0 Conjurations | 2 | 2.4 Stealth | | 2.1 Spellcasting | | 3.0 Summonings | | 1.7 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Dagger || 41 Throw: Dart || 2 Cast: Magic Dart || 98 Call Imp || 3 Drink: Curing || 1 Lignification || 1 Armour: Robe || 25 None || 9 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2001 | 1986 | 15 | 801 | 866 | 2 | 1000.5 | Dungeon | 2001 | 1986 | 15 | 801 | 866 | 2 | 1000.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1155 daAuts D:2: 845 daAuts