Seeded DCSS version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 20251104 (custom seed) 340 SlowGraham the Sneak (level 6, 0/28 HPs) Began as a Spriggan Conjurer on Nov 4, 2025. Constricted to death by Ijyb (3 damage) ... on level 4 of the Dungeon. The game lasted 00:12:11 (3230 turns). SlowGraham the Sneak (Spriggan Conjurer) Turns: 3230, Time: 00:12:11 Health: 0/28 AC: 0 Str: 5 XL: 6 Next: 30% Magic: 9/18 EV: 9 Int: 20 God: Gold: 188 SH: 0 Dex: 13 Spells: 6/13 levels left rFire x . . (150%) b - melded staff of conjuration rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) d - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no amulet) SInv + (no ring) Will +.... (no ring) Stlth ++++ e - inkwell talisman of Tahiev {Stlth+} HPRegen 0.24/turn MPRegen 0.16/turn %: no passive effects @: scroll-form, grasped by roots, constricted, very quick A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons a - a +0 spear of venom h - the +2 quarterstaff of Delicate Tender Mercy {chaos, Bane Fly rElec Int+5} (You found it on level 4 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. i - a +0 short sword Missiles c - 5 stones g - 6 poisoned darts Armour d - a +0 robe (melded) Magical Staves b - a staff of conjuration (melded) Talismans e - the inkwell talisman of Tahiev (worn) {Stlth+} (You found it on level 2 of the Dungeon) [inkwell talisman] Stlth+: It makes you more stealthy. f - a quill talisman Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} k - 3 scrolls of teleportation {unknown} l - 2 scrolls of summoning {unknown} m - a scroll of immolation {unknown} n - a scroll of noise {unknown} u - a scroll of fear {unknown} v - a scroll of amnesia {unknown} y - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of might {unknown} j - a potion of mutation {unknown} o - a potion of haste {unknown} p - a potion of curing {unknown} q - a potion of berserk rage {unknown} s - a potion of moonshine {unknown} Skills: + Level 4.3 Dodging + Level 5.0 Stealth + Level 4.0 Spellcasting * Level 4.1(5.8) Conjurations - Level 1.3(3.0) Alchemy + Level 2.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 6% 1 Freeze Ice 44% 1d6 6% 1 Soul Splinter Necr 44% N/A 6% 1 Maxwell's Portable Pile Tloc 11% (3-9)d3 19% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21475 Altars: Shops: D:3 * Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger of draining, wearing a +1 ring mail of fire resistance and carrying a wand of roots (moderately wounded, 100% to hit) The magic dart hits Ijyb. The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. You take 1 damage, and have 20/28 hp. You now have 14/18 mp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger of draining, wearing a +1 ring mail of fire resistance and carrying a wand of roots (heavily wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You take 2 damage, and have 18/28 hp. You now have 12/18 mp. The searing ray misses Ijyb. The grasping roots constrict you. You take 2 damage, and have 16/28 hp. The searing ray misses Ijyb. Ijyb screams, "Level is mine! All mine!" The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 12/28 hp. You now have 11/18 mp. The searing ray hits Ijyb. You finish channelling your searing ray. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 8/28 hp. You now have 10/18 mp. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger of draining, wearing a +1 ring mail of fire resistance and carrying a wand of roots (severely wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb hits you with a +0 dagger of draining. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" #.......#.............# #######.......#.............# #.............#.............# #....†........................ #........#######.############.. #........# #. # .. #........# #####.#### . #........####......... #.............;...|.# #..............g....# #....................# #..................#.. #..................... #..................... #........########..... ########## ...?. You could see Ijyb. Vanquished Creatures A water moccasin (D:4) A bombardier beetle (D:4) A hound (D:4) An orc priest (D:3) An orc wizard (D:3) 3 gnolls (D:3) 4 adders 2 dart slugs (D:1) A ribbon worm (D:4) 5 orcs 4 endoplasms 9 hobgoblins 2 quokkas (D:1) 7 ball pythons 5 bats (D:1) 3 frilled lizards 3 goblins 4 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlowGraham the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 264 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 303 | D:1 | Learned a level 2 spell: Searing Ray 481 | D:1 | Found a faded altar of an unknown god. 1543 | D:2 | Identified the inkwell talisman of Tahiev {Stlth+} 1600 | D:2 | Reached XP level 3. HP: 16/16 MP: 8/12 2148 | D:3 | Reached XP level 4. HP: 16/21 MP: 7/13 2244 | D:3 | Reached skill level 1 in Shapeshifting 2259 | D:3 | Reached skill level 4 in Stealth 2586 | D:3 | Learned a level 4 spell: Fulminant Prism 2591 | D:3 | Found Suysiyho's General Store. 2633 | D:3 | Reached XP level 5. HP: 24/24 MP: 11/15 2926 | D:3 | You fall into a shaft and drop 1 floor! 2948 | D:4 | Noticed a water moccasin 2955 | D:4 | Killed a water moccasin 2956 | D:4 | Reached skill level 1 in Alchemy 2956 | D:4 | Reached XP level 6. HP: 23/28 MP: 7/17 2958 | D:4 | Identified the +2 quarterstaff of Delicate Tender Mercy | {chaos, Bane Fly rElec Int+5} 3080 | D:4 | Reached skill level 5 in Stealth 3221 | D:4 | Noticed Ijyb 3230 | D:4 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, chequers_serial_rivers_small_a, corexii_leaking_fountain D:3: layout_rooms, serial_shops, shop, grunt_ministairs_5 D:4: layout_basic, minmay_temple_entry_junction, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 3 4 | 4.1 Dodging | 3 4 | 4.3 Spellcasting | 3 4 | 4.0 Shapeshifting | 1 2 | 2.5 Stealth | 4 5 | 5.0 Alchemy | 1 | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | || 10 Melee: Unarmed | 5 | || 5 Short sword | 5 | || 5 Cast: Magic Dart | 99 | 68 || 167 Searing Ray | | 4 || 4 Armour: Robe | 2 | || 2 None | 2 | 10 || 12 Dodge: Dodged | 13 | 1 || 14 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2523 | 2500 | 23 | 1194 | 939 | 4 | 630.8 | Dungeon | 2523 | 2500 | 23 | 1194 | 939 | 4 | 630.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1093 daAuts D:3: 717 daAuts D:2: 441 daAuts D:4: 270 daAuts