Dungeon Crawl Stone Soup version 0.34-a0-1866-g388b990e91 (webtiles) character file. Game seed: 7500911751111599566 109 SlowGraham the Magician (level 4, 0/45 HPs) Began as a Barachi Hedge Wizard on Dec 20, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:13:06 (1768 turns). SlowGraham the Magician (Barachi Hedge Wizard) Turns: 1768, Time: 00:13:07 Health: 0/45 AC: 22 Str: 12 XL: 4 Next: 90% Magic: 6/9 EV: 2 Int: 16 God: Gold: 75 SH: 0 Dex: 11 Spells: 7/10 levels left rFire + . . (50%) k - +0 flail rCold + . . (50%) (no offhand) rNeg . . . (100%) e - melded +0 leather armour rPois + (33%) d - melded +0 helmet rElec + (33%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - +5 ring of evasion HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -3), tree-form, resistant, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (amphibious), (frog-like legs 1), +LOS a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 short sword k - a +0 flail (weapon) Missiles g - 2 stones h - 5 poisoned darts (quivered) Armour b - a +0 robe c - a +0 hat d - a +0 helmet (melded) e - a +0 leather armour (melded) Jewellery j - a +5 ring of evasion (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of fog {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} o - a scroll of silence {unknown} Skills: + Level 1.2 Armour - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting + Level 3.5 Conjurations - Level 1.2 Summonings * Level 2.4 Necromancy - Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Grave Claw Necr 22% 2d8 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 11% N/A 10% 2 Mercury Arrow Conj/Alch 16% 2d6 13% 2 Blink Tloc 12% N/A 16% 2 Call Imp Summ 14% N/A 16% 2 Fugue of the Fallen Necr 11% N/A 19% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Launch Clockwork Bee Frge 3% N/A 45% 3 Ozocubu's Armour Ice 3% N/A 45% 3 Dispel Undead Necr 11% 3d9 52% 4 Olgreb's Toxic Radiance Alch 3% N/A 86% 4 Summon Mana Viper Hex/Summ 5% N/A 98% 5 Detonation Catalyst Fire/Alch 3% 2d5 99% 5 Starburst Conj/Fire 4% 6d3 100% 6 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10057 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History The scorpion stings you but does no damage. You take 3 damage, and have 6/36 hp. Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You now have 6/8 mp. Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. Your Armour skill increases to level 1! Your Necromancy skill increases to level 2! You have reached level 4! You feel stronger. You take 1 damage, and have 5/45 hp. You now have 5/9 mp. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/45 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/45 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/45 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/45 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ..######## ..s......# ..######.# ###.#### ###......# ##.#.#.##.# ##...♣#.##.# #.....†.##.# ...##....####.# ..........###.# ....##.#......# .......##.##### ######.##.##.## #.............# #.###.#####.#.###.# There were no monsters in sight! Vanquished Creatures A scorpion (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 2 jackals (D:1) 3 ball pythons (D:2) 5 bats 5 frilled lizards 5 goblins 7 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlowGraham the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Encountered an electric eel 293 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 430 | D:1 | Learned a level 2 spell: Grave Claw 446 | D:1 | Reached skill level 1 in Necromancy 840 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/8 1211 | D:2 | Encountered a scorpion 1762 | D:2 | Killed a scorpion 1763 | D:2 | Reached skill level 1 in Armour 1763 | D:2 | Reached XP level 4. HP: 5/30 MP: 5/9 1765 | D:2 | HP: 2/45 [poisoned by a scorpion] 1768 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms D:2: layout_loops_cross, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 1 2 | 2.4 Conjurations | 3 | 3.5 Armour | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 3.9 Summonings | | 1.2 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | || 24 Melee: Dagger | 1 | || 1 Short sword | 16 | || 16 Flail | 7 | || 7 Cast: Magic Dart | 93 | || 93 Grave Claw | 4 | || 4 Drink: Heal wounds | 1 | || 1 Haste | 1 | || 1 Magic | 1 | || 1 Resistance | 1 | || 1 Lignification | 1 | || 1 Armour: Leather armour | 18 | || 18 None | 3 | || 3 Dodge: Dodged | 34 | || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1942 | 1942 | 0 | 667 | 911 | 2 | 971.0 | Dungeon | 1942 | 1942 | 0 | 667 | 911 | 2 | 971.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1027 daAuts D:1: 915 daAuts DLua errors: