SlowGraham Level 1 of the Dungeon (16, 27, D:1) a bat corpse (skeletalised by now) (19, 13, D:1) a rat skeleton (20, -9, D:1) a bat skeleton (20, 20, D:1) a frilled lizard skeleton (23, -13, D:1) a hobgoblin corpse (skeletalised by now) (25, 22, D:1) a +0 dagger (32, -7, D:1) a ball python skeleton (32, 2, D:1) a rat skeleton (37, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 1, D:1) a +0 robe (38, 30, D:1) a ball python skeleton (40, 14, D:1) a rat skeleton (40, 28, D:1) a quokka skeleton (45, 25, D:1) a hobgoblin skeleton (45, 30, D:1) a rat skeleton a jackal skeleton a jackal skeleton a jackal skeleton (45, 33, D:1) a +0 club a kobold skeleton (48, 5, D:1) a +0 hand axe (54, 11, D:1) a frilled lizard skeleton (56, 39, D:1) a bat corpse (skeletalised by now) (65, 30, D:1) a +0 club (67, 41, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (6, 3, D:2) a ball python corpse (10, -13, D:2) a frilled lizard corpse (11, 5, D:2) a hobgoblin corpse (14, -11, D:2) a +1 ring mail of cold resistance (18, -7, D:2) 2 potions of curing (33, -21, D:2) a +0 club (34, -18, D:2) a scroll of identify (39, -16, D:2) a parchment of Call Canine Familiar