Seeded DCSS version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 20261029 (custom seed) 9 SlowGraham the Grasshopper (level 2, 0/24 HPs) Began as a Human Wanderer on Oct 29, 2026. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:25 (322 turns). SlowGraham the Grasshopper (Human Wanderer) Turns: 322, Time: 00:03:26 Health: 0/24 AC: 2 Str: 10 XL: 2 Next: 12% Magic: 1/3 EV: 10 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 buckler Jewellery c - a +4 ring of slaying (worn) Scrolls b - a scroll of blinking c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions L - a potion of lignification f - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting + Level 0.9 Short Blades - Level 1.0 Armour - Level 1.0 Spellcasting + Level 0.9 Conjurations - Level 4.0 Translocations + Level 1.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 4% 1 Grave Claw Necr 0% 2d7 36% 2 Maxwell's Portable Pile Tloc 11% (3-9)d3 16% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Vhi's Electric Charge Tloc/Air 16% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5678 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You take 2 damage, and have 19/24 hp. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 18/24 hp. You closely miss the jackal. The jackal bites you. x3 You take 4 damage, and have 14/24 hp. You completely miss the jackal. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The rat squeaks loudly. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/24 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 9/24 hp. Casting: Shock (safe; 16% risk of failure) Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. x3; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/24 hp. You now have 2/3 mp. Casting: Shock (safe; 16% risk of failure) Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The zap hits the jackal but does no damage. The zap hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... ............#.####....'.#. .............. #....#.#. .............# #.#♣.#.## ............># #.#..#... ...........# #.#♣.##.. .........#####.#♣.♣### #.##.#..#.....#..♣♣ # #.r#h.....#####..♣♣ #.##@#.....# #...♣♣ #!##h#.....# ##...♣ .#.h#......# #♣... .#.##.#.....# ♣... ... .........# #... ..r #.........# ##.♣ ... ########.## ##♣ .. .# . # You could see 3 jackals (h) and a rat (r). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlowGraham the Human Wanderer began the quest for the Orb. 0 | D:1 | SlowGraham set off with the following items: a +0 dagger, a | +0 robe, a potion of lignification, a scroll of blinking; | and the following spells available to memorise: | Apportation, Shock, Maxwell's Portable Piledriver, Mephitic | Cloud, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 20 | D:1 | Learned a level 1 spell: Shock 292 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 322 | D:1 | HP: 1/24 [jackal (2)] 322 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Armour | 1 | 1.0 Spellcasting | 1 | 1.0 Translocations | 4 | 4.0 Air Magic | 1 | 1.4 Short Blades | | 0.9 Conjurations | | 0.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 35 Cast: Shock || 10 Stab: Sleeping || 1 Armour: Robe || 29 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 320 | 320 | 0 | 73 | 148 | 1 | 320.0 | Dungeon | 320 | 320 | 0 | 73 | 148 | 1 | 320.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 320 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+