Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13393072812686921521 124 SlushyLiquid the Conjurer (level 4, -9/33 HPs) Began as a Demigod Conjurer on Jan 19, 2025. Mangled by an orc warrior ... wielding a +0 mace (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:56 (2316 turns). SlushyLiquid the Conjurer (Demigod Conjurer) Turns: 2316, Time: 00:05:56 Health: -9/33 AC: 2 Str: 8 XL: 4 Next: 52% Magic: 5/11 EV: 11 Int: 24 God: Gold: 101 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . f - +0 long sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.25/turn i - ring of positive energy MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 long sword (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of cold Jewellery g - a ring of willpower (left hand) i - a ring of positive energy (right hand) Scrolls d - 2 scrolls of identify {unknown} j - a scroll of silence {unknown} k - a scroll of fog {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic h - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations + Level 1.9 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 72% 1d7 3% 1 Apportation Tloc 6% N/A 11% 1 Soul Splinter Necr 12% N/A 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Momentum Strike Conj/Tloc 26% 3d8 7% 2 Blink Tloc 6% N/A 17% 2 Lesser Beckoning Tloc 6% N/A 17% 2 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History An orc wizard comes into view. It is wielding a +0 dagger. You hit the orc but do no damage. The orc is severely wounded. The orc hits you with a +0 dagger. You barely miss the orc. The orc is severely wounded. The orc hits you with a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 72% to hit) The searing ray misses the orc warrior. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard! The orc wizard is heavily wounded. The orc wizard shouts! (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. The searing ray hits the orc warrior but does no damage. The searing ray misses the orc wizard. The orc warrior hits you with a +0 mace. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc wizard! You kill the orc wizard! The orc warrior hits you with a +0 mace! The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray misses the orc wizard. You finish channelling your searing ray. The orc warrior hits you with a +0 mace. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 mace! You die... #.#.# .#.#.# #.# #.#.# .#.#.# #.# #.#.##.#.#.# #.# #.#.##.#.#.# #.# #.#.##.#.#.# #.# ##.#.##.#.#.# #.# #.......#.#.# #.# #......)#.#.# #.# ########@>.....#.#.###.# #....{.o..#.##.#.#.....# #.######..#.##.#.#.##### #. #..#.##.#.#.# #### #. #..#.##.#.#.###... #. #..#.##.#.#.##.... #o #..#.##.#.#.##..[. #. #.......#.#.##.... #o ###.##.####.#.##.... You could see an orc warrior. Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:3) 2 adders (D:2) An orc (D:3) 5 ball pythons 5 endoplasms 2 giant cockroaches 5 goblins 4 jackals (D:1) 6 quokkas 3 bats 3 frilled lizards 7 kobolds 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 288 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1264 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/9 1282 | D:2 | Learned a level 2 spell: Searing Ray 1298 | D:2 | Reached skill level 1 in Alchemy 1446 | D:2 | Reached skill level 4 in Conjurations 2107 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/10 2234 | D:3 | Learned a level 4 spell: Fulminant Prism 2300 | D:3 | Noticed an orc warrior 2315 | D:3 | HP: 1/33 [orc warrior/+0 mace (9)] 2316 | D:3 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, nicolae_concentric_dashed_squares_wild D:2: layout_loops_ring, serial_park_tiny_1 D:3: layout_basic, jmf_multi_god_temple Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.8 Alchemy | 1 | 1.9 Conjurations | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 13 | || 13 Long sword | | 2 || 2 Cast: Magic Dart | 84 | 7 || 91 Searing Ray | | 1 || 1 Armour: Robe | 19 | 7 || 26 Dodge: Dodged | 19 | 1 || 20