Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 2821658191520559419 39 SlushyLiquid the Conjurer (level 3, 18/26 HPs) Began as a Revenant Conjurer on May 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:08:41 (1296 turns). SlushyLiquid the Conjurer (Revenant Conjurer) Turns: 1296, Time: 00:08:41 Health: 18/26 AC: 6 Str: 10 XL: 3 Next: 28% Magic: 5/6 EV: 10 Int: 19 God: Gold: 48 SH: 0 Dex: 7 Spells: 4/6 levels left rFire . . . k - +0 long sword rCold + . . (no offhand) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . h - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons i - a +0 short sword k - a +0 long sword (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) h - a +2 cloak (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of lignification {unknown} j - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Long Blades + Level 0.4 Armour + Level 2.0 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Freeze Ice 8% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 6% 2 Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. You hit the ribbon worm. You kill the ribbon worm! You see here a hobgoblin corpse. l - a scroll labelled SETONE ADESE Found a club. You start resting. Magic restored. You start resting. A frilled lizard comes into view. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....#.... ....#.).. ........ ###.....## ........# ########.......# ............<..# .......@.......# ...............# ...............# .........†.....# ...............# .........#†.#### .........#..# ##.#####.#..# #.#..# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 3 ribbon worms (D:2) 5 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards 6 kobolds 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Revenant Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 403 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 473 | D:1 | Reached skill level 4 in Conjurations 1122 | D:2 | Found a faded altar of an unknown god. 1141 | D:2 | Learned a level 1 spell: Freeze 1141 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1141 | D:2 | Reached XP level 3. HP: 24/26 MP: 1/6 1296 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, minmay_misc_feat_diagonals, chequers_serial_rivers_large_a D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Conjurations | 4 | 4.2 Fighting | | 0.2 Long Blades | | 0.2 Armour | | 0.4 Stealth | | 2.3 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 40 Long sword || 29 Cast: Magic Dart || 51 Armour: Robe || 1 Leather armour || 43 Dodge: Dodged || 39