Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 17317374830592698888 1990 SlushyLiquid the Thaumaturge (level 9, -5/46 HPs) Began as a Deep Elf Conjurer on May 11, 2025. Was an Initiate of Vehumet. Shot with an arrow by an orc warrior (14 damage) ... on level 7 of the Dungeon. The game lasted 00:15:51 (6132 turns). SlushyLiquid the Thaumaturge (Deep Elf Conjurer) Turns: 6132, Time: 00:15:51 Health: -5/46 AC: 4 Str: 6 XL: 9 Next: 1% Magic: 23/33 EV: 12 Int: 32 God: Vehumet [......] Gold: 248 SH: 0 Dex: 13 Spells: 19/26 levels left rFire . . . v - staff of Zowiz {Will+ Earth} rCold . . . w - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +1 pair of boots Will +.... (no amulet) Stlth ++ j - ring of magical power HPRegen 0.27/turn r - +6 ring of intelligence MPRegen 0.46/turn %: mayhem @: no status effects A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 248 gold pieces. Inventory: Hand Weapons i - a +4 flail of venom m - a +1 antimagic trident Armour a - a +0 robe (worn) o - a +1 pair of boots (worn) w - an orb of mayhem (worn) Magical Staves s - a staff of death v - the staff of Zowiz (weapon) {Will+ Earth} (You found it on level 6 of the Dungeon) [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. Jewellery j - a ring of magical power (worn) r - a +6 ring of intelligence (worn) y - a ring of magical power Wands l - a wand of charming (10) Scrolls g - 4 scrolls of noise h - 2 scrolls of silence u - a scroll of enchant armour x - 3 scrolls of identify z - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing d - a potion of attraction {unknown} e - a potion of ambrosia {unknown} f - 2 potions of haste {unknown} k - 3 potions of might q - 2 potions of resistance t - 2 potions of berserk rage {unknown} Miscellaneous p - a +0 lightning rod (4/4) Talismans n - an inkwell talisman Skills: + Level 0.6 Fighting + Level 4.2 Dodging - Level 2.4 Stealth + Level 9.0 Spellcasting + Level 8.3 Conjurations * Level 4.4 Translocations * Level 5.3 Alchemy You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d62% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 27% 3d14 1% 4 Sublimation of Blood Necr 14% N/A 4% 2 Volatile Blastmotes Fire/Tloc 56% 2d14 4% 3 Curse of Agony Necr 14% N/A 67% 5 Forge Monarch Bomb Fire/Frge 7% 4d6 99% 6 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (lightly wounded, 83% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 mace. The orc warrior shoots an arrow. The arrow hits you! The searing ray hits the orc warrior! The orc warrior is moderately wounded. The orc warrior shoots an arrow. The arrow completely misses you. The searing ray misses the orc warrior. An orc comes into view. It is wielding a +0 mace. The orc warrior shoots an arrow. The arrow hits you! The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. You finish channelling your searing ray. The orc warrior shoots an arrow. The arrow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (moderately wounded, 83% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The orc warrior shoots an arrow. The arrow hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The orc flies into a frenzy! The orc warrior shoots an arrow. The arrow hits you! You die... ## ############ .# #.......o..# .# ###..@#####..# .###########.....).# .)..).............o# .)................).# ...................#.# .##..#####.##.....###.# .##..# #.##.#.##.# ## ..#..# #.##.#.# #.# #.#..# #.##.#.# .# You could see an orc warrior and a neutral orc (fast, strong, frenzied). Vanquished Creatures Joseph (D:7) Jeremiah (D:6) Edmund (D:4) 2 sky beasts (D:6) 2 black bears (D:6) A centaur (D:6) A bullfrog (D:6) 5 scorpions 2 bombardier beetles 3 hounds A gnoll bouda (D:5) 2 iguanas (D:4) Natasha (D:2) 2 orc wizards 4 adders 4 gnolls (D:5) A shadow imp (D:5) 2 white imps 2 ufetubi (D:4) 20 orcs 2 ribbon worms (D:2) 3 endoplasms 8 hobgoblins 2 jackals (D:4) A quokka (D:4) 6 ball pythons 3 bats (D:1) 2 frilled lizards 4 giant cockroaches 5 goblins 5 kobolds 6 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 390 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 393 | D:1 | Learned a level 2 spell: Searing Ray 851 | D:1 | Found a faded altar of an unknown god. 1222 | D:2 | Reached skill level 5 in Conjurations 1247 | D:2 | Found Byud's Weapon Shop. 1671 | D:2 | Noticed Natasha 1676 | D:2 | Killed Natasha 1677 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1763 | D:2 | Reached skill level 1 in Alchemy 2164 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 2262 | D:3 | Reached skill level 1 in Translocations 2703 | D:3 | Identified the +4 falchion "Zahoel" {venom, Will+ rCorr | Int+2} 3093 | D:4 | Reached skill level 4 in Spellcasting 3300 | D:4 | Reached XP level 5. HP: 28/28 MP: 13/13 3444 | D:4 | Noticed Edmund 3457 | D:4 | Killed Edmund 3458 | D:4 | Reached skill level 5 in Spellcasting 3458 | D:4 | Reached XP level 6. HP: 20/32 MP: 15/15 3996 | D:5 | Entered Level 5 of the Dungeon 4138 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4356 | D:5 | Reached XP level 7. HP: 36/36 MP: 17/17 4372 | D:5 | Found a white marble altar of Elyvilon. 4529 | D:6 | Reached skill level 6 in Spellcasting 4564 | D:6 | Found a glowing silver altar of Zin. 4682 | D:6 | Found a hide-covered altar of Uskayaw. 4853 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 4865 | D:6 | Found a sacrificial altar of Ru. 4910 | D:6 | Identified the staff of Zowiz {Will+ Earth} 4926 | D:6 | Reached skill level 7 in Spellcasting 4926 | D:6 | Reached XP level 8. HP: 41/41 MP: 20/20 5089 | D:6 | Noticed Jeremiah 5101 | D:6 | Killed Jeremiah 5217 | D:6 | Found a shimmering blue altar of Sif Muna. 5243 | D:6 | Reached skill level 8 in Spellcasting 5394 | D:6 | Reached skill level 5 in Alchemy 5436 | D:6 | You fall into a shaft and drop 3 floors! 5673 | D:6 | Found a staircase to the Ecumenical Temple. 5679 | Temple | Entered the Ecumenical Temple 5706 | Temple | Became a worshipper of Vehumet 5856 | D:7 | Noticed Joseph 5871 | D:7 | Killed Joseph 5872 | D:7 | Reached skill level 9 in Spellcasting 6049 | D:7 | Reached XP level 9. HP: 46/46 MP: 24/24 6132 | D:7 | Shot with an arrow by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_door_square, minmay_misc_feat_cross D:2: layout_loops_corners, serial_shops, shop, uniq_natasha D:3: layout_loops_ring, serial_park_tiny_2, st_stairs_6, kennysheep_generic_room_13 D:4: layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, amcnicky_mini_rare_corridor_liquid, minmay_checkerbox, uniq_edmund D:5: layout_basic, mainiacjoe_overflow_chevrons D:6: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, lemuel_crystal_altar, mainiacjoe_overflow_catwalk, nicolae_overflow_crystal_walls, lemuel_crystal_altar, minmay_temple_entry_fiery, bh_walls_and_bars, uniq_jeremiah D:7: layout_loops_ring, kennysheep_diamond, serial_library_regret_index_branch_corner, uniq_joseph, uniq_sprozz D:8: layout_rooms, dreamdust_wishing_well, kennysheep_generic_room_14 D:9: layout_basic, lemuel_mausoleum_altar_yredelemnul, erik_lair_island, billiards_dpeg Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.3 Alchemy | 1 2 3 4 5 | 5.3 Translocations | 1 2 3 4 | 4.4 Spellcasting | 4 5 7 9 | 9.0 Dodging | 3 4 | 4.2 Fighting | | 0.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 74 | 84 | 68 || 226 Searing Ray | 1 | 12 | 21 || 34 Iskenderun's Myst | | 1 | 5 || 6 Use: Scroll | 2 | 4 | 1 || 7 Potion | | 2 | || 2 Armour: Robe | 3 | 10 | 19 || 32 Dodge: Dodged | 8 | 14 | 20 || 42