Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 10949555056155201949 276 SlushyLiquid the Conjurer (level 6, -1/41 HPs) Began as a Demonspawn Conjurer on June 7, 2025. Shot with an arrow by a centaur (15 damage) ... on level 4 of the Dungeon. The game lasted 00:05:27 (3313 turns). SlushyLiquid the Conjurer (Demonspawn Conjurer) Turns: 3313, Time: 00:05:27 Health: -1/41 AC: 4 Str: 7 XL: 6 Next: 4% Magic: 11/13 EV: 11 Int: 21 God: Gold: 129 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . f - +2 short sword (speed) rCold + . . i - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . p - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: mayhem @: no status effects A: claws 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons c - a +3 quarterstaff of chaos f - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) d - an orb of energy i - an orb of mayhem (worn) p - a +1 cloak (worn) Jewellery o - a ring of protection from cold (worn) Scrolls e - a scroll of vulnerability j - a scroll of fear k - 2 scrolls of silence m - a scroll of teleportation Potions b - a potion of magic g - 5 potions of curing h - 2 potions of brilliance {unknown} l - a potion of enlightenment {unknown} n - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.1 Stealth * Level 4.6 Spellcasting + Level 5.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 4% (3-9)d2 32% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (fast, strong, frenzied and wild, not watching you, 100% to hit) The magic dart hits the jackal. You kill the jackal! The centaur shouts! The ball python closely misses you. x2; The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! The centaur shoots an arrow. The arrow hits you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. There is a stone staircase leading up, spattered with blood here. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (87% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You die... ...#. ....c .....###### ...†......# ....†.....# ..........# #.c....# #...†..# #?.(.@.# #.....<# ######## You could see 2 centaurs. Vanquished Creatures Sigmund (D:2) Crazy Yiuf (D:2) 3 adders A dart slug (D:3) 2 orcs (D:3) 5 endoplasms 7 giant cockroaches 8 hobgoblins 9 jackals 4 ball pythons 5 bats 4 frilled lizards 6 goblins 5 kobolds 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 295 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 295 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 429 | D:1 | Learned a level 2 spell: Searing Ray 1470 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1864 | D:2 | Noticed Sigmund 2050 | D:2 | Killed Sigmund 2051 | D:2 | Reached skill level 5 in Conjurations 2051 | D:2 | Reached XP level 4. HP: 23/30 MP: 1/10 2051 | D:2 | Reached XP level 5. HP: 26/35 MP: 1/11 2177 | D:2 | Noticed Crazy Yiuf 2332 | D:2 | Killed Crazy Yiuf 3070 | D:3 | Reached XP level 6. HP: 39/41 MP: 5/12 3313 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_corners D:2: layout_rooms, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_lagoon_b, serial_bayou_shore_b, serial_bayou_pond_e, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_loops_cross D:4: old_forge, layout_basic, tgw_fedhas, minmay_manual_mares, uniq_pikel, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 20 | 2 || 22 Cast: Magic Dart | 70 | 48 || 118 Searing Ray | 1 | 6 || 7 Use: Scroll | 5 | 1 || 6 Armour: Robe | 13 | 9 || 22 Dodge: Dodged | 14 | 9 || 23