Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5830597136837345505 (custom seed) 2 SlushyLiquid the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 26, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (51 turns). SlushyLiquid the Vexing (Poltergeist Enchanter) Turns: 51, Time: 00:00:30 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the bat. The bat is heavily wounded. The hobgoblin shouts! You hear a shout! The bat hits you but does no damage. A hobgoblin comes into view. The bat barely misses you. The bat hits you. You hit the bat. You kill the bat! A ball python comes into view. The ball python moves out of view. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The hobgoblin hits you. The kobold moves out of view. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... ##..##############'##.. #...........##⌠.##..... #...................... #...........##.⌠##...#. #........##########'## #........# #...# #........# #...# #........# +.<.# #.....@..# #...# ###.##g### #...# #. #S# ##### ## #K. ##. .. .. ... You could see a hobgoblin, a ball python and a kobold. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 21 Armour: Skin || 13 Dodge: Dodged || 21