Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14618533237547551516 (custom seed) 27 SlushyLiquid the Trooper (level 2, -2/24 HPs) Began as a Demonspawn Cinder Acolyte on July 1, 2025. Was a High Priest of Ignis. Killed by nerve-wracking pain ... invoked by a shadow imp (13 damage) ... on level 4 of the Dungeon. The game lasted 00:05:34 (1161 turns). SlushyLiquid the Trooper (DsCA) Turns: 1161, Time: 00:05:35 Health: -2/24 AC: 2 Str: 14 XL: 2 Next: 93% Magic: 2/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 58 SH: 0 Dex: 8 Spells: 1/3 levels left rFire + . . a - -1 spear (flame) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a -1 spear of flaming (weapon) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} Potions d - 2 potions of mutation {unknown} e - a potion of ambrosia {unknown} Skills: * Level 3.4 Fighting - Level 2.7 Polearms + Level 0.8 Dodging + Level 1.4 Spellcasting + Level 3.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 58% 3 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found 15 gold pieces. A shadow imp comes into view. The shadow imp disappears for a moment. Found an escape hatch in the ceiling. The shadow imp shouts, "Slither away, thou warped clapper-clawed pissant!" The shadow imp misses you. You hit the shadow imp. You burn the shadow imp. The shadow imp is lightly wounded. The shadow imp barely misses you. You barely miss the shadow imp. The shadow imp is lightly wounded. You hit the shadow imp but do no damage. The shadow imp is lightly wounded. The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp is lightly wounded. The shadow imp gestures at you. Pain shoots through your body! You barely miss the shadow imp. The shadow imp is lightly wounded. The shadow imp hits you. You hit the shadow imp but do no damage. The shadow imp is lightly wounded. The shadow imp hits you. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is heavily wounded. The shadow imp's fire resistance burns away. Malevolent energies surge around you. The shadow imp barely misses you. You barely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp closely misses you. You hit the shadow imp. You burn the shadow imp terribly. The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... Ignis goes out, and joins you in death. ##### ####### .....##.....## .<...........## ..............# ..............# ......5@......# ..............# ..............# ..............# .............## .....##..$..## ##### ####### You could see a shadow imp (combustible). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 6 bats (D:1) 2 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Demonspawn Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 224 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 224 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 505 | D:1 | Learned a level 2 spell: Scorch 1148 | D:2 | You fall into a shaft and drop 2 floors! 1161 | D:4 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_glass, glass_columns_a, glass_columns_a, grunt_decor_fettered D:2: layout_basic, minmay_misc_feat_hallway, uniq_sigmund D:4: layout_rooms, lemuel_doored_altar, portal_sewer_entry_d, nicolae_shop_overcharged_wands Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.0 Fighting | | 3.4 Polearms | | 2.7 Dodging | | 0.8 Spellcasting | | 1.4 Action || total ---------------------------++------- Melee: Spear || 111 Cast: Scorch || 1 Stab: Sleeping || 1 Armour: Robe || 73 Dodge: Dodged || 58