Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14618533237547551516 (custom seed) 35 SlushyLiquid the Gusty (level 3, -6/21 HPs) Began as a Tengu Air Elementalist on July 1, 2025. Mangled by Sigmund ... wielding a +4 vampiric scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:27 (1886 turns). SlushyLiquid the Gusty (Tengu Air Elementalist) Turns: 1886, Time: 00:04:27 Health: -6/21 AC: 5 Str: 12 XL: 3 Next: 35% Magic: 2/7 EV: 11 Int: 16 God: Gold: 88 SH: 4 Dex: 13 Spells: 3/6 levels left rFire . . . g - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic, iridescent scales 1, large bone plates 1, strong 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons g - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - 2 scrolls of noise {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} h - a potion of resistance {unknown} Skills: * Level 2.0 Fighting + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 1.4 Conjurations + Level 4.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 3-4/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 10% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 52% 3 Airstrike Air 8% 2d(2-18) 32% 4 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 8% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are partially covered in iridescent scales. (AC +2) You are partially covered in large bone plates. (SH +4) You are strong. (Str +4, Int/Dex -1) You have hidden genetic potential. Message History Sigmund is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Sigmund casts a spell at you. You resist with significant effort. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Sigmund but do no damage. Your peck misses Sigmund. Sigmund is severely wounded. Sigmund hits you with a +4 vampiric scythe. Sigmund draws strength from your wounds! You closely miss Sigmund. You claw Sigmund. Sigmund is severely wounded. You closely miss Sigmund. Your peck misses Sigmund. Sigmund is severely wounded. Sigmund barely misses you. You barely miss Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. You're too confused to move! Sigmund points at you and mumbles some strange words. The magic dart hits you. You miss Sigmund. Your peck misses Sigmund. Sigmund is severely wounded. Sigmund misses you. You hit Sigmund. Your kick misses Sigmund. Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Your kick misses something. You feel less confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Your kick misses something. Something hits you! Ouch! That really hurt! You die... ....# ..# #......... ....# #.###.#####......... ..### ##.#................. ..## #..#.#.###..#........ #..# #..#.#...#.##..#.#### #..# #..#....@.>##.##.# #..# #..#.########.##.# #..##########..#{## #.##.# #...............@<# #.##.# ..<............#.## #.##.# #..##########..#.# #.##.# #..............#.# #.##.# #.###########.##.# #.##.# ### #.##.########.##.# #.............##.# #.##.########.##.# #.##.# #.##.# There were no monsters in sight! Vanquished Creatures 3 dart slugs 4 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons 7 bats 3 goblins 7 kobolds A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 179 | D:1 | Reached skill level 1 in Fighting 179 | D:1 | Reached XP level 2. HP: 13/16 MP: 0/6 489 | D:1 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 489 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 490 | D:1 | Lost mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 490 | D:1 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 490 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 490 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 490 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 920 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 928 | D:1 | Learned a level 2 spell: Static Discharge 1570 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [hidden potential] 1688 | D:2 | Noticed Sigmund 1886 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_glass, glass_columns_a, glass_columns_a, grunt_decor_fettered D:2: layout_basic, minmay_misc_feat_hallway, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 1.4 Air Magic | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 24 Kick || 4 Peck || 1 Cast: Shock || 69 Static Discharge || 4 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 25 Block: Other || 1