Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8145992686440870364 35 SlushyLiquid the Tinkerer (level 3, 28/28 HPs) Began as a Draconian Forgewright on July 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:51 (1234 turns). SlushyLiquid the Tinkerer (Draconian Forgewright) Turns: 1234, Time: 00:03:51 Health: 28/28 AC: 5 Str: 12 XL: 3 Next: 17% Magic: 6/6 EV: 26 Int: 17 God: Gold: 70 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . g - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Jewellery g - an amulet of the acrobat (worn) i - an amulet of magic regeneration Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} j - a potion of brilliance {unknown} Skills: * Level 1.5 Fighting + Level 2.1 Dodging - Level 1.9 Stealth + Level 2.3 Spellcasting + Level 4.2 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 b - Launch Clockwork Bee Frge 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Hailstorm Conj/Ice 2% 3d5 50% 3 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Launch Clockwork Bee (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (asleep) You lock target on the hobgoblin and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... The hobgoblin completely misses you. With a metallic buzz, your clockwork bee launches itself at the hobgoblin. Your clockwork bee stings the hobgoblin! The hobgoblin dies! You swap places. Your clockwork bee winds down and falls to the ground. A quokka comes into view. The quokka completely misses you. You closely miss the quokka. The quokka bites you. The quokka barely misses you. You hit the quokka. You kill the quokka! You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) HP restored. Your dormant clockwork bee falls apart. j - a smoky inky potion Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. Found a book of Wicked Creation. The goblin shouts! A goblin comes into view. It is wielding a +0 club. A giant cockroach comes into view. Found a fuming orange potion. The goblin shouts! The giant cockroach moves out of view. You see here 16 gold pieces. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...# ####.# #...# #.# #...# ###.# .#####...####### #...# ...............### #.#.# .g..............# #.... ..............#.####..# ####...#####......#..# #.@.# #.#.##.#..# #.:.# #.#.##....# #...# #.#........ #g..# #.##.#..##. #...# #.......##. ..#.# ####.##.... ##...# #.#####. .! ## #.....†. #######. You could see 2 goblins. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches 4 hobgoblins (D:1) 4 jackals (D:2) 4 quokkas 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Draconian Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 528 | D:1 | Reached skill level 1 in Fighting 1096 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1109 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1234 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_corners D:2: layout_loops_cross, moated_statue, minmay_misc_feat_pillars Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.5 Stealth | | 1.9 Spellcasting | | 2.3 Forgecraft | | 4.2 Action || total ---------------------------++------- Melee: Mace || 42 Tailslap || 6 Cast: Kinetic Grapnel || 24 Launch Clockwork || 1 Stab: Sleeping || 1 Armour: Skin || 30 Dodge: Dodged || 47