Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17757177093001067560 0 SlushyLiquid the Grave Robber (level 1, 11/11 HPs) Began as an Octopode Necromancer on Aug 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (35 turns). SlushyLiquid the Grave Robber (Octopode Necromancer) Turns: 35, Time: 00:00:11 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery d - a +4 ring of protection Scrolls c - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 36% 4 Curse of Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, SlushyLiquid the Octopode Necromancer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the deep water. Found a scroll labelled ONIQUT UNLUETT. You enter the shallow water. c - a scroll labelled ONIQUT UNLUETT You enter the shallow water. You enter the deep water. You open the large door. There is a large open door here. Found 8 stones. d - a +4 ring of protection Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ~PP~≈~P.~.....# ~PP~~~PP..~...# ≈≈~≈≈≈~P~~~~P.##### ≈≈≈~≈≈≈≈≈~..~.'...# ## ≈≈≈≈~~≈≈~.....'.#.# .. ~~~..≈~~..P.♣.###.# .# .~.##.≈.###...# #.##..# P.####.## #######....# ### ### #.@.#### ......(......+ ....########## ... # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Octopode Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 35 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, serial_shops, nicolae_shop_flopsided, shop, shop, shop, nicolae_shop_behind_doors, minivault_4, hangedman_decor_lopped