Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5559963850143199697 30 SlushyLiquid the Vexing (level 3, -6/18 HPs) Began as a Spriggan Hexslinger on Oct 12, 2026. Killed by an exploding goblin (21 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:03:23 (757 turns). SlushyLiquid the Vexing (Spriggan Hexslinger) Turns: 757, Time: 00:03:24 Health: -6/18 AC: 2 Str: 4 XL: 3 Next: 3% Magic: 2/7 EV: 18 Int: 16 God: Gold: 88 SH: 0 Dex: 23 Spells: 1/6 levels left rFire + . . (50%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 robe {rC+ rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + c - +6 ring of dexterity Will ..... (no ring) Stlth ++ HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe d - a +0 robe of resistance (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls p - a scroll of poison c - a scroll of fear {unknown} d - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} Skills: + Level 1.1 Fighting + Level 2.3 Ranged Weapons + Level 3.1 Dodging + Level 2.0 Spellcasting + Level 4.0 Hexes - Level 0.9 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 6% 2 b - Inner Flame Hex/Fire 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 12% 3 Momentum Strike Conj/Tloc 2% 3d8 30% 2 Cause Fear Hex 7% N/A 36% 4 Summon Ice Beast Ice/Summ 1% N/A 52% 3 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Airstrike Air 0% 2d(1-17) 90% 4 Forge Lightning Spire Air/Frge 1% 3d4 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Found a spear. You encounter a goblin and a hobgoblin. The goblin shouts! There is an open door here. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (astonishingly dangerous; 22% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (chance to affect: 74%) The goblin is filled with an inner flame. You encounter a jackal. You encounter an endoplasm. The endoplasm barely misses you. Casting: Inner Flame (astonishingly dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to call a sprite on attack: 65%, 88% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! The jackal barks! You encounter a jackal. The jackal barks! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (inner flame, chance to call a sprite on attack: 65%, 56% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (inner flame, chance to call a sprite on attack: 65%, 56% to hit) You shoot a sling bullet. The sling bullet hits the goblin! The goblin explodes! The fiery explosion engulfs the jackal!! You kill the jackal! The fiery explosion engulfs you!! You resist. Ouch! That really hurt! You die... .. #.#.# .. #.#.. . ....# ## .####.#.# .. #.. ..#.##.#### ##+# #.###.#<......# #....###.#...#.##.##.# #..............†...... #.......##.#.#@##....# ##+#..>.....§§§......# #.....###§#.#####.# #.###.# #.#.# . #. ..# #.#.# # .### #.#h# .. #g#.# .# #.....)...... ## #...........h You could see a jackal. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) An endoplasm (D:2) 2 hobgoblins (D:1) 5 jackals A quokka (D:2) 3 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlushyLiquid the Spriggan Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 77 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 174 | D:1 | Learned a level 2 spell: Jinxbite 282 | D:1 | Reached skill level 1 in Fighting 414 | D:1 | Reached skill level 4 in Hexes 704 | D:2 | Reached XP level 3. HP: 18/18 MP: 3/7 708 | D:2 | Learned a level 3 spell: Inner Flame 757 | D:2 | Killed by an exploding goblin... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | 3 | 3.1 Hexes | 4 | 4.0 Spellcasting | 2 | 2.0 Ranged Weapons | | 2.3 Fire Magic | | 0.9 Action || total ---------------------------++------- Fire: Sling || 45 Cast: Jinxbite || 4 Inner Flame || 1 Armour: Robe || 7 Dodge: Dodged || 9