Smizzy Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -15, D:1) a +0 robe (13, -14, D:1) 4 stones a +0 short sword a hobgoblin skeleton a kobold skeleton (17, -33, D:1) a +0 dagger (19, 1, D:1) a +0 dagger (27, -34, D:1) a ball python corpse (skeletalised by now) (33, 6, D:1) a +0 club (34, -14, D:1) a hobgoblin corpse (skeletalised by now) (37, -8, D:1) a flux talisman (40, -8, D:1) a ball python corpse (skeletalised by now) (43, -18, D:1) a +0 leather armour (48, -21, D:1) a +0 club a goblin skeleton (50, -10, D:1) a rat skeleton (50, -9, D:1) a +0 dagger a goblin skeleton (54, -39, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, 6, D:2) a +0 ring mail (20, -20, D:2) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (21, -9, D:2) a frilled lizard corpse (skeletalised by now) (29, -16, D:2) a bat corpse (skeletalised by now) (29, 6, D:2) a staff of fire (unseen) (35, 17, D:2) a +0 club a +0 short sword (37, 6, D:2) a +0 dagger (46, 9, D:2) 4 stones (48, 9, D:2) a +0 sling Level 3 of the Dungeon [Shop] Africve's Assorted Antiques the +4 robe of Folly {Brill Will-∞ Int+8} (979 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 condenser vane (880 gold) a scroll of enchant armour (165 gold) a scroll of vulnerability (88 gold) a +2 ring mail of poison resistance (396 gold) a wand of flame (18) (277 gold) a +0 lightning rod (4/4) (880 gold) a scroll of teleportation (66 gold) [Shop] Hiurph's Antique Weapon Shop a +0 whip (57 gold) a +0 quarterstaff (92 gold) a +3 mace of protection (473 gold) a +0 battleaxe (149 gold) the +8 autumn katana {manifold assault} (1161 gold) a +0 dagger of pain (161 gold) a +0 quarterstaff (92 gold) a +0 trident (80 gold) [Shop] Roaf's Distillery a potion of curing (unknown) (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of might (52 gold) a potion of curing (unknown) (39 gold) a potion of brilliance (unknown) (52 gold) a potion of curing (unknown) (39 gold) a potion of mutation (104 gold) a potion of might (52 gold) a potion of brilliance (unknown) (52 gold) (1, 3, D:3) a +2 robe of cold resistance (6, 10, D:3) a +0 hand axe (8, 1, D:3) a +0 chain mail a +0 whip a +0 dagger an orc corpse (skeletalised by now) (9, 1, D:3) a +0 short sword (13, -21, D:3) a +0 club a goblin skeleton (13, -6, D:3) a +0 whip an orc corpse (skeletalised by now) (13, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -11, D:3) 2 stones a +0 short sword a +0 dagger (25, -11, D:3) a quokka skeleton (27, -26, D:3) a +0 dagger a +0 sling (28, -25, D:3) a +0 animal skin (36, 19, D:3) a +0 ring mail (41, -16, D:3) a +0 robe Level 4 of the Dungeon (1, 3, D:4) 4 stones (6, -7, D:4) a +0 dagger a goblin corpse Level 5 of the Dungeon (4, -5, D:5) an adder corpse (8, -11, D:5) a howler monkey corpse (8, -5, D:5) a +0 sling