Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file.

Game seed: 6680277263707086175

147 Smizzy the Conjurer (level 5, 24/24 HPs)
             Began as a Felid Conjurer on Mar 18, 2025.
             Quit the game on level 3 of the Dungeon.
             The game lasted 00:14:42 (2779 turns).

Smizzy the Conjurer (Felid Conjurer)                Turns: 2779, Time: 00:14:42

Health: 24/24      AC:  1    Str:  3    XL:     5   Next: 8%
Magic:  10/10      EV: 16    Int: 23    God:    
Gold:   104        SH:  0    Dex: 15    Spells: 5/10 levels left
                                        Lives:  0   Deaths: 2

rFire   + + .        (no amulet)
rCold   x . .        c - ring of protection from fire
rNeg    . . .        i - ring of Leq Tole {rF+ rC- Slay+5 Fire}
rPois   . 
rElec   . 
rCorr   . 
SInv    + 
Will    .....
Stlth   ++        
HPRegen 0.24/turn
MPRegen 0.12/turn

%: no passive effects
@: no status effects
A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no
weapons or thrown items, no armour, multi-lived
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 104 gold pieces.

Inventory:

Jewellery
 c - a ring of protection from fire (worn)
 i - the ring of Leq Tole (worn) {rF+ rC- Slay+5 Fire}
   (You found it on level 2 of the Dungeon)   
   
   [ring of fire]
   
   rF+:        It protects you from fire.
   rC-:        It makes you vulnerable to cold.
   Slay+5:     It affects your accuracy & damage with ranged weapons and melee
   (+5).
   Fire:       It increases the power of your Fire spells.
Scrolls
 b - a scroll of teleportation
 d - 2 scrolls of noise
 h - a scroll of fear
 l - a scroll of enchant armour {unknown}
Potions
 a - a potion of magic
 e - 2 potions of curing {unknown}
 f - 2 potions of attraction
 g - a potion of brilliance {unknown}
 j - 3 potions of haste {unknown}
 k - a potion of might {unknown}


   Skills:
 - Level 2.6 Dodging
 - Level 2.6 Stealth
 + Level 3.2 Spellcasting
 * Level 5.2 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           54%        2d6       1%          2
c - Scorch                Fire           10%        2d5       17%         2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Ensorcelled Hibernation  Hex/Ice        6%         N/A       17%         2
 Maxwell's Portable Pile  Tloc           3%         (3-9)d2   34%         3
 Passwall                 Erth           3%         N/A       34%         3
 Swiftness                Air            3%         N/A       34%         3
 Flame Wave               Conj/Fire      23%        2d8       36%         4
 Fulminant Prism          Conj/Alch      7%         3d6       36%         4
 Iskenderun's Mystic Bla  Conj/Tloc      15%        2d5 (+2d2 36%         4
 Summon Cactus Giant      Summ           1%         N/A       100%        6
 Magnavolt                Erth/Air       1%         4d9       100%        7
 Maxwell's Capacitive Co  Air            1%         ∞         100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Annotations:
D:3 1 transporter, Grinder


Innate Abilities, Weirdness & Mutations

You have sharp claws.
You have razor-sharp teeth.
You have supernaturally acute vision. (SInv)
You are covered in fur. (AC +1)
Your paws help you pounce on unaware monsters.
You are incapable of wielding weapons or throwing items.
You cannot wear armour.
You gain extra lives every three experience levels.

Message History

You struggle to resist.
Casting: Scorch (safe; 17% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You feel a surge of power! You miscast Scorch.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
Casting: Scorch (safe; 17% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You feel a surge of power! Flames lash Grinder. Grinder is burned terribly!
Grinder is severely wounded.
Grinder blinks!
Casting: Scorch (safe; 17% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Grinder (severely wounded, more vulnerable to fire, 77% to hit)
You miscast Searing Ray. Nothing appears to happen.
An orc wizard comes into view. It is wielding a +2 dagger of draining.
You closely miss Grinder. You bite Grinder.
Grinder is severely wounded.
Grinder gestures at you.
Pain shoots through your body!
You scratch Grinder but do no damage.
Grinder is severely wounded.
Grinder closely misses you.
You completely miss Grinder.
Grinder is severely wounded.
Grinder hits you!
* * * LOW HITPOINT WARNING * * *
You writhe in agony.
* * * LOW HITPOINT WARNING * * *
You scratch Grinder but do no damage. You bite Grinder.
Grinder is almost dead.
Grinder completely misses you.
You scratch Grinder but do no damage.
Grinder is almost dead.
Grinder hits you!
You die...
You rejoin the land of the living...
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

................######.#.##.###..
.........#####.##  ###.#.#.......
.........#####.#####.....##.###..
............#..........####.###..
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#######.....#......###......###.#
      #.....#..[..## #...........
      #######...÷.## #...###..#.#
            #...@..###..## #.....
           ##..........##  #.....
           #....#.......## #...##
     #######....#........###..##
     #.......#'##..#.........##
     #.#...#.#..#..#.........##
     #.#...#..................##
     #.##.........#.#†###.#....##
     #.....#..##.##.#.# #.#......


There were no monsters in sight!

Vanquished Creatures
  A sleepcap (D:3)
  3 gnolls
  2 adders (D:2)
  3 dart slugs
  2 ribbon worms
  5 orcs
  7 endoplasms
  5 giant cockroaches
  2 goblins
  4 hobgoblins
  3 quokkas
  3 ball pythons
  4 bats
  5 frilled lizards
  5 kobolds
  4 rats
58 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Smizzy the Felid Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 4/4
   355 | D:1      | Reached XP level 2. HP: 13/13 MP: 0/6
   364 | D:1      | Learned a level 2 spell: Searing Ray
   618 | D:2      | Reached skill level 4 in Conjurations
   824 | D:2      | Identified the ring of Leq Tole {rF+ rC- Slay+5 Fire}
   881 | D:2      | Reached XP level 3. HP: 16/16 MP: 2/7
  1743 | D:2      | Learned a level 2 spell: Scorch
  1881 | D:3      | Reached XP level 4. HP: 21/21 MP: 4/9
  1881 | D:3      | Gained a life (2 lives remaining)
  1973 | D:2      | Slain by an orc
  1973 | D:2      | Lost a life (1 life remaining)
  2355 | D:3      | Reached skill level 5 in Conjurations
  2575 | D:3      | Reached XP level 5. HP: 20/24 MP: 1/10
  2766 | D:3      | Found a transporter.
  2766 | D:3      | Noticed Grinder
  2778 | D:3      | Slain by Grinder
  2778 | D:3      | Lost a life (0 lives remaining)
  2779 | D:3      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_refuge, layout_rooms, dreamdust_princess_bridge,
          minmay_tetromino_t4
D:2:      layout_loops_ring, minmay_misc_feat_five, kennysheep_minor_cross
D:3:      layout_basic, jmf_multi_god_temple2, gammafunk_ghost_arena,
          hangedman_decor_growths, uniq_grinder, uniq_crazy_yiuf_cottage

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Conjurations   |     4     5 |  5.2
Spellcasting   |           3 |  3.2
Dodging        |             |  2.6
Stealth        |             |  2.6

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |    20 |    15 ||    35
         Bite              |       |     5 ||     5
   Cast: Magic Dart        |    73 |    48 ||   121
         Searing Ray       |     3 |     2 ||     5
         Scorch            |       |     3 ||     3
    Use: Scroll            |     5 |       ||     5
 Armour: Skin              |     8 |    25 ||    33
  Dodge: Dodged            |    33 |    25 ||    58

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   2784 |   2760 |     24 |    803 |    959 |   3 |  928.0 |
       Dungeon |   2784 |   2760 |     24 |    803 |    959 |   3 |  928.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1568 daAuts
     D:3: 615 daAuts
     D:1: 600 daAuts