Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 8023500006618833334 356 Smizzy the Conjurer (level 6, 0/45 HPs) Began as a Demigod Conjurer on Mar 20, 2025. Slain by an ice beast (7 damage) ... on level 5 of the Dungeon. The game lasted 00:17:00 (4661 turns). Smizzy the Conjurer (Demigod Conjurer) Turns: 4661, Time: 00:17:00 Health: 0/45 AC: 3 Str: 11 XL: 6 Next: 13% Magic: 1/14 EV: 11 Int: 37 God: Gold: 223 SH: 4 Dex: 14 Spells: 5/12 levels left rFire . . . n - +1 spear "Orb Guardian's Doom" {freeze, rCorr Str+3 Dex+2} rCold . . . h - +0 buckler rNeg . . . a - +0 robe rPois . l - +0 helmet {Int+3} rElec . p - scarf {repulsion} rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of wizardry HPRegen 0.27/turn y - +6 ring of intelligence MPRegen 0.14/turn %: repel missiles, wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons d - a +2 short sword n - the +1 spear "Orb Guardian's Doom" (weapon) {freeze, rCorr Str+3 Dex+2} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Missiles z - a throwing net Armour a - a +0 robe (worn) h - a +0 buckler (worn) l - a +0 helmet of intelligence (worn) p - a scarf of repulsion (worn) Jewellery m - a ring of wizardry (worn) y - a +6 ring of intelligence (worn) Wands q - a wand of flame (37) s - a wand of charming (17) Scrolls e - 3 scrolls of fog f - 5 scrolls of revelation i - 3 scrolls of enchant weapon k - 5 scrolls of teleportation t - a scroll of identify u - a scroll of fear {unknown} v - a scroll of amnesia {unknown} w - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of heal wounds g - 2 potions of moonshine j - a potion of resistance {unknown} o - a potion of curing {unknown} r - a potion of lignification {unknown} x - 2 potions of attraction {unknown} A - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting - Level 4.0 Conjurations + Level 2.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 2% 1 Hailstorm Conj/Ice 21% 3d7 3% 3 Frozen Ramparts Ice 12% 1d2 8% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Shops: D:2 ( D:3 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You block the phantom's attack. The orc attacks as it pursues you! The orc barely misses you. You hit the phantom. The phantom is severely damaged. The phantom closely misses you. The orc barely misses you. You closely miss the phantom. The phantom is severely damaged. Your surroundings suddenly seem different. An ice beast comes into view. Found a scroll of enchant weapon and 4 stones. An ogre comes into view. It is wielding a +0 giant club. You feel much better. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ogre shouts! Reach: n) +1 spear "Orb Guardian's Doom" {freeze, rCorr Str+3 Dex+2} Press: ? - help, Dir - move target Aim: an ice beast (heavily wounded, 62% to hit) You reach to attack! You closely miss the ice beast. The ice beast is heavily wounded. You stop channelling your searing ray. The ice beast barely misses you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 hand axe. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... # .#### ##....# ##......# #O...# #Y...# #@..## #...#### #.... #...( .....# ...#.########### .. ....## ................ #. #.... .. ##########..#### .. #o.###. #..# # .###.....#############..## You could see an ice beast, an ogre and an orc. Vanquished Creatures An ogre (D:5) A jelly (D:5) 2 iguanas An orc wizard (D:5) A gnoll (D:1) 7 adders 5 dart slugs 2 ribbon worms 10 orcs 3 bats 5 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins 2 jackals (D:2) 2 quokkas 5 ball pythons 2 frilled lizards 7 kobolds 3 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smizzy the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 385 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/7 1109 | D:2 | Reached XP level 3. HP: 24/26 MP: 1/8 1255 | D:2 | Learned a level 2 spell: Searing Ray 1715 | D:2 | Identified the +1 spear "Orb Guardian's Doom" {freeze, | rCorr Str+3 Dex+2} 1882 | D:2 | Found Lusel's Weapon Boutique. 1995 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/9 2531 | D:3 | Found Juech's Antique Armour Boutique. 2608 | D:3 | Reached skill level 4 in Conjurations 2621 | D:3 | Learned a level 4 spell: Fulminant Prism 3399 | D:4 | Reached skill level 1 in Alchemy 3799 | D:4 | Reached XP level 5. HP: 27/38 MP: 7/12 3838 | D:4 | Found a staircase to the Ecumenical Temple. 4383 | D:5 | Entered Level 5 of the Dungeon 4617 | D:5 | Noticed an ogre 4632 | D:5 | Killed an ogre 4633 | D:5 | Reached XP level 6. HP: 45/45 MP: 4/14 4661 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, nicolae_twisty_statue_hallways D:3: serial_bayou_shore_a, layout_rooms, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_trees, saegor_snake_ambush D:4: layout_cave_pods, temple_fountains D:5: layout_loops_ring, mainiacjoe_overflow_alcove_4, minmay_bent Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.0 Stealth | 2 3 | 3.0 Spellcasting | 2 3 | 3.6 Conjurations | 4 | 4.0 Alchemy | 1 2 | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 25 | || 25 Spear | 5 | 63 || 68 Cast: Magic Dart | 64 | 40 || 104 Searing Ray | 3 | 13 || 16 Fulminant Prism | | 6 || 6 Use: Scroll | 2 | 6 || 8 Potion | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 13 | 48 || 61 Dodge: Dodged | 22 | 53 || 75 Repelled | | 1 || 1 Block: Buckler | | 16 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4708 | 4547 | 161 | 654 | 2604 | 5 | 941.6 | Dungeon | 4708 | 4547 | 161 | 654 | 2604 | 5 | 941.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1360 daAuts D:3: 1170 daAuts D:1: 995 daAuts D:4: 902 daAuts D:5: 279 daAuts