Snazzy280 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) a +0 scale mail a +0 buckler a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 4 scrolls of amnesia the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +8 chain mail of ponderousness (unseen) (61, 10, D) a +0 trident (61, 11, D) a +0 trident (61, 26, D) a wand of light (7) (62, 7, D) a wand of digging (7) (62, 8, D) a +3 battleaxe of electrocution (62, 9, D) a +0 trident (62, 16, D) a +2 heavy mace (62, 17, D) a +1 war axe of venom (62, 26, D) a ring of fire (62, 27, D) a +1 heavy orcbow (unseen) (63, 9, D) a +0 trident 3 boomerangs (63, 16, D) a staff of death (63, 20, D) a +0 demon whip of electrocution (63, 26, D) the +13 chain mail "Ubuam" {Will++ Int+3 Dex-2 SInv} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Will++: It greatly increases your willpower. SInv: It lets you see invisible. (unseen) (63, 27, D) a staff of death (unseen) (64, 16, D) a +1 demon trident of venom (64, 20, D) a +3 scimitar of flaming (64, 26, D) a staff of alchemy (unseen) (64, 27, D) a scroll of brand weapon (64, 30, D) 126 gold pieces a +0 short sword a +0 ring mail a +0 short sword (64, 32, D) 117 gold pieces a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword (65, 26, D) an amulet of magic regeneration (65, 30, D) 63 gold pieces a +0 dagger (68, 0, D) a +5 vampiric long sword (70, 8, D) a ring of poison resistance (70, 9, D) a +3 chain mail of cold resistance (71, 8, D) a +0 war axe of venom (71, 11, D) a +0 rapier (71, 16, D) a +2 dagger of venom (unseen) (71, 19, D) a +0 dagger a +0 ring mail (71, 20, D) a +0 war axe a +0 ring mail (71, 21, D) a +0 dagger a +0 robe (71, 26, D) the ring "Does Bivete" {rCorr Int+2} [ring of resist corrosion] Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (71, 27, D) a staff of cold (72, 8, D) the +6 quarterstaff "Xaegooh" {venom, rN+ Str+3 SInv} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. (72, 9, D) a staff of conjuration (72, 11, D) a +0 rapier a +0 ring mail (72, 12, D) a +0 dagger a +0 shortbow a +0 leather armour (72, 13, D) a +0 rapier (72, 16, D) a +1 spear of venom (72, 17, D) a +5 hand axe of venom (72, 20, D) a +0 dagger a +0 ring mail a +0 dagger (72, 26, D) a ring of resist corrosion (72, 27, D) a +3 leather armour of positive energy (unseen) (72, 29, D) a +0 battleaxe (73, 20, D) a +0 club a +0 chain mail (73, 26, D) the +4 battleaxe of the Other Side {venom, rElec Will- rCorr Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (73, 27, D) a +3 plate armour of cold resistance (unseen) (73, 29, D) a +0 dire flail (74, 2, D) a +0 hand axe (75, 2, D) a +0 club