Snazzy280 the Dungeon (1, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 4 scrolls of amnesia a +0 kite shield a +0 robe a +0 flail (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +0 broad axe of venom (unseen) (50, 36, D) a +0 hand axe of freezing (unseen) (50, 37, D) a ring of poison resistance (50, 40, D) 216 gold pieces a +0 short sword a +0 plate armour a +0 giant spiked club (51, 36, D) the Anthology of the Vehement Lungs Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Arcjolt Conjuration/Air 5 d - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (51, 37, D) a staff of alchemy (unseen) (51, 40, D) 36 gold pieces (52, 36, D) a wand of flame (4) (52, 37, D) a wand of paralysis (4) (53, 36, D) a +2 dagger of electrocution (unseen) (53, 37, D) Imoam's Papyrus of the Gang and the Volcano Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Martyr's Knell Necromancy/Summoning 4 c - Monstrous Menagerie Summoning 7 (unseen) (54, 36, D) a book of Ice (59, 36, D) a book of Chaos (59, 37, D) the +0 chain mail of Xeucanau {rC- rN++ Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. (60, 36, D) the +7 war axe "Esinest" {flame, rN+ Will+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (60, 37, D) a +3 leather armour of willpower (60, 41, D) a +0 mace (61, 0, D) a +2 robe of cold resistance (unseen) (61, 16, D) a +6 ring of strength (61, 36, D) a ring of resist corrosion (61, 39, D) a +0 flail (62, 0, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (62, 1, D) a staff of air (62, 8, D) a staff of earth (62, 9, D) a ring of willpower (62, 16, D) a +3 mace of draining (62, 17, D) a staff of alchemy (unseen) (62, 19, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 26, D) a +6 giant club (62, 27, D) a ring of see invisible (62, 36, D) a +2 flail of protection (62, 37, D) the staff of Wokemmi {rF+ rN++ Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 8, D) a +5 falchion of protection (unseen) (63, 16, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (63, 19, D) a +0 hand axe a +0 arbalest a +0 chain mail a +0 dagger a +0 robe (63, 20, D) a +0 dagger a +0 robe (63, 26, D) the +2 great sword of Ru's Righteous Fury {antimagic, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (63, 27, D) a ring of see invisible (63, 32, D) a +0 arbalest (63, 36, D) the +7 morningstar of Joxushem {vamp, rC+ Dex+5} Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. (63, 43, D) a +0 flail (64, 16, D) a +5 sling (unseen) (64, 18, D) a +0 dagger a +0 robe (64, 19, D) a +0 glaive a +0 plate armour (64, 26, D) a staff of alchemy (64, 27, D) a scroll of brand weapon (64, 32, D) a +0 scale mail (64, 33, D) a +5 great mace of holy wrath a +0 plate armour a +1 broad axe a +0 plate armour a +0 kite shield (65, 32, D) a +0 scale mail a +0 dire flail a +0 animal skin (65, 42, D) 5 large rocks (66, 33, D) a +0 morningstar a +0 ring mail (67, 0, D) the orb of the Morning {mayhem, rElec Dex+7} Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. (67, 2, D) a +0 short sword a +0 leather armour (68, 2, D) a +0 dagger a +0 robe (69, 0, D) a staff of earth (unseen) (69, 2, D) a +0 hand axe (69, 31, D) a +0 trident a boomerang (69, 32, D) 5 large rocks (69, 36, D) a +5 morningstar of holy wrath (unseen) (70, 9, D) a +2 robe (70, 11, D) a +0 long sword (70, 33, D) a +0 shortbow (70, 36, D) a book of Winter (70, 37, D) a talisman of death (70, 40, D) a +0 spear (71, 8, D) the +1 ring mail "Duagoff" {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (71, 16, D) a staff of conjuration (unseen) (71, 17, D) a +4 battleaxe of flaming (unseen) (71, 19, D) a +0 spear (71, 27, D) an amulet of faith (71, 37, D) a staff of fire (unseen) (71, 40, D) a +0 spear (71, 41, D) a +0 short sword a +0 robe a +0 buckler (72, 9, D) a +2 dagger of speed (unseen) (72, 17, D) a ring of see invisible (72, 26, D) a +1 chain mail of fire resistance (72, 27, D) a +0 whip of flaming (72, 31, D) a +0 trident (72, 36, D) a staff of air (72, 41, D) a +0 short sword a +0 robe (73, 1, D) the +6 short sword of Intuition {drain, Str+4} Str+4: It affects your strength (+4). (unseen) (73, 16, D) a +0 plate armour of willpower (73, 19, D) a +0 long sword (73, 27, D) the +8 demon whip of the Dungeon {freeze, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (73, 36, D) a +2 mace of protection (unseen) (73, 37, D) a +1 leather armour of poison resistance