Snazzy280 the Dungeon [Shop] Totol's General Store a +4 plate armour of ponderousness (340 gold) the +0 pair of gloves "Geezihud" {Rampage ^Drain Str+3 Stlth+} (255 gold) Str+3: It affects your strength (+3). ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. the Reference Book on the Winter and Astrapomancy (816 gold) Spells Type Level a - Swiftness Air 3 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Chain Lightning Conjuration/Air 9 5 stones (8 gold) a staff of cold (425 gold) 7 stones (11 gold) a +1 flail of protection (190 gold) the +2 halberd "Eseevoack" {flame, *Noise Str-4 Dex+7} (459 gold) Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). *Noise: It may make a loud noise when swung. [Shop] Pamit's Antique Armour Shop a +0 scale mail of poison resistance (216 gold) a +1 leather armour of positive energy (297 gold) a +1 chain mail of poison resistance (364 gold) +1 ice dragon scales (1809 gold) a +1 chain mail of willpower (445 gold) a +0 leather armour of positive energy (162 gold) a +1 robe of willpower (342 gold) [Shop] Woddaj's Magic Scroll Shop a scroll of identify (28 gold) 3 scrolls of amnesia (168 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) [Shop] Xageddir's Distillery a potion of degeneration (17 gold) a potion of lignification (51 gold) a potion of berserk rage (85 gold) a potion of enlightenment (85 gold) [Shop] Kuniacw's Assorted Antiques a +2 dagger of electrocution (629 gold) a +1 ring mail of poison resistance (481 gold) a scroll of identify (74 gold) a +3 ring mail of fire resistance (962 gold) [Shop] Rackitue's Magic Scroll Emporium a scroll of enchant weapon (112 gold) a scroll of amnesia (60 gold) a scroll of torment (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Wefi's Magic Scroll Boutique a scroll of vulnerability (56 gold) a scroll of poison (56 gold) a scroll of vulnerability (56 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) [Shop] Paasy's Distillery a potion of brilliance (56 gold) a potion of magic (112 gold) a potion of berserk rage (70 gold) a potion of berserk rage (70 gold) [Shop] Dulyi's General Store a scroll of fear (60 gold) a scroll of enchant weapon (112 gold) the +2 broad axe of Conformity {pain, rElec} (510 gold) rElec: It insulates you from electricity. the +8 storm dragon scales of Ysichoh {-Tele rElec Int+4} (1786 gold) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. [Shop] Aduuntif's Book Shop the Unrestrained Analects (704 gold) a book of the Moon (640 gold) the Book of the Actinic Syncline (384 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Petrify Alchemy/Earth 4 c - Flame Wave Conjuration/Fire 4 a book of Fire (512 gold) a manual of Air Magic (1280 gold) a book of Beasts (576 gold) a Compendium of Siegecraft (832 gold) a book of the Senses (448 gold) a book of Chaos (800 gold) [Shop] Kour's Magic Scroll Emporium a scroll of enchant armour (127 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of fog (68 gold) a scroll of enchant armour (127 gold) a scroll of enchant weapon (127 gold) [Shop] Huxeaty's General Store a +5 falchion of draining (583 gold) 7 stones (12 gold) a scroll of silence (171 gold) the +5 leather armour of the Shore {rPois rCorr Str-3} (675 gold) Str-3: It affects your strength (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a scroll of enchant weapon (135 gold) [Shop] Ujacibb's Magic Scroll Shop a scroll of amnesia (56 gold) a scroll of fog (56 gold) a scroll of vulnerability (56 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) [Shop] Deuseax's Assorted Antiques a scroll of identify (92 gold) a wand of polymorph (6) (386 gold) a wand of flame (7) (225 gold) a wand of polymorph (3) (193 gold) a scroll of identify (92 gold) [Shop] Enwargh's Distillery a potion of lignification (51 gold) a potion of mutation (136 gold) [Shop] Tuthrily Nats's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of poison (52 gold) [Shop] Lissais's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of fear (52 gold) 2 scrolls of identify (52 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) 3 scrolls of identify (78 gold) [Shop] Xacohevom's Antique Armour Shoppe a +2 ring mail of fire resistance (819 gold) a +2 scale mail of poison resistance (702 gold) the +0 scale mail of Impressiveness {rC- rN+ Str+5 Int+2} (893 gold) Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +0 troll leather armour (585 gold) a +3 chain mail of cold resistance (1033 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1560 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +2 chain mail of willpower (838 gold) the +0 robe of Articulation {-Cast +Blink Regen+ Str+2} (464 gold) Str+2: It affects your strength (+2). +Blink: It lets you blink. -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. a +1 leather armour of cold resistance (546 gold) the +2 pair of gloves of the Pit {+Blink rC- SInv Stlth+} (1111 gold) rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. +Blink: It lets you blink. Stlth+: It makes you more stealthy. a +2 robe (495 gold) (0, 51, D) the +0 dagger "Orb Guardian's Doom" {flame, Will- Int+3 SInv} Int+3: It affects your intelligence (+3). Will-: It decreases your willpower. SInv: It lets you see invisible. (1, 34, D) a +3 battleaxe of distortion (unseen) (1, 50, D) an amulet of guardian spirit (1, 51, D) the Verses on Toxins Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 (2, 14, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (2, 16, D) a +1 dagger of venom (unseen) (2, 32, D) an amulet of regeneration (2, 33, D) a staff of air (2, 50, D) a +1 heavy spear (2, 51, D) the ring of Zasuys {Fly SInv} [ring of flight] SInv: It lets you see invisible. Fly: It grants you flight. (2, 52, D) the ring "Exintaffo" {*Slow rElec Wiz Str+3 Dex+4} [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. (2, 53, D) a ring of poison resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 16, D) a staff of fire (unseen) (3, 33, D) a +1 orcbow of electrocution (3, 34, D) a +0 heavy war axe (unseen) (3, 50, D) a +0 dagger of draining (unseen) (3, 52, D) a blade talisman (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +1 flail of draining (4, 15, D) a staff of death (4, 16, D) a staff of earth (unseen) (4, 32, D) a +0 chain mail of cold resistance (4, 33, D) a +5 ring of evasion (4, 34, D) a book of Touch (5, 14, D) a staff of death (5, 15, D) a +2 rapier of protection (5, 16, D) a +7 orcbow of flaming (unseen) (5, 32, D) Lehudib's Compendium of Battling Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Starburst Conjuration/Fire 6 c - Fire Storm Conjuration/Fire 9 (5, 33, D) an amulet of regeneration (5, 34, D) the staff "Oni's Peril" {^Fragile rF+ rC+ Will++ rCorr Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (5, 50, D) an amulet of regeneration (5, 52, D) a +2 scimitar of protection (6, 14, D) a staff of fire (6, 16, D) the +2 scale mail "Metre" {rN+ Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. (6, 33, D) a staff of cold (unseen) (6, 34, D) a storm talisman (6, 50, D) an amulet of regeneration (6, 51, D) the +0 buckler of Light {Harm rPois} rPois: It protects you from poison. Harm: It increases damage dealt and taken. (6, 52, D) the +7 plate armour of Fun {Dex+2} Dex+2: It affects your dexterity (+2). (7, 14, D) a staff of earth (7, 16, D) a +0 robe of positive energy (7, 34, D) a staff of death (7, 51, D) a +2 ring mail of cold resistance (8, 14, D) a staff of alchemy (unseen) (8, 15, D) a +0 chain mail of willpower (8, 16, D) a staff of fire (8, 32, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (unseen) (8, 50, D) a +4 long sword of holy wrath (8, 52, D) the +1 dagger "Hyxarix" {freeze, rF++} rF++: It greatly protects you from fire. (9, 14, D) +0 golden dragon scales (9, 16, D) a +4 plate armour of poison resistance (9, 32, D) a +2 hand axe of venom (unseen) (9, 33, D) a +6 ring of dexterity a +0 scimitar of holy wrath (9, 34, D) a +3 heavy flail (unseen) (9, 50, D) a +1 mace of protection (9, 51, D) a +6 heavy spear (9, 52, D) the staff "Xuti" {rPois Dex-3 Conj Fire Ice} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a +3 leather armour of cold resistance (10, 15, D) the ring of the Republic {rF+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. (10, 32, D) a staff of death (10, 34, D) a staff of fire (unseen) (10, 38, D) a +0 battleaxe of freezing (10, 50, D) a ring of fire (10, 51, D) a +0 halberd of protection (unseen) (10, 52, D) a +1 morningstar of protection (unseen) (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 4 scrolls of amnesia a +0 kite shield a +0 robe a +0 flail the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +3 scale mail of willpower (11, 16, D) the +4 spear of Guilt {flame, rC+ rN+ Will+ Int-5} Int-5: It affects your intelligence (-5). rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (11, 34, D) a staff of death (11, 50, D) a +1 robe of willpower (11, 51, D) a +4 great sword of distortion (unseen) (12, 15, D) the +1 robe of Courage {rElec Will+++} rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. (12, 16, D) the +1 leather armour "Fazuxt" {Rampage} Rampage: It bestows one free step when moving towards enemies. (12, 34, D) the ring of Qyneg {rN+ Will+ SInv} [ring of see invisible] rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (12, 51, D) a staff of death (12, 52, D) the +9 war axe of Mitsubb {flame, rPois} rPois: It protects you from poison. (13, 32, D) a +6 falchion of holy wrath (unseen) (13, 39, D) a +1 battleaxe of freezing (13, 40, D) a +4 battleaxe of freezing (13, 50, D) a staff of fire (13, 52, D) a +2 shortbow of flaming (14, 39, D) a +2 battleaxe of freezing (14, 40, D) a +2 battleaxe of freezing (14, 50, D) the staff "Tattletale" {rElec rC+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (14, 51, D) the staff of the Endless Expanse {rC+ Int+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (14, 52, D) a staff of cold (18, 48, D) the Directory of Rotting Malediction Spells Type Level a - Confusing Touch Hexes 3 b - Cause Fear Hexes 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 (18, 49, D) a ring of resist corrosion (18, 50, D) a +2 arbalest of freezing (19, 0, D) a +2 pair of boots of rampaging (19, 16, D) the +5 glaive of the Guard {elec, spectral} (unseen) (19, 17, D) the +6 arbalest "Damnation" {damnation} (unseen) (19, 32, D) a +0 heavy shortbow (19, 48, D) the +9 flail of the Bright God {drain, rN+ Will+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. (19, 49, D) the amulet of the Fabulous God {Acrobat Will++ Int+3 Dex-4} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Will++: It greatly increases your willpower. (19, 50, D) a Codex of Conductivity (20, 16, D) a +3 halberd of freezing (unseen) (20, 17, D) a +2 troll leather armour (unseen) (20, 33, D) a book of Air (20, 48, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (20, 49, D) a book of Ice (20, 50, D) a book of Blasting (21, 1, D) a staff of conjuration (unseen) (21, 17, D) a +0 whip of venom (21, 32, D) +2 steam dragon scales (21, 33, D) the +1 robe "Otoeg" {Str+5} Str+5: It affects your strength (+5). (21, 34, D) a staff of cold (21, 49, D) a +3 orcbow of flaming (unseen) (21, 50, D) a +2 plate armour of willpower (22, 1, D) a +0 leather armour (22, 16, D) a dragon-blood talisman (22, 17, D) a +3 great sword of holy wrath (22, 32, D) a +0 falchion of holy wrath (22, 34, D) a +0 scimitar of electrocution (unseen) (22, 49, D) a staff of death (22, 50, D) a staff of fire (23, 0, D) a book of Decay (23, 1, D) a +0 pair of gloves of strength (23, 16, D) the ring of Jyheusso {rN+ rCorr Str+4 SInv} [ring of positive energy] Str+4: It affects your strength (+4). rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. an amulet of guardian spirit a ring of poison resistance a +6 ring of strength (23, 32, D) a +3 leather armour of poison resistance (23, 33, D) the ring "Ibruvoge" {Fire Fly rN+ Will+ Int-2} [ring of fire] Fire: It enhances your fire magic. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. (23, 34, D) a +1 long sword of protection (unseen) (23, 48, D) a staff of alchemy (unseen) (23, 49, D) a ring of protection from cold (23, 50, D) a +4 giant spiked club (24, 0, D) a +2 heavy sling (24, 1, D) a +3 spear of flaming 2 silver javelins a +0 leather armour a +0 orcbow a +2 sling of freezing (24, 3, D) 5 large rocks (24, 5, D) the staff of Gonkypnu {rC+ rN+ Str+5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 shortbow a staff of conjuration a +0 orcbow (24, 6, D) a +0 shortbow (24, 16, D) the staff of Tension {rPois rC+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (24, 17, D) a +0 demon whip of pain (24, 18, D) a +6 ring of dexterity (24, 32, D) a +1 short sword of venom (24, 34, D) a +0 short sword of electrocution (unseen) (24, 48, D) a +5 scimitar of protection (unseen) (24, 49, D) a +0 plate armour of fire resistance (24, 50, D) a +1 shortbow of freezing (25, 0, D) a +0 arbalest (25, 1, D) 3 large rocks a +3 shortbow of draining (25, 2, D) a +0 orcbow (25, 3, D) 3 large rocks (25, 4, D) a +0 antimagic shortbow (25, 32, D) a +2 leather armour of cold resistance (25, 34, D) a +2 scimitar of protection (25, 48, D) a staff of fire (unseen) (25, 50, D) a staff of death (26, 1, D) 6 large rocks (26, 16, D) a staff of air (26, 32, D) the +1 tower shield of Limitation {-Cast Harm Str+6 Dex-2} Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (26, 33, D) the +9 scimitar of Crystal {spect, rC++} rC++: It greatly protects you from cold. (26, 34, D) a book of the Moon (26, 48, D) a staff of alchemy (26, 49, D) the +10 spear of the Briny Deep {freeze, rC++ SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. (26, 50, D) a +1 leather armour of cold resistance (27, 0, D) 5 large rocks a +2 shortbow of freezing (27, 1, D) a +0 arbalest the +5 hand axe "Asier" {flame, Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. (27, 2, D) a +0 spear a silver javelin a +10 plate armour of ponderousness 3 large rocks (27, 3, D) 6 large rocks (27, 16, D) the +5 quarterstaff of Extermination {freeze, Will+ Str+6 Int-4} Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). Will+: It increases your willpower. (27, 17, D) the +6 shortbow of the Enfolding Tiger {drain, Fly rF+ rN+ Dex-5} Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. Fly: It grants you flight. (unseen) (27, 21, D) a +0 mace a +2 long sword of electrocution a +0 mace (27, 33, D) a +0 heavy war axe (27, 48, D) a staff of conjuration (unseen) (27, 49, D) a book of Power (27, 52, D) a +5 scimitar of holy wrath a +0 tower shield (28, 3, D) 4 large rocks (28, 16, D) a +0 trident (28, 17, D) an amulet of magic regeneration (28, 21, D) a +0 trident (28, 22, D) a +1 halberd of freezing (28, 48, D) a +1 rapier of venom (unseen) (28, 49, D) a +3 whip of holy wrath a +0 robe a +3 great sword of flaming (28, 50, D) a +3 whip of holy wrath a +0 robe (29, 0, D) a +8 short sword of electrocution (unseen) (29, 1, D) a staff of alchemy (unseen) (29, 17, D) a +2 flail of holy wrath (unseen) (29, 24, D) a +0 long sword (29, 32, D) a book of the Hunter (29, 33, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (29, 48, D) a +6 ring of strength (29, 49, D) a +3 scimitar of holy wrath a +0 tower shield a +3 long sword of holy wrath a +2 tower shield of reflection (29, 50, D) a +2 leather armour of willpower (29, 51, D) a +2 sacred scourge of holy wrath a +0 robe (30, 2, D) a +0 arbalest (30, 4, D) 4 large rocks (30, 25, D) a +0 hand axe a +1 heavy hand axe (30, 26, D) a +0 hand axe (30, 48, D) a +1 heavy shortbow (30, 49, D) a +0 sling a +3 long sword of flaming a +0 robe a +0 buckler a +2 robe of cold resistance (30, 50, D) a +0 sling of draining (30, 51, D) a +2 whip of holy wrath a +0 robe (30, 56, D) a +0 longbow a +2 long sword of flaming a +0 robe (31, 2, D) a +0 longbow a +0 leather armour (31, 26, D) a +0 glaive (31, 48, D) the +1 executioner's axe "Ryequv" {pain, Will+} Will+: It increases your willpower. (31, 49, D) a +0 shortbow a +2 falchion of flaming a +0 robe a +2 scimitar of flaming a +0 longbow of draining a +0 robe (31, 50, D) a +3 whip of holy wrath a +0 robe a +0 pair of gloves of infusion (31, 51, D) a +5 long sword of holy wrath a +0 tower shield (31, 56, D) a +0 longbow a +2 scimitar of flaming a +0 robe (31, 57, D) a +2 scimitar of holy wrath a +2 tower shield a +0 shortbow a +4 long sword of flaming a +0 robe (32, 49, D) a staff of earth (32, 50, D) a +1 falchion of flaming a +0 longbow a +0 robe the +1 chain mail "Jiweith" {Regen+} Regen+: It increases your rate of health regeneration. (32, 51, D) a +2 scimitar of holy wrath a +0 tower shield (32, 52, D) a +0 shortbow a +1 falchion of flaming a +0 robe (32, 54, D) a +1 sacred scourge of holy wrath a +0 robe (33, 49, D) an amulet of regeneration (33, 51, D) a +4 scimitar of holy wrath a +0 tower shield (33, 57, D) a +2 whip of holy wrath a +0 robe (34, 28, D) a staff of air (unseen) (34, 48, D) a +2 robe (34, 50, D) a +0 sling a +2 flail of flaming a +0 robe a +0 buckler (34, 60, D) a +1 whip of holy wrath a +0 robe (35, 15, D) the ring "Zuosh" {rF+ rN+ Will+} [ring of willpower] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (35, 28, D) a +0 rapier (35, 29, D) the +1 orcbow "Mito Cuttao" {elec, Str+3} Str+3: It affects your strength (+3). (unseen) (35, 60, D) a +3 sacred scourge of holy wrath a +0 robe (36, 1, D) a +5 halberd of protection (unseen) (36, 15, D) a ring of ice (36, 28, D) a +0 dire flail (36, 29, D) the staff of Rutwu {+Blink rPois Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. +Blink: It lets you blink. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (37, 1, D) the +4 sling of Avas {heavy, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (37, 14, D) a +2 ring mail of fire resistance (37, 15, D) the +0 leather armour of the Land of Plenty {rElec Will+ Dex-2} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Will+: It increases your willpower. (37, 29, D) a blade talisman (38, 14, D) an amulet of guardian spirit the +4 scimitar of Daifiu {heavy, rC+ rN+ Dex-4} Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rN+: It protects you from negative energy. (38, 29, D) a +4 lajatang of speed (unseen) (38, 48, D) a +0 rapier (38, 49, D) a book of Power (38, 50, D) a +4 war axe of flaming (unseen) (39, 14, D) a +1 heavy battleaxe (39, 15, D) a +1 heavy war axe (39, 29, D) the staff "Ceod Xyseho" {rElec Dex+2 SInv Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, 48, D) the +0 pair of boots "Uclof" {rElec Int+5 SInv Stlth-} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (39, 49, D) a book of Power (39, 50, D) the +7 shortbow "Pinounuc" {elec, rPois rC- Int-4 Stlth+} Int-4: It affects your intelligence (-4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (40, 0, D) a +1 short sword of freezing (40, 1, D) the amulet of Sloth {Acrobat rCorr} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rCorr: It protects you from acid and corrosion. (40, 15, D) a talisman of death (40, 28, D) a +0 long sword (40, 29, D) a +2 whip of electrocution (40, 48, D) a staff of fire (40, 49, D) a +0 trident (41, 0, D) the +6 great sword of Integrity {venom, *Rage rPois rN+ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (41, 14, D) a +2 leather armour of fire resistance (41, 15, D) a staff of fire (41, 28, D) a +0 hand axe (41, 47, D) the +6 short sword of Famaom {venom, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. 3 boomerangs a +0 leather armour (41, 48, D) a +6 dire flail of protection a +0 robe a staff of cold (41, 50, D) a +4 war axe of flaming (42, 0, D) the +7 crystal plate armour "Cysiag" {rF- Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. (42, 5, D) the staff "Yczihule" {rPois rC- rCorr Int+5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (42, 14, D) a +2 rapier of draining (unseen) (42, 15, D) a staff of earth (unseen) (42, 29, D) a +3 heavy orcbow (42, 32, D) a +0 long sword a +0 cloak (42, 33, D) a +0 hand axe (42, 47, D) the +6 trident "Pendulum" {heavy, ^Contam rElec rF+ Will+++} rF+: It protects you from fire. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. a +0 robe (42, 48, D) a +2 quarterstaff of holy wrath +2 ice dragon scales (42, 49, D) a +0 robe (42, 50, D) a +0 spear of venom 2 javelins a +0 leather armour a +0 trident a +0 robe a +0 trident (43, 5, D) the ring of Timol {Fly rPois rF++ rC- Will+} [ring of willpower] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Will+: It increases your willpower. Fly: It grants you flight. a +2 long sword of protection a +0 leather armour of poison resistance (43, 14, D) a book of Callings (43, 15, D) a staff of fire (unseen) (43, 28, D) the +0 chain mail of Ebaow {+Inv rC+ rCorr Stlth+} rC+: It protects you from cold. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (43, 32, D) a +0 flail (43, 34, D) a +0 glaive a +0 glaive a +0 battleaxe (43, 47, D) a +2 spear of venom a +2 leather armour of cold resistance a +0 rapier a +0 robe (43, 48, D) a +0 cloak of willpower (44, 11, D) an amulet of the acrobat an amulet of guardian spirit a +6 ring of intelligence the ring of Hygoq {rF++ rN+ Str+3} [ring of positive energy] Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. the ring of Leary {Fly rF+ Int+3} [ring of protection from fire] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Fly: It grants you flight. the ring "Veiph" {Fire Int+2} [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (44, 28, D) a +0 short sword (44, 33, D) a +6 quarterstaff of draining (44, 34, D) a +0 halberd a +0 halberd a +0 short sword (44, 35, D) a +0 scimitar the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. a +2 cloak a +0 dire flail (44, 48, D) a book of Weapons (44, 49, D) the +1 pair of boots of Kostrom {rF+ rN+ Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (44, 50, D) a staff of alchemy (44, 51, D) a +2 heavy trident (still there?) a +0 trident (still there?) (44, 53, D) a +0 spear a +3 spear of freezing a javelin a +0 leather armour (45, 33, D) a +4 heavy falchion (45, 34, D) a +0 glaive (45, 35, D) a +1 heavy hand axe a +0 hand axe a +0 mace (45, 36, D) the +4 battleaxe of Hiazu {holy, Stlth+} Stlth+: It makes you more stealthy. a +0 war axe (45, 48, D) a staff of alchemy (unseen) (45, 49, D) a +1 hand axe of freezing a +0 rapier (45, 50, D) a +2 vampiric trident (still there?) a +0 robe (still there?) a ring of ice (still there?) a book of Debilitation (still there?) (45, 51, D) a +0 leather armour (46, 48, D) a staff of fire (46, 49, D) the +10 orcbow "Emugoaq" {flame, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (46, 50, D) a +0 rapier (46, 51, D) a +2 rapier of venom a +0 robe the +4 broad axe of Makhleb's Pride {freeze, Str+3} Str+3: It affects your strength (+3). (46, 52, D) a +1 spear of venom 3 javelins a +2 chain mail of cold resistance (46, 53, D) a +3 trident of venom a +0 robe (47, 48, D) a +1 leather armour of fire resistance (47, 49, D) a +0 mace of draining (47, 50, D) a +1 great mace of draining (47, 52, D) a +3 vampiric spear a +0 leather armour (47, 53, D) a +0 spear a +0 leather armour (48, 48, D) a +1 spear of flaming a +2 robe of willpower a +0 leather armour (48, 49, D) a +1 demon trident of pain a +0 leather armour (48, 50, D) a +4 glaive of holy wrath a +0 robe (48, 52, D) the +9 spear "Joteutos" {freeze, Str+6} Str+6: It affects your strength (+6). 2 javelins the +1 acid dragon scales "Ochap" {Will+ rCorr Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (48, 53, D) a +0 trident (48, 56, D) a +2 demon trident of electrocution a +0 leather armour a +2 rapier of electrocution a +0 robe (49, 12, D) a +0 cloak (49, 15, D) a +0 dagger a +0 robe (49, 48, D) a +0 spear (49, 49, D) a +7 demon trident of venom a +0 robe a +0 trident (50, 25, D) a +2 antimagic mace (unseen) (50, 27, D) a +0 giant spiked club (50, 36, D) a staff of cold (50, 48, D) the dragon-blood talisman of Zusog {Dex+3} [dragon-blood talisman] Dex+3: It affects your dexterity (+3). (50, 49, D) a +0 trident (50, 50, D) a +6 trident of venom (50, 52, D) a +2 rapier of venom a +0 robe (51, 0, D) an amulet of faith (51, 4, D) a +0 robe (51, 13, D) a +0 war axe a +0 chain mail a staff of air (51, 14, D) a +0 orcbow (51, 25, D) a +0 arbalest (51, 26, D) a +3 heavy broad axe a +0 arbalest (51, 27, D) a +0 broad axe a +0 plate armour (51, 28, D) a +0 heavy war axe a +0 chain mail (51, 36, D) a +1 troll leather armour (51, 48, D) a staff of cold (unseen) (51, 50, D) a +2 trident of protection a +2 spear of flaming a +0 leather armour the +2 long sword "Uvyn" {holy, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (52, 0, D) a Necronomicon (52, 1, D) the +7 trident of Invincibility {holy, rC+ rCorr Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (52, 4, D) a +0 quarterstaff a +1 robe of fire resistance (52, 13, D) a +0 giant spiked club (52, 17, D) a +0 long sword of protection a +1 chain mail of cold resistance (52, 18, D) a +0 great mace a +0 chain mail (52, 24, D) a staff of fire (52, 25, D) a staff of alchemy (52, 27, D) a +0 dire flail a +0 plate armour (52, 28, D) a +1 great sword of holy wrath a +0 plate armour a +0 trident a +0 plate armour a +0 war axe a +0 chain mail (52, 30, D) a +1 battleaxe of flaming a +0 chain mail (52, 36, D) the +4 scimitar "Pinaof" {antimagic, rElec Str+3 SInv} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (52, 37, D) a +2 robe (52, 50, D) a +2 spear of flaming 3 javelins a +0 leather armour a staff of death (52, 56, D) a +1 vampiric trident a +0 robe (53, 0, D) a +4 orcbow of electrocution (53, 1, D) a +4 plate armour of fire resistance (53, 12, D) a +1 quarterstaff of speed (unseen) (53, 16, D) a +0 giant club (53, 17, D) a +0 long sword a +3 plate armour of fire resistance a +0 dire flail a +0 dire flail (53, 24, D) a +1 ring mail of fire resistance (53, 37, D) a ring of wizardry (53, 48, D) a +0 trident a staff of conjuration (53, 49, D) a +0 trident a book of the Hunter (53, 51, D) a +0 spear (54, 0, D) a +3 halberd of freezing (54, 1, D) a +0 great sword of holy wrath (54, 12, D) a +0 leather armour of fire resistance (54, 14, D) a +0 glaive a +0 plate armour (54, 16, D) a +0 bardiche a +0 chain mail a +0 short sword a +0 chain mail (54, 24, D) a +1 chain mail of willpower (54, 25, D) a +5 antimagic lajatang (54, 36, D) a +3 leather armour of poison resistance (54, 49, D) a Trismegistus Codex (55, 12, D) a +0 club a +0 ring mail (55, 13, D) a +2 hand axe of electrocution (58, 47, D) the +2 glaive of the Sugar Beet {freeze, rC+} rC+: It protects you from cold. (58, 48, D) the ring "Gano" {^Contam rElec rN+ Int-2 SInv} [ring of positive energy] Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (58, 49, D) a +0 mace a +0 robe a staff of alchemy (59, 36, D) a +0 mace (59, 37, D) a staff of earth (unseen) (59, 47, D) a +0 battleaxe the +0 great sword of Dust {flame, Int+4} Int+4: It affects your intelligence (+4). (59, 48, D) a +3 flail of protection (60, 36, D) a +1 vampiric spear (unseen) (60, 37, D) a +3 war axe of freezing (unseen) (60, 47, D) a staff of cold (60, 48, D) a +0 dagger a +0 robe a +2 arbalest of flaming (60, 49, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +1 long sword (still there?) a +0 plate armour (still there?) a +4 ring of protection (still there?) (61, 0, D) a +0 plate armour of fire resistance (61, 8, D) a +0 plate armour of poison resistance (61, 16, D) a staff of fire (unseen) (61, 26, D) a +6 ring of intelligence (61, 36, D) the staff "Zuosebb" {rElec rC- Str+5 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 37, D) a +2 scale mail of cold resistance (61, 47, D) the +5 scale mail "Jegge" {Slay+5 Stlth+} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (61, 48, D) a book of Sloth (61, 49, D) a +0 spear (still there?) a +0 robe (still there?) a +2 orcbow of flaming (still there?) (62, 9, D) the +1 broad axe "Ox" {drain, rPois rF++ rC-} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (62, 17, D) the ring of Fragile Peace {SInv Stlth+} [ring of see invisible] SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, 26, D) the +8 long sword of Dividends {holy, rCorr Str+3} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (62, 37, D) a Young Poisoner's Handbook (62, 42, D) a +1 scimitar of holy wrath (62, 44, D) a +3 flail (62, 47, D) the +8 morningstar "Opheuhom" {freeze, rF- rC++ Will+ SInv} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. (62, 48, D) a +0 flail a staff of earth (62, 49, D) a staff of cold a +0 robe a +0 scimitar (63, 0, D) a staff of fire (unseen) (63, 8, D) a +3 eveningstar of holy wrath (unseen) (63, 26, D) a staff of conjuration (63, 36, D) a +2 arbalest of electrocution (63, 37, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (63, 44, D) a +0 war axe (63, 47, D) a +0 falchion of protection (63, 49, D) a +0 dagger (64, 16, D) the +0 ring mail of Mutualism {Regen+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. (64, 17, D) a +0 triple sword of freezing (unseen) (64, 26, D) the +2 pair of boots of Sif Muna's Approval {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (64, 27, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (64, 30, D) a +0 falchion a +0 robe (64, 42, D) a +0 flail (64, 44, D) a +0 great mace of holy wrath a +0 cloak (64, 49, D) a +2 scale mail of willpower (64, 50, D) a +0 dagger (64, 56, D) a +0 robe (64, 57, D) a ring of fire a ring of ice a ring of protection from fire the ring "Ongetar" {rElec rPois rF+ Int+3} [ring of poison resistance] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a +6 ring of strength a +6 ring of dexterity an amulet of regeneration a wand of digging (25) a ring of positive energy (65, 26, D) a staff of conjuration (unseen) (65, 41, D) the +3 hand axe of the Firefly {antimagic, *Noise Fly rN+++ Dex-5} Dex-5: It affects your dexterity (-5). rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (65, 42, D) a +0 halberd (65, 43, D) a +0 war axe a +0 cloak a +0 hand axe (65, 47, D) the +2 chain mail of Beyond {Fly rC+ Regen+} rC+: It protects you from cold. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (65, 48, D) a granite talisman (65, 57, D) a staff of conjuration a +3 leather armour of cold resistance a +6 ring of intelligence (66, 46, D) a ring of ice a ring of positive energy a +6 ring of strength a +5 ring of evasion a ring of magical power (66, 48, D) a +0 dagger (66, 49, D) a +0 robe (66, 50, D) a +0 dagger (66, 58, D) a +0 scimitar (67, 49, D) the Annotations on Arcane Weapons Spells Type Level a - Static Discharge Conjuration/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Flame Wave Conjuration/Fire 4 d - Fulsome Fusillade Conjuration/Alchemy 8 (68, 47, D) a +0 robe (68, 49, D) a +1 short sword of electrocution (unseen) (68, 55, D) a +2 trident of flaming a +0 robe (68, 56, D) a +2 spear of freezing a +0 robe (68, 57, D) a staff of cold a +0 robe (68, 58, D) a +0 dagger a +0 robe (68, 60, D) a +2 great mace of protection a +0 robe (68, 61, D) a +0 long sword a +0 plate armour (68, 65, D) a +5 mace of venom a +0 plate armour (69, 36, D) a ring of fire (69, 48, D) a +0 mace (69, 49, D) a +0 robe (69, 50, D) a +0 dagger (69, 55, D) a +3 arbalest of draining a +1 broad axe a +3 leather armour of positive energy (69, 56, D) a +3 heavy battleaxe a +0 robe (69, 57, D) the +9 halberd "Widuudd" {distort, rF- Will+ Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. a +0 robe (69, 58, D) a +0 halberd a +6 plate armour of ponderousness (69, 59, D) a staff of death a +0 robe (69, 60, D) a +0 short sword a +3 chain mail of fire resistance (69, 61, D) a +1 antimagic battleaxe a +0 plate armour (70, 8, D) a +3 flail of protection (unseen) (70, 49, D) a staff of earth (70, 60, D) a +0 dire flail the +1 shortbow of the Living Dead {elec, +Blink rPois rF- MP-10 Int+6} Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. MP-10: It affects your magic capacity (-10). +Blink: It lets you blink. a +0 plate armour (70, 61, D) a +3 falchion of freezing a +0 robe (71, 16, D) +0 ice dragon scales (71, 17, D) a +0 shortbow the +7 sling of Ointment {drain, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (71, 18, D) a +0 arbalest (71, 26, D) a +2 flail of protection (unseen) (71, 27, D) a +1 hand axe of freezing (unseen) (71, 36, D) a staff of fire (71, 47, D) a +2 hand axe of pain (unseen) (71, 48, D) a +2 dagger of protection (unseen) (71, 49, D) a +0 dagger (72, 8, D) a +3 flail of holy wrath (unseen) (72, 9, D) a +1 chain mail of cold resistance (72, 16, D) a staff of air (72, 17, D) the +6 falchion of Mana {speed, rF- rC+++} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. (72, 18, D) a +0 arbalest (72, 19, D) 4 large rocks (72, 27, D) a staff of conjuration (72, 29, D) a +0 dire flail a +0 scale mail (72, 30, D) a +0 arbalest (72, 31, D) a +0 halberd of freezing a +0 chain mail a +0 dire flail a +0 animal skin (72, 32, D) a +3 battleaxe a +0 chain mail (72, 36, D) a book of Annihilations (72, 37, D) a +1 glaive of venom (unseen) (72, 47, D) a Trismegistus Codex (73, 16, D) a +6 ring of dexterity (73, 18, D) a +1 hand cannon of flaming (73, 26, D) the +4 great sword of the Nightmares {freeze, rElec MP+9 Dex-4} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (73, 27, D) a +0 arbalest of draining (73, 36, D) a +6 ring of strength (73, 47, D) a manual of Shields (74, 18, D) a +0 shortbow (74, 47, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (74, 48, D) a +0 dagger (75, 47, D) Sif Muna's Secrets of the Captivating Burn Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Volatile Blastmotes Fire/Translocation 3 c - Starburst Conjuration/Fire 6 d - Ignition Fire 8 (75, 49, D) a ring of positive energy