Snazzy280 the Dungeon [Shop] Fousibbi's General Store a +2 plate armour of cold resistance (680 gold) the +8 plate armour "Jenn" {rN+ Int+2 Stlth+} (1380 gold) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +2 heavy war axe (311 gold) a +3 war axe of pain (436 gold) a staff of earth (425 gold) 5 stones (8 gold) 6 stones (10 gold) [Shop] Pait's General Store a scroll of identify (32 gold) a +1 chain mail of willpower (264 gold) the +1 flail "Plog" {speed, rElec Will+} (561 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. the +2 war axe "Lustuer" {freeze, +Blink rElec} (596 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. a +2 robe of fire resistance (283 gold) [Shop] Kevvelus's Assorted Antiques a scroll of identify (68 gold) a scroll of identify (68 gold) a +2 helmet of intelligence (731 gold) a +2 leather armour of fire resistance (646 gold) the +1 scale mail of the Sun {Dex+3} (758 gold) Dex+3: It affects your dexterity (+3). [Shop] Iprio's Assorted Antiques a scroll of identify (34 gold) the +3 shortbow "Irol" {speed, rC+ Str+2 Stlth+} (765 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +1 rapier of flaming (241 gold) a +4 chain mail of cold resistance (535 gold) a potion of berserk rage (85 gold) a +0 flail of draining (141 gold) [Shop] Xiux's Assorted Antiques a +2 heavy orcbow (732 gold) a scroll of fear (160 gold) a +2 robe (508 gold) a +2 robe of cold resistance (708 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1824 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a scroll of revelation (300 gold) a wand of warping (5) (480 gold) [Shop] Terun's General Store 5 stones (9 gold) 7 stones (12 gold) 9 stones (16 gold) 3 curare-tipped darts (64 gold) a potion of magic (144 gold) a wand of charming (8) (345 gold) [Shop] Fyisibb Mups's Distillery a potion of enlightenment (60 gold) a potion of brilliance (48 gold) [Shop] Duerax's Book Boutique a Fen Folio (756 gold) Mudghad's Almanac of Non-Euclidean Hexes (648 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Inner Flame Hexes/Fire 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Vhi's Electric Charge Translocation/Air 4 the Opusculum on the Subterranean Atmosphere (756 gold) Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Permafrost Eruption Ice/Earth 6 c - Magnavolt Earth/Air 7 a Necronomicon (972 gold) a book of Transmutation (720 gold) a manual of Spellcasting (1440 gold) a book of Annihilations (1080 gold) a book of Lightning (648 gold) [Shop] Foosuu's General Store an amulet of magic regeneration (390 gold) a scroll of fog (52 gold) a scroll of poison (52 gold) a +2 tower shield of cold resistance (279 gold) a scroll of poison (52 gold) a +2 shortbow of draining (226 gold) 3 scrolls of silence (370 gold) a +0 sling of freezing (61 gold) [Shop] Nuwyet's Distillery a potion of lignification (36 gold) [Shop] Eqyf's General Store 2 atropa-tipped darts (32 gold) a book of the Warp (1116 gold) a +2 scale mail of willpower (378 gold) a wand of mindburst (6) (151 gold) a wand of warping (5) (216 gold) 6 stones (10 gold) a scroll of vulnerability (72 gold) a staff of earth (450 gold) [Shop] Asaifebo's Jewellery Shop a +4 ring of protection (468 gold) the ring of Viagias {rElec rN+ Str+2 Int+4} (605 gold) [ring of positive energy] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring "Caumonge" {Ice rN+ MP+7 Int-4 Slay+5} (825 gold) [ring of ice] Ice: It enhances your ice magic. Int-4: It affects your intelligence (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). an amulet of the acrobat (390 gold) a ring of fire (325 gold) a granite talisman (780 gold) a ring of ice (325 gold) a ring of magical power (260 gold) a ring of see invisible (195 gold) the amulet of Suspected Treachery {Acrobat Fly rC++ Dex-2 SInv} (735 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. a ring of ice (325 gold) [Shop] Myerhuuz's Book Emporium a book of Spatial Translocations (234 gold) a manual of Short Blades (1040 gold) an Everburning Encyclopedia (494 gold) a book of Minor Magic (208 gold) a book of Chaos (650 gold) a book of Displacement (286 gold) a book of Winter (520 gold) Fetiti's Elucidation of Loathsome Spellbinding (520 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Jinxbite Hexes 2 c - Fugue of the Fallen Necromancy 3 d - Animate Dead Necromancy 4 e - Yara's Violent Unravelling Hexes/Alchemy 5 a book of Battle (416 gold) Sif Muna's Compilation of the Indurated Blink Frog (364 gold) Spells Type Level a - Blink Translocation 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 the Book of Polar Rubedo (546 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Petrify Alchemy/Earth 4 c - Irradiate Conjuration/Alchemy 5 d - Freezing Cloud Conjuration/Ice/Air 5 [Shop] Meydugo's Antique Armour Shop the +1 chain mail of the Armadillo {rF+ MP+7} (1337 gold) rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). a +0 ring mail of cold resistance (385 gold) the +0 scale mail of Love and Death {+Blink rPois Regen+ Int+2} (924 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. a +2 robe of cold resistance (619 gold) a +3 leather armour of cold resistance (840 gold) a +2 scale mail of positive energy (630 gold) the +2 leather armour of Eternal Winter {Will++ Int+5} (1522 gold) Int+5: It affects your intelligence (+5). Will++: It greatly increases your willpower. a +1 scale mail of cold resistance (560 gold) [Shop] Yrranueli's Distillery a potion of brilliance (68 gold) a potion of degeneration (17 gold) a potion of attraction (51 gold) a potion of lignification (51 gold) [Shop] Nufagh's Distillery a potion of brilliance (84 gold) a potion of attraction (63 gold) a potion of degeneration (21 gold) a potion of magic (168 gold) a potion of berserk rage (105 gold) [Shop] Duethrurgh's Assorted Antiques a scroll of identify (60 gold) a +1 flail of protection (336 gold) a ring of flight (525 gold) a +1 plate armour of cold resistance (1050 gold) a +1 dagger of protection (282 gold) a +5 ring of evasion (1080 gold) a potion of might (120 gold) [Shop] Pagullat's General Store 2 stones (2 gold) the +7 war axe "Goblinbane" {flame, Int+3 SInv} (764 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +0 hand axe of venom (72 gold) a wand of mindburst (5) (91 gold) a scroll of enchant weapon (97 gold) the +0 ring mail of Bedazzled Happiness {rF+ rC+ Str+4} (434 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. a +3 ring mail of cold resistance (338 gold) a potion of lignification (39 gold) 7 stones (9 gold) [Shop] Iseajy's Assorted Antiques a potion of invisibility (288 gold) a scroll of fog (144 gold) a +7 quarterstaff of draining (1591 gold) a scroll of identify (72 gold) 2 potions of brilliance (288 gold) 2 potions of brilliance (288 gold) [Shop] Ysalaj's Magic Scroll Boutique a scroll of revelation (112 gold) a scroll of enchant weapon (112 gold) a scroll of torment (142 gold) 3 scrolls of fog (180 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) [Shop] Kihoafih's Armour Boutique a +1 chain mail of fire resistance (346 gold) a +3 chain mail of poison resistance (493 gold) a +2 leather armour of willpower (399 gold) a +1 ring mail of fire resistance (336 gold) a +0 ring mail of poison resistance (168 gold) a +0 helmet of intelligence (241 gold) a +2 chain mail of cold resistance (451 gold) a +3 leather armour of cold resistance (504 gold) the +1 scale mail "Taorghuar" {rF+ Str+3} (615 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. the +6 scale mail of Bakkuc {rC++ rCorr Str+4 Stlth-} (1493 gold) Str+4: It affects your strength (+4). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. [Shop] Judiwn's Distillery a potion of degeneration (14 gold) 2 potions of lignification (84 gold) a potion of lignification (42 gold) a potion of resistance (140 gold) [Shop] Macouni's Assorted Antiques a scroll of fog (144 gold) a wand of warping (1) (86 gold) the +7 hand axe of the Lumpy Nightingales {venom, *Slow Will+ Int+3 Stlth+} (1969 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. a +4 scale mail of willpower (1116 gold) a +6 ring of intelligence (1296 gold) a +1 robe of willpower (457 gold) the +7 scimitar of Bloodstone {pain, ^Fragile Str+6} (2124 gold) Str+6: It affects your strength (+6). ^Fragile: It will be destroyed if unequipped. [Shop] Quatiseopt's Magic Scroll Shoppe a scroll of identify (38 gold) a scroll of blinking (142 gold) a scroll of fog (76 gold) a scroll of fear (76 gold) a scroll of identify (38 gold) a scroll of enchant weapon (142 gold) 3 scrolls of fear (228 gold) a scroll of poison (76 gold) a scroll of fear (76 gold) [Shop] Wuricocew's Assorted Antiques the +2 dagger "Fole Cang" {pain, rElec} (1218 gold) rElec: It insulates you from electricity. a wand of mindburst (7) (411 gold) a wand of digging (4) (705 gold) a wand of warping (7) (705 gold) a +1 leather armour of cold resistance (588 gold) (0, 50, D) a staff of alchemy (unseen) (0, 51, D) a +0 hand axe of flaming (unseen) (0, 52, D) the staff of the Blessed Realm {rElec Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (1, 32, D) a +6 ring of strength (1, 34, D) the +1 pair of gloves "Qazezete" {*Slow Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (1, 50, D) a ring of ice (1, 52, D) the +3 war axe "Umycub" {drain, +Blink Str+2} Str+2: It affects your strength (+2). +Blink: It lets you blink. (unseen) (2, 14, D) a ring of protection from cold (2, 15, D) the ring "Nuf Qeinn" {Ice Dex+3} [ring of ice] Ice: It enhances your ice magic. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (2, 16, D) the +9 great sword "Onuk" {venom, Str+3} Str+3: It affects your strength (+3). (unseen) (2, 33, D) a +0 antimagic spear (2, 34, D) a ring of flight (2, 50, D) a +2 spectral quarterstaff (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a scarf of invisibility (3, 15, D) a +4 trident of freezing (3, 16, D) a +1 orcbow of flaming (unseen) (3, 33, D) the Incunabulum of Bruises Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Fulsome Fusillade Conjuration/Alchemy 8 (3, 34, D) a +1 long sword of protection (unseen) (3, 50, D) a +0 leather armour of fire resistance (3, 51, D) a +1 broad axe of freezing (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a staff of cold (4, 16, D) a book of Weapons (4, 32, D) the +12 halberd of Resourcefulness {flame, *Noise rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. (4, 33, D) the +5 sling "Oxeggybb" {heavy, Str+3} Str+3: It affects your strength (+3). (4, 34, D) the ring of the Heron {Str-4 Int+6 Dex+3 SInv} [ring of see invisible] Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (4, 50, D) a +0 arbalest of electrocution (unseen) (4, 52, D) a staff of cold (unseen) (5, 14, D) a +6 ring of intelligence (5, 15, D) a talisman of death (5, 32, D) a +1 great sword of draining (unseen) (5, 33, D) a scroll of brand weapon (5, 34, D) a staff of alchemy (5, 50, D) a staff of conjuration (unseen) (5, 52, D) a +1 heavy orcbow (unseen) (6, 14, D) a +1 spear of venom (6, 15, D) the staff "Uwkyomm" {^Drain rPois rC+ rCorr Hexes Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (6, 16, D) a +1 orcbow of flaming (6, 34, D) a ring of ice (6, 50, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (unseen) (6, 51, D) a +3 sling of electrocution (6, 52, D) a +5 spear of venom (unseen) (7, 15, D) the +4 flail of the Pyrrhic Victory {vamp, Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). the +10 dagger of Syrae {protect, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (7, 32, D) an amulet of guardian spirit (7, 33, D) +1 storm dragon scales (7, 51, D) the ring of Fuulysm {Fire Str+2} [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (7, 52, D) the Octavo of Iced Bringing Forth Spells Type Level a - Animate Armour Summoning/Earth 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Spellforged Servitor Conjuration/Summoning 7 (8, 14, D) a +2 robe of positive energy (8, 15, D) a +2 spear of venom (unseen) (8, 16, D) a staff of alchemy (unseen) (8, 32, D) a staff of cold (8, 33, D) a staff of air (8, 34, D) a +1 heavy sling (8, 50, D) the +7 short sword "Xiheiweu" {freeze, rF+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (8, 51, D) a +0 battleaxe a +0 plate armour a +2 chain mail of willpower (8, 56, D) a +0 arbalest (9, 14, D) the amulet "Poraegh" {Acrobat +Blink MP-4 Str-4 SInv} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-4: It affects your strength (-4). MP-4: It affects your magic capacity (-4). SInv: It lets you see invisible. +Blink: It lets you blink. (9, 16, D) a +2 robe of willpower (9, 32, D) a +4 plate armour of fire resistance (9, 33, D) a +5 whip of venom (unseen) (9, 50, D) a +2 falchion of flaming (unseen) (9, 51, D) a +1 quarterstaff of speed (unseen) (9, 52, D) the amulet of Greater Demons {Spirit Rampage rPois rF+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (9, 53, D) a +0 arbalest (9, 54, D) a +0 great sword a +0 chain mail (9, 55, D) 4 large rocks (9, 56, D) a +0 war axe a +0 plate armour a +2 kite shield a +0 dire flail a +0 chain mail (9, 58, D) a +0 long sword a +0 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) a staff of alchemy (unseen) (10, 16, D) a +3 scale mail of willpower (10, 32, D) the staff "Duishuo" {rPois Str+3 Int+4 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 33, D) the +7 plate armour "Xodd" {-Tele rN++ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN++: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. (10, 34, D) the +5 glaive of the Guard {elec, spectral} (10, 50, D) a +1 scale mail of positive energy (10, 51, D) the +7 chain mail of Defiance {rElec rPois rN+ Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (10, 52, D) a +2 great sword of flaming a +0 chain mail (10, 53, D) a +0 arbalest a +0 dire flail a +0 chain mail a +2 broad axe a +0 chain mail of poison resistance a +0 tower shield (10, 55, D) a +0 arbalest (10, 56, D) a +1 great mace a +0 chain mail (10, 58, D) a +2 battleaxe a +0 chain mail (11, 0, D) a +0 robe a +0 kite shield a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 4 scrolls of amnesia 7 potions of magic the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a staff of conjuration (unseen) (11, 15, D) a staff of cold (unseen) (11, 16, D) a +3 scale mail of positive energy (11, 32, D) a +2 demon trident of flaming (11, 33, D) Tang's Cyclopedia of the Mutagenic Fair Folk Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Cause Fear Hexes 4 c - Dimensional Bullseye Hexes/Translocation 4 (11, 34, D) a +1 triple crossbow of freezing (11, 39, D) a +0 war axe a +0 robe (11, 50, D) the +6 plate armour of the Game of Life {rElec} rElec: It insulates you from electricity. (11, 52, D) a +4 falchion of protection (unseen) (11, 54, D) a +0 arbalest a +0 great mace a +0 plate armour (11, 55, D) a +0 halberd a +0 plate armour (11, 57, D) a +1 long sword a +0 chain mail (12, 14, D) a +1 crystal plate armour (12, 15, D) a +2 heavy hand axe (unseen) (12, 32, D) a +0 mace of holy wrath (12, 33, D) a +2 orcbow of freezing (unseen) (12, 34, D) the +6 trident "Kosoch" {venom, rPois rC- Int-4 SInv} Int-4: It affects your intelligence (-4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. (12, 50, D) a +4 spectral quarterstaff (unseen) (12, 52, D) a +0 rapier of speed (12, 53, D) a +0 arbalest (12, 55, D) a +0 great sword a +0 chain mail a +0 glaive a +0 plate armour (12, 56, D) a +0 great sword a +0 chain mail (12, 58, D) a +0 long sword a +0 plate armour a +0 tower shield (13, 33, D) a +2 great mace of protection (13, 50, D) a +1 glaive of freezing (13, 51, D) a +1 long sword of electrocution (13, 52, D) a +0 great sword a +0 chain mail the +3 morningstar of Arrival {antimagic, ^Contam rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (13, 53, D) a +0 arbalest (13, 54, D) a +0 arbalest (13, 55, D) a +0 great sword a +0 chain mail (13, 56, D) a +3 great mace of protection a +0 chain mail (13, 58, D) a +0 war axe a +0 chain mail (14, 50, D) the amulet of Derusarch {Acrobat rN+ Regen+ Stlth-} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. (14, 51, D) a staff of alchemy (unseen) (14, 52, D) a staff of alchemy (unseen) (14, 56, D) a +0 battleaxe a +0 plate armour (15, 54, D) a +0 dire flail a +0 chain mail (15, 57, D) a +1 battleaxe a +2 chain mail of cold resistance a +0 great mace a +0 plate armour (15, 66, D) a ring of magical power a +6 ring of dexterity an amulet of magic regeneration a ring of protection from cold a ring of magical power the ring of Kiru {Will+ Wiz Stlth+} [ring of wizardry] It improves your spell success rate. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. a ring of positive energy the ring "Kuddaut" {Will+ Str+6} [ring of strength] Str+6: It affects your strength (+6). Will+: It increases your willpower. (18, 49, D) a staff of conjuration (19, 16, D) a +2 sling of freezing (unseen) (19, 17, D) a +0 dagger (19, 33, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (19, 50, D) a book of Geomancy (20, 1, D) the staff of Theory {rPois rF+ Will+ Str+5 Stlth- Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 16, D) a staff of conjuration (unseen) (20, 33, D) a +1 halberd of protection (unseen) (20, 49, D) a +0 rapier (21, 0, D) a +4 heavy falchion (unseen) (21, 1, D) the +0 cloak of Maltheism {rF- rN+ Int-4 Dex+7} Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (21, 16, D) a +0 leather armour (21, 33, D) the +3 war axe of Wealth {holy, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (21, 34, D) a +0 leather armour of cold resistance (21, 48, D) a +0 short sword (21, 50, D) a +2 robe of cold resistance (22, 0, D) the staff of Botziaty {rF+ rN++ Dex-2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (22, 16, D) a +0 short sword (22, 33, D) the +2 ring mail "Vitodd" {Dex+4} Dex+4: It affects your dexterity (+4). (22, 49, D) a +0 heavy mace (23, 4, D) a +0 arbalest a +0 battleaxe a +0 plate armour (23, 16, D) a staff of air (unseen) (23, 18, D) the +2 scale mail "Etuin" {Harm ^Drain rF+} rF+: It protects you from fire. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (23, 34, D) a +0 spectral quarterstaff (unseen) (23, 48, D) a +0 short sword (23, 49, D) a staff of death (unseen) (23, 50, D) a +3 leather armour of fire resistance (24, 1, D) a +5 heavy glaive (unseen) (24, 2, D) a +0 dagger a +0 robe (24, 16, D) a +0 longbow a staff of cold a +0 leather armour (24, 19, D) a +0 long sword a +0 shortbow a +0 short sword a +0 leather armour (24, 20, D) a +0 long sword (24, 32, D) a +5 dire flail of holy wrath (24, 34, D) a +1 triple sword of electrocution (unseen) (24, 48, D) a +0 mace (24, 49, D) a +1 scale mail of fire resistance (24, 50, D) a +0 trident (25, 0, D) a book of Spontaneous Combustion (25, 2, D) a +0 war axe a +0 leather armour (25, 3, D) a +0 orcbow a +0 war axe a +0 plate armour (25, 16, D) the +12 broad axe "Xiulilav" {flame, rN+} rN+: It protects you from negative energy. (25, 18, D) a +0 longbow a +0 leather armour a +0 rapier a +0 shortbow (25, 20, D) a +0 short sword of distortion a +3 ring mail of fire resistance (25, 34, D) a +2 dagger of venom (25, 36, D) a staff of alchemy (25, 37, D) a ring of see invisible (25, 49, D) a staff of death (unseen) (26, 1, D) the +5 war axe of Prudence {freeze, SInv} SInv: It lets you see invisible. a +2 orcbow of electrocution (26, 2, D) a +0 chain mail a +0 long sword a +0 chain mail (26, 17, D) a +0 sling of freezing (26, 18, D) a +0 longbow a +0 leather armour (26, 19, D) a +0 rapier a +0 leather armour (26, 34, D) a +6 ring of dexterity (26, 48, D) a +0 rapier (26, 49, D) a book of Winter (26, 50, D) a +0 scimitar (27, 0, D) a +0 mace (27, 3, D) 3 large rocks (27, 4, D) a +0 long sword a +0 plate armour (27, 5, D) a +0 bardiche a +0 chain mail a +0 scimitar a +0 plate armour (27, 17, D) a +0 shortbow a +0 scimitar (27, 19, D) a +0 shortbow a +0 short sword a +0 leather armour (27, 20, D) a +0 dagger (27, 22, D) a +0 scimitar a +0 leather armour (27, 34, D) a +2 robe of fire resistance (unseen) (27, 43, D) a +2 hand axe of freezing a +1 plate armour of poison resistance (27, 48, D) a +0 whip (27, 49, D) +1 acid dragon scales (28, 0, D) a +3 trident of venom (unseen) (28, 4, D) a +0 dagger a +0 robe (28, 16, D) a book of Beasts (28, 20, D) a +0 long sword (28, 21, D) a +1 long sword of holy wrath a +0 chain mail a +1 morningstar of holy wrath a +0 ring mail a +0 long sword a +0 scale mail (28, 33, D) the +1 chain mail "Cededit" {+Blink rC+++ Will- Int+6} Int+6: It affects your intelligence (+6). rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. +Blink: It lets you blink. (28, 48, D) a +0 long sword (28, 49, D) a +0 scimitar the +7 scimitar of the Vaults {flame, rF+} rF+: It protects you from fire. (28, 50, D) a +2 whip of electrocution a +0 cloak (29, 0, D) a +0 hand axe (29, 4, D) a +0 flail of venom a +0 leather armour a +0 giant club (29, 7, D) a +0 giant spiked club a +0 flail a +0 plate armour (29, 16, D) a +6 arbalest of freezing (unseen) (29, 17, D) a +2 plate armour of willpower (29, 23, D) a +0 rapier a +0 leather armour a +0 short sword a +0 chain mail (29, 33, D) a serpent talisman (29, 45, D) a staff of alchemy (29, 48, D) a +0 hand axe a +0 scimitar a +0 cloak a +0 hand axe (29, 49, D) Ydiwec Xime's Compilation of the Icy Rocks Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Freezing Cloud Conjuration/Ice/Air 5 (29, 50, D) the +2 short sword of Zamyw {venom, +Blink rF+++ MP-8 Stlth-} rF+++: It renders you almost immune to fire. MP-8: It affects your magic capacity (-8). +Blink: It lets you blink. Stlth-: It makes you less stealthy. a +0 halberd the +1 ring mail of Oranuec {rC++ Will+ Str+2} Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. Will+: It increases your willpower. (30, 6, D) a +0 war axe a +0 plate armour a +0 long sword a +0 ring mail (30, 23, D) a +1 short sword of venom a +0 leather armour (30, 40, D) a +2 robe of willpower (30, 41, D) a staff of conjuration (30, 48, D) a +0 long sword the +2 dagger "Ewurch" {spect, Dex+4} Dex+4: It affects your dexterity (+4). (30, 49, D) a +0 rapier a +2 dagger of venom (30, 50, D) a +0 cloak a +0 long sword a talisman of death (30, 51, D) a +2 whip of venom (30, 53, D) a +0 battleaxe (30, 54, D) a +0 scimitar a +0 cloak a +0 long sword (31, 21, D) a +0 long sword a +0 ring mail (31, 23, D) a +2 rapier of draining a +2 rapier of draining a +0 leather armour (31, 29, D) a ring of magical power a ring of protection from cold a ring of positive energy the ring "Aruclu" {Fly rC++ Str+3} [ring of flight] Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. Fly: It grants you flight. the amulet of Uhif {Regen+ Slay+3} [amulet of regeneration] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Regen+: It increases your rate of health regeneration. (31, 39, D) a +1 shortbow of freezing a +2 heavy falchion (31, 48, D) a +4 heavy war axe (31, 49, D) a +2 hand axe of draining a +2 long sword of protection (31, 50, D) a +0 scimitar (31, 51, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. a +0 cloak a +0 battleaxe a +0 battleaxe a +0 quarterstaff of draining (31, 53, D) a +4 spear of venom (31, 54, D) a +0 long sword (31, 55, D) a +3 morningstar of freezing a +0 cloak (32, 48, D) the +0 plate armour of Clean Happiness {rElec Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (32, 50, D) a +1 mace of protection (unseen) (32, 51, D) a +0 short sword a +1 cloak (32, 52, D) a +0 glaive a +0 long sword a +0 cloak (32, 53, D) a +0 trident (32, 54, D) a +0 long sword (32, 55, D) a +1 arbalest of flaming the +4 orcbow of Intimidation {drain, rF+} rF+: It protects you from fire. (32, 65, D) a +0 glaive (33, 49, D) the +4 long sword of the Heavens {holy, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (33, 50, D) an amulet of faith (33, 51, D) a +0 cloak (33, 52, D) a +0 short sword (33, 53, D) a +0 great sword a +0 cloak a +0 trident (33, 54, D) a +0 broad axe (33, 56, D) a +0 long sword a +0 cloak (33, 60, D) a +2 battleaxe of flaming a +0 cloak (34, 28, D) a +1 mace of draining (unseen) (34, 42, D) the ring "Saejikaa" {*Slow rC+ MP+9 Int-2 Dex+5} [ring of magical power] Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. a potion of degeneration an amulet of magic regeneration a ring of positive energy an amulet of guardian spirit the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). a +1 cloak a ring of flight a ring of resist corrosion a ring of see invisible a ring of poison resistance (34, 48, D) a +0 short sword (34, 50, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (34, 53, D) a +0 scimitar (34, 54, D) the +7 mace of the Yoke {freeze, rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. a +0 long sword a +4 spear a +0 whip a +0 cloak (34, 55, D) a +0 glaive a +0 flail (35, 14, D) the +1 scimitar "Cudaorghe" {heavy, rElec rF+ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (35, 28, D) the +2 battleaxe "Teitoedu" {vamp, *Noise rElec rC++ SInv} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. (35, 29, D) a +0 helmet of intelligence (35, 43, D) a +0 leather armour a +0 great sword (35, 52, D) a +0 trident the +8 short sword "Okuhou" {drain, rElec rPois Will+ Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. a +0 cloak (35, 54, D) the +8 flail of Greed {speed, rElec rC+ rN+ rCorr} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 short sword a +0 scimitar (36, 1, D) a +1 leather armour of willpower (36, 14, D) an amulet of magic regeneration (36, 15, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (36, 28, D) a +2 plate armour of willpower (36, 42, D) 2 potions of enlightenment a +2 tower shield of protection a +0 plate armour a +0 demon whip of venom (36, 43, D) a +0 robe a +0 flail of flaming a +0 shortbow a +2 hat of stealth a +4 ring of slaying 4 silver javelins (36, 44, D) a +4 scythe of protection (37, 14, D) a staff of cold (37, 28, D) a +0 robe of willpower (37, 29, D) a +0 quarterstaff (37, 42, D) a +2 robe a +0 dagger (37, 44, D) a +0 tower shield a +5 long sword of holy wrath a +0 buckler a +0 robe a +3 falchion of flaming a +0 sling (38, 0, D) an Everburning Encyclopedia (38, 42, D) a +1 scythe of venom (38, 43, D) a +0 demon whip of electrocution (38, 48, D) a +0 club (38, 49, D) the Unrestrained Analects (38, 50, D) a staff of conjuration (unseen) (39, 0, D) a +2 battleaxe of venom (39, 14, D) a +0 morningstar of draining (39, 15, D) a staff of fire (39, 28, D) a staff of death (39, 29, D) the +2 battleaxe "Cufacudd" {freeze, Will+} Will+: It increases your willpower. (39, 30, D) a +1 broad axe of venom a +0 robe a +0 quarterstaff a +0 animal skin (39, 42, D) a +0 chain mail a +0 dire flail (39, 43, D) 54 gold pieces a +0 buckler a +2 plate armour of poison resistance a +0 demon blade (39, 44, D) a +0 demon trident (39, 49, D) a +0 flail of draining (unseen) (39, 50, D) +0 swamp dragon scales (40, 14, D) a +1 great sword of holy wrath (40, 18, D) a ring of ice a ring of protection from cold a ring of resist corrosion a +4 ring of protection the amulet "Hiwyph" {Spirit rElec Str+2 Dex-4 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of willpower (40, 31, D) a +0 robe (40, 43, D) 108 gold pieces (still there?) a +5 scythe of flaming (still there?) (40, 48, D) a staff of fire (40, 49, D) the +0 ring mail of Love and Death {rF+ MP+7 Stlth-} rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Stlth-: It makes you less stealthy. (41, 29, D) a +2 hand cannon of flaming (41, 43, D) a +0 chain mail a +0 glaive (41, 44, D) a +3 scimitar of flaming (41, 48, D) a +0 club (41, 49, D) a +0 dagger of venom (unseen) (41, 50, D) a book of the Senses (42, 14, D) a +4 hand cannon of draining (42, 28, D) a ring of resist corrosion (42, 29, D) a +2 rapier of venom (unseen) (42, 48, D) a +2 morningstar of protection (42, 49, D) a +0 flail (42, 50, D) a +0 flail (43, 15, D) a ring of flight (43, 28, D) a ring of see invisible (43, 29, D) the ring "Ejiellev" {+Blink rPois rC+ Str-2 SInv Stlth+} [ring of poison resistance] Str-2: It affects your strength (-2). rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (43, 32, D) a +0 robe (43, 48, D) a +6 ring of dexterity (43, 49, D) the staff of Imonean {rF+ MP-4 Stlth+ Summ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. MP-4: It affects your magic capacity (-4). Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (43, 50, D) a +2 buckler of protection (44, 48, D) the +2 hand axe of Frustration {elec, Str+6} Str+6: It affects your strength (+6). (44, 49, D) a +1 helmet of intelligence (44, 51, D) a +2 chain mail of fire resistance (45, 35, D) a +0 hand axe a +0 animal skin a +2 spectral quarterstaff a +0 robe (45, 49, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (45, 51, D) an amulet of the acrobat (46, 48, D) a scroll of brand weapon (46, 49, D) a +0 trident (46, 50, D) a +3 leather armour of cold resistance (46, 51, D) a +0 chain mail of fire resistance (47, 48, D) a staff of cold (47, 49, D) a staff of air (unseen) (47, 51, D) a +0 hand axe (48, 48, D) a staff of conjuration (48, 49, D) a +0 trident (48, 50, D) a +2 arbalest of flaming (48, 51, D) a +0 trident a staff of cold (49, 0, D) a book of the Moon (49, 1, D) a +2 halberd of flaming (unseen) (49, 12, D) a staff of air (unseen) (49, 36, D) a +2 scimitar of electrocution (unseen) (49, 37, D) the +3 plate armour "Tigarenk" {Rampage Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. (49, 50, D) a ring of magical power (49, 51, D) a +4 sling a +1 heavy quarterstaff (49, 53, D) a +0 glaive (49, 54, D) a +0 trident the +7 falchion of Purpose {heavy, rCorr Str-2 Int+2} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (50, 0, D) an amulet of guardian spirit (50, 1, D) a staff of air (unseen) (50, 13, D) the +0 whip of the Reaper {protect, +Blink rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. (50, 24, D) a +0 barding of stealth (50, 49, D) a book of Scorching (50, 50, D) the +6 trident of War {flame, rPois} rPois: It protects you from poison. (unseen) (50, 52, D) the +12 war axe of Terra Cotta {flame, rElec rPois Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 robe a +4 glaive of flaming (50, 55, D) a +0 halberd a +0 robe (51, 0, D) a +2 ring mail of willpower (51, 12, D) a +1 great sword of freezing (51, 25, D) a scroll of brand weapon (51, 36, D) the staff of Merasau {rF- rCorr Dex+6 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (51, 37, D) a staff of cold (51, 49, D) the +1 short sword "Sijeaz" {vamp, Int+4} Int+4: It affects your intelligence (+4). (unseen) (51, 50, D) a +1 trident of venom (unseen) (51, 52, D) a +0 glaive a +0 robe (51, 53, D) a +0 short sword a +2 tower shield (52, 0, D) a staff of alchemy (52, 12, D) a staff of conjuration (52, 13, D) a +3 demon trident of flaming (52, 24, D) a +1 great sword of venom (52, 25, D) a +0 great sword of holy wrath (52, 36, D) an amulet of reflection (52, 48, D) the +0 leather armour of Hakhlamist {rN+} rN+: It protects you from negative energy. (52, 50, D) a +0 spear (52, 52, D) a +2 dire flail of venom a +0 spear a +0 robe (52, 53, D) a +0 long sword a +0 robe (52, 54, D) a +6 ring of dexterity the +4 dagger of Onauc {venom, rCorr} rCorr: It protects you from acid and corrosion. (53, 12, D) a +2 mace of pain (53, 13, D) a +1 dagger of speed (53, 21, D) 3 scrolls of enchant weapon (53, 24, D) a ring of resist corrosion (53, 25, D) a +2 chain mail of poison resistance (53, 37, D) a staff of cold (unseen) (53, 43, D) a +0 trident a +0 robe (53, 44, D) an amulet of regeneration (53, 48, D) a scarf of invisibility (53, 49, D) a +2 lajatang of pain (unseen) (53, 50, D) the +0 leather armour "Rubie" {Dex+2} Dex+2: It affects your dexterity (+2). (53, 53, D) a +2 antimagic hand axe a +0 robe (53, 56, D) a +0 glaive (54, 13, D) a +4 ring mail of positive energy (54, 24, D) a ring of protection from cold (54, 48, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (unseen) (54, 49, D) a +4 plate armour of fire resistance (54, 50, D) the storm talisman of the Painted Wumpus {rC+ Dex+2} [storm talisman] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (unseen) (54, 56, D) a +4 battleaxe a +0 robe a +0 halberd a +0 robe (54, 57, D) a +1 long sword of flaming a +0 halberd a +0 robe (54, 58, D) the +2 falchion "Womnuoxopt" {vamp, rCorr Str+4 Int+4 Dex+3} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 robe a +0 spear a +0 robe (55, 0, D) a +6 ring of dexterity (55, 1, D) the +6 plate armour "Zocaol" {Regen+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Regen+: It increases your rate of health regeneration. (55, 12, D) the +4 sling "Dikaxawk" {flame, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (55, 24, D) the +8 plate armour "Lujeakh" {rPois rF++ Int-5 SInv} Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. (56, 32, D) a +0 dagger a +0 robe (57, 30, D) a +2 battleaxe of flaming 7 javelins a +4 scale mail of fire resistance a +3 scimitar of flaming (57, 31, D) a +0 war axe a +0 plate armour a +1 longbow of flaming a +1 heavy glaive a +0 barding of cold resistance a +4 scimitar of flaming the serpent talisman of the Desert {Stlth+} [serpent talisman] Stlth+: It makes you more stealthy. (58, 48, D) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (58, 49, D) a +2 morningstar of protection (unseen) (59, 36, D) a +2 pair of boots of stealth (59, 47, D) a staff of cold (59, 48, D) a +1 battleaxe of freezing (unseen) (60, 36, D) a staff of alchemy (unseen) (60, 43, D) 5 large rocks (60, 47, D) a +0 quarterstaff of speed (60, 49, D) a +2 heavy mace (61, 0, D) the staff of Greed {rPois rC+ Dex+2 Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 12, D) a +0 whip (61, 13, D) a +0 hand axe (61, 16, D) a +6 ring of strength (61, 36, D) the +4 halberd "Zyutwaumn" {drain, *Noise rPois Dex+4 SInv} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. (61, 43, D) 5 large rocks (61, 44, D) 2 large rocks (61, 47, D) the +2 shortbow of True Grit {heavy, Dex+2 SInv Stlth+} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (61, 48, D) a +0 heavy glaive (62, 0, D) a staff of cold (62, 8, D) a staff of air (62, 9, D) a +0 scale mail of cold resistance (62, 12, D) a +0 hand axe (62, 19, D) a +0 trident (62, 20, D) a +0 trident (62, 21, D) a +0 shortbow of freezing (62, 26, D) a staff of death (62, 27, D) the +7 morningstar of the Illusory Curses {flame, ^Drain Fly rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (62, 29, D) a +0 scimitar a +0 robe a +0 scythe a +0 robe (62, 30, D) a +1 dire flail of protection a +0 ring mail (62, 36, D) the staff "Qeohor" {rElec rPois Int+3 Dex+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 37, D) a +1 vampiric spear (62, 42, D) 4 large rocks (62, 48, D) a scroll of brand weapon (63, 0, D) a +0 heavy glaive (unseen) (63, 12, D) a +0 dagger (63, 27, D) a +2 shortbow of freezing (unseen) (63, 29, D) a +0 dagger a +0 robe a +0 dagger a +1 robe of resistance (63, 30, D) a +0 giant club a +0 robe (63, 36, D) a +3 leather armour of willpower (63, 37, D) a +1 orcbow of freezing (unseen) (63, 48, D) a +3 flail of protection (unseen) (63, 49, D) a staff of air (unseen) (63, 50, D) a staff of fire (64, 17, D) a staff of death (unseen) (64, 19, D) a +0 trident (64, 20, D) a +0 shortbow (64, 26, D) the +4 bardiche "But Mub" {protect, Fly Int+8 Dex-5} Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). Fly: It grants you flight. (unseen) (64, 27, D) a +2 war axe of electrocution (unseen) (64, 29, D) a +3 quarterstaff of chaos a +0 cloak (64, 30, D) a +0 short sword a +0 scale mail (64, 48, D) a +0 pair of boots of flying (64, 49, D) the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (64, 50, D) a +5 shortbow of freezing (65, 26, D) a +2 shortbow (unseen) (65, 47, D) a +2 long sword of holy wrath (65, 48, D) a +2 battleaxe of freezing (unseen) (66, 50, D) an Everburning Encyclopedia (66, 51, D) the flux talisman of the Valley {rElec Int+3} [flux talisman] Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (67, 0, D) the staff of Rasilod {rC+ Int+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (67, 47, D) the staff of Innocence {rPois Str+6 Stlth+ Hexes Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rPois: It protects you from poison. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (67, 48, D) a +1 scale mail of poison resistance (67, 49, D) a +1 sling of flaming (67, 50, D) a +1 ring mail of cold resistance (68, 0, D) the +0 robe of Cuudex {+Inv Str-4 Int+3 SInv} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. +Inv: It lets you turn invisible. (68, 48, D) a staff of air (68, 49, D) a staff of cold (unseen) (68, 50, D) a +2 leather armour of fire resistance (69, 36, D) a +2 spear of freezing (unseen) (69, 47, D) a +2 rapier of protection (unseen) (69, 48, D) a staff of conjuration (69, 50, D) a +2 heavy great sword a staff of alchemy (69, 51, D) a +1 battleaxe of freezing (69, 53, D) 4 large rocks (70, 8, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (70, 9, D) the +2 scimitar "Hapeno" {flame, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (70, 47, D) the +4 kite shield of the Beggar {rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (unseen) (70, 48, D) the ring of Ropheyh {^Drain rF++ Will+ rCorr Dex+2} [ring of resist corrosion] Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (70, 50, D) a +0 dire flail a +0 great mace (70, 51, D) 11 large rocks a +1 battleaxe of freezing (70, 53, D) a +0 dire flail a +0 great mace (70, 56, D) a +0 dire flail a +0 dire flail of protection (71, 8, D) a +3 leather armour of poison resistance (71, 17, D) the +0 ice dragon scales of Makhleb's Grace {rF- rC++ Regen+ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. (unseen) (71, 26, D) a +2 scale mail of poison resistance (71, 27, D) a +5 ring of evasion (71, 30, D) a +0 falchion (71, 47, D) a +2 battleaxe of flaming (unseen) (71, 49, D) a maw talisman (71, 50, D) 3 large rocks (71, 51, D) 6 large rocks (71, 52, D) a +0 great sword of flaming a +1 battleaxe of freezing 4 large rocks (71, 53, D) 4 large rocks a +1 battleaxe of freezing (71, 54, D) 3 large rocks (71, 55, D) 7 large rocks (71, 56, D) a +2 battleaxe of freezing a +2 great sword of flaming (71, 57, D) a +0 dire flail a +0 dire flail (72, 8, D) the +10 rapier of Jofisoca {flame, rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (72, 9, D) the +3 glaive "Caodonik" {drain, rPois rC- Int+6} Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (unseen) (72, 26, D) a +6 ring of strength (72, 27, D) +1 pearl dragon scales (72, 28, D) a +0 whip a +0 ring mail (72, 29, D) a +0 mace a +0 chain mail a +0 dagger a +0 robe (72, 30, D) a +0 club (72, 37, D) a +2 scale mail of cold resistance (72, 47, D) a staff of earth (unseen) (72, 48, D) +0 fire dragon scales (72, 51, D) 3 large rocks (72, 53, D) a ring of protection from fire a ring of fire a +0 battleaxe of freezing a +0 great mace a +2 dire flail of venom a +1 battleaxe of freezing a +2 great sword of flaming a +2 battleaxe of freezing a +0 dire flail a +0 dire flail (72, 54, D) 3 large rocks a +2 battleaxe of freezing (72, 55, D) 2 large rocks (73, 16, D) the staff of Gluttony {rN+++ Int+7 Dex-2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). rN+++: It renders you almost immune to negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 27, D) a ring of fire (73, 30, D) a +0 hand axe a +0 orcbow a +0 plate armour (73, 52, D) a +0 dire flail a +0 dire flail (73, 53, D) a +1 great sword of flaming a +0 great mace a +0 dire flail (73, 54, D) a +4 great sword of electrocution an amulet of faith 5 large rocks (73, 56, D) 4 large rocks (73, 57, D) a +0 dire flail a +0 dire flail (74, 48, D) an orb of mayhem (74, 49, D) a dragon-blood talisman (74, 54, D) a +0 dire flail a +0 dire flail a +2 great sword of flaming a +1 battleaxe of freezing (75, 1, D) a staff of cold (unseen) (75, 47, D) a Young Poisoner's Handbook (75, 49, D) a +1 dire flail of holy wrath (unseen) (75, 53, D) a +0 great sword of flaming (75, 55, D) a ring of protection from fire 4 large rocks (75, 66, D) a +0 cloak (76, 52, D) a +0 dire flail a +0 dire flail (76, 54, D) a +1 battleaxe of freezing