Snazzyish Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -6, D:1) a +3 whip of venom (6, 40, D:1) a +0 ring mail (7, 11, D:1) a +0 dagger (35, 35, D:1) a +0 club 4 stones (42, 0, D:1) a +0 dagger (44, -15, D:1) a +0 club (46, 24, D:1) a +0 chain mail (61, 43, D:1) a +0 robe Level 2 of the Dungeon [Shop] Nyromm's Book Emporium a book of Weapons (308 gold) a book of Dreams (264 gold) a book of Fire (352 gold) a There-And-Back Book (330 gold) a book of the Warp (462 gold) a book of Callings (242 gold) a Young Poisoner's Handbook (220 gold) a Young Poisoner's Handbook (220 gold) a book of Burglary (242 gold) (0, 0, D:2) a +0 club (6, -1, D:2) a +0 robe (7, -7, D:2) 3 stones (7, -1, D:2) 5 stones (10, -9, D:2) a +0 cloak (16, 3, D:2) a +0 leather armour (17, -19, D:2) 7 stones (20, -14, D:2) 6 stones (22, -24, D:2) a +0 falchion (26, -17, D:2) the +3 short sword "Fyth" {pain, Will+} Will+: It increases your willpower. The Shining One disapproves of the use of such an item. (26, -6, D:2) a +0 robe (28, -9, D:2) a +0 robe (29, -29, D:2) a +0 short sword (31, -10, D:2) a +0 whip (34, -27, D:2) a +0 short sword 5 stones (34, -26, D:2) a +0 club a stone (38, 5, D:2) a +0 short sword (41, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (0, 7, D:3) a +0 robe (11, -8, D:3) a +0 short sword (13, -20, D:3) a +0 ring mail (16, 17, D:3) a +0 ring mail (17, 0, D:3) 9 stones (18, -24, D:3) a +0 club (23, -19, D:3) a +0 club (26, -27, D:3) a +0 club (27, -8, D:3) a +0 flail (31, -2, D:3) a +0 club (37, 3, D:3) a +0 club (42, -30, D:3) a +0 club a +0 sling (45, -2, D:3) a +0 short sword (45, 14, D:3) a +0 robe Level 4 of the Dungeon [Shop] Otwir's Antique Weapon Boutique the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1780 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 war axe (98 gold) a +0 whip (70 gold) a +0 sling (42 gold) a +0 dagger (56 gold) a +2 great sword of holy wrath (663 gold) the +13 scythe of Curses {drain, curses, ^Drain} (2240 gold) ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2951 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:4) a +0 spear (7, 1, D:4) a +0 robe (8, 0, D:4) a +0 club (9, -1, D:4) a +0 halberd (10, 0, D:4) a +0 club (19, 43, D:4) 4 stones a +0 short sword (21, 38, D:4) a +0 mace (28, 43, D:4) a +0 short sword (29, 35, D:4) a +0 dagger (29, 40, D:4) a +0 club (33, 42, D:4) a +0 short sword (38, 29, D:4) a +0 club (42, 30, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (3, -13, D:5) 3 stones (5, -41, D:5) a +0 chain mail a +0 short sword (5, -28, D:5) a +0 plate armour (7, -42, D:5) a +0 short sword (7, -40, D:5) a +0 leather armour a +0 whip a +0 ring mail a +0 morningstar (9, -8, D:5) a +0 leather armour (19, -27, D:5) a +0 dagger (20, -40, D:5) 4 stones (20, -32, D:5) a +0 giant club (25, -33, D:5) a +0 club (31, -15, D:5) an orb of wrath (33, -25, D:5) 6 large rocks (34, 5, D:5) a +0 arbalest Level 6 of the Dungeon [Shop] Doba's Distillery a potion of curing (33 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) (0, 0, D:6) a +0 mace a +0 chain mail (0, 1, D:6) a +0 flail a +0 scale mail (0, 7, D:6) a +0 ring mail (1, -20, D:6) a +0 cloak (1, 0, D:6) a +0 dagger a +0 robe (7, -23, D:6) a +0 short sword (7, -17, D:6) a +2 rapier of draining (7, 8, D:6) a potion of attraction a potion of degeneration (12, -14, D:6) a +0 robe a +4 long sword of freezing (13, -13, D:6) a +0 robe (14, -6, D:6) 5 stones (15, -17, D:6) a +0 robe a +5 scimitar (20, -17, D:6) a +0 falchion a +0 robe (33, 21, D:6) a +0 robe (46, 1, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (17, 30, D:7) a +0 dagger (18, -6, D:7) 2 stones (20, 28, D:7) 5 stones (20, 44, D:7) a +0 mace (26, 35, D:7) a +0 club (28, 31, D:7) a maw talisman (33, 0, D:7) a book of Unlife (36, 13, D:7) 6 stones (54, 18, D:7) a +0 flail a +0 halberd (54, 19, D:7) a +0 club a +0 leather armour (54, 20, D:7) a +0 halberd (55, 34, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a -1 spear a +0 animal skin (10, -23, D:8) a +0 robe (17, 2, D:8) a +0 leather armour (20, -27, D:8) a maw talisman (20, -20, D:8) a +0 helmet (20, -11, D:8) a +0 war axe (39, -13, D:8) 6 stones (45, -31, D:8) 3 stones (65, -1, D:8) a +0 short sword 2 stones a +0 short sword a +0 short sword a +0 short sword a curare-tipped dart (65, 0, D:8) a +0 dagger a +0 whip a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 5 stones (13, -2, D:9) a +0 halberd a +0 plate armour (20, -7, D:9) a +0 hand axe (21, -6, D:9) a +0 hand axe (21, -4, D:9) a +0 flail a +0 ring mail (25, -4, D:9) a +0 club a +0 scale mail (27, -24, D:9) a +0 robe (28, -25, D:9) a +0 whip (28, -24, D:9) a +0 dagger 2 stones a +0 club (29, -25, D:9) a +0 dagger (29, -24, D:9) a +2 dagger of protection a stone (31, -21, D:9) a +0 dagger a +0 robe (31, -20, D:9) a +0 trident (31, -19, D:9) a +0 flail 3 stones (35, -15, D:9) a +0 flail a +0 chain mail a +0 whip (35, -14, D:9) a +0 falchion a +0 leather armour (35, -13, D:9) a +0 giant club a +0 robe (36, -15, D:9) a +1 dagger of venom a +0 robe (44, -26, D:9) a +0 dagger a +1 robe of willpower (44, -25, D:9) a +0 mace a +0 flail (45, -25, D:9) a +0 short sword (45, -24, D:9) a +0 long sword a +0 plate armour a +0 club a +0 dagger a +0 robe a +0 war axe a +0 plate armour (45, -23, D:9) a +0 orcbow (45, -22, D:9) a +0 dagger a +0 robe (45, 5, D:9) a +2 cloak (47, -16, D:9) a scroll of immolation a scroll of noise (48, -15, D:9) a scroll of amnesia Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 0, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 1, D:10) a +0 dagger (3, -16, D:10) the +1 cloak "Suptubam" {rElec rF+ SInv} rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (5, 6, D:10) a +0 troll leather armour (11, 10, D:10) a +0 shortbow (17, 6, D:10) a +0 falchion (21, -17, D:10) a +0 dagger a +0 robe a kobold corpse (24, 6, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (25, -17, D:10) a +0 club (26, -17, D:10) a +0 spear (26, -16, D:10) a +3 trident of pain a +0 scale mail a +0 kite shield (27, -17, D:10) a +0 spear (52, -1, D:10) a scroll of noise (53, -12, D:10) a +0 mace the Ecumenical Temple