Snazzyish Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (8, -6, D:1) a +1 dagger of draining (8, -3, D:1) a +0 robe (12, 23, D:1) a +0 dagger (19, 10, D:1) 3 stones (20, 12, D:1) a stone (28, 5, D:1) 4 stones (29, -14, D:1) a +0 rapier (29, 5, D:1) 5 stones (31, -14, D:1) 5 stones (34, 11, D:1) a +0 mace (40, -14, D:1) a +1 dagger of draining (47, 0, D:1) 4 stones (48, -11, D:1) a +0 dagger (48, -8, D:1) a +0 dagger (49, -5, D:1) a +0 dagger (50, -5, D:1) 6 stones (50, -2, D:1) a +0 club (50, -1, D:1) a +0 dagger (59, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (0, 5, D:2) a +2 dagger of holy wrath a +0 robe (19, 9, D:2) a +2 short sword of protection (21, 2, D:2) a staff of alchemy (21, 36, D:2) a +0 trident (25, 16, D:2) a +0 plate armour (27, 19, D:2) a +0 short sword (30, 37, D:2) a +0 sling a +0 dagger (33, 25, D:2) a +0 robe (38, 8, D:2) a +0 falchion (40, 16, D:2) a +0 plate armour (48, 14, D:2) a +0 club (49, 27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 2, D:3) a +0 flail a +0 scale mail (1, 0, D:3) a +0 dagger a +0 robe (1, 2, D:3) a +0 hand axe (6, 7, D:3) a +0 dagger a +0 dagger (10, 0, D:3) a +0 dagger (12, 0, D:3) a +0 whip (16, -10, D:3) a +0 club (16, 4, D:3) a +0 quarterstaff (17, -10, D:3) a +0 club (17, -9, D:3) a +0 quarterstaff a +0 dagger a +0 club a +0 club (18, -11, D:3) a +0 dagger (19, -22, D:3) 7 stones (23, -14, D:3) a +2 scythe of venom a +0 robe (24, -14, D:3) a +0 dagger (39, 9, D:3) a +4 dagger 5 stones (39, 10, D:3) a +0 short sword a +0 flail a +0 whip (39, 11, D:3) a +0 mace a +0 whip (45, 6, D:3) a +0 club (57, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip 3 stones (4, 11, D:4) a +0 scale mail (10, -18, D:4) a +0 dagger (15, 21, D:4) 2 potions of attraction (22, 34, D:4) a +0 leather armour a +0 rapier (33, 25, D:4) a +0 giant spiked club (49, 25, D:4) a +2 vampiric dagger (57, 24, D:4) a +0 dagger a +0 sling (58, 25, D:4) a +0 animal skin a +0 spear (60, 16, D:4) a +0 robe (68, 17, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Culeskat's Jewellery Boutique a ring of resist corrosion (240 gold) a +5 ring of evasion (432 gold) an amulet of guardian spirit (360 gold) a ring of positive energy (240 gold) a flux talisman (300 gold) a +6 ring of intelligence (432 gold) a ring of poison resistance (240 gold) an amulet of guardian spirit (360 gold) the ring of Noon {rC+ MP+9 Dex+6} (826 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (0, 0, D:5) a +0 ring mail (1, 0, D:5) a +0 dagger a +0 chain mail (5, -8, D:5) a +0 scale mail (6, -20, D:5) a +0 ring mail (8, -7, D:5) a +0 helmet (12, -27, D:5) a +0 trident (18, -40, D:5) 5 stones (26, -7, D:5) a +0 whip (26, -3, D:5) a +0 falchion (32, -28, D:5) a scroll of vulnerability (43, -16, D:5) a +0 scale mail (44, -14, D:5) a +0 giant club (46, -15, D:5) 4 stones (47, -7, D:5) a +0 robe Level 6 of the Dungeon (1, 7, D:6) a +0 helmet (1, 14, D:6) a +0 flail (2, 14, D:6) a +0 flail a +0 leather armour (5, 18, D:6) a +0 dagger a +0 robe (7, 18, D:6) a +0 whip (7, 19, D:6) a +0 dagger a +0 robe (27, 10, D:6) a +0 mace (28, 31, D:6) a +0 shortbow (29, -13, D:6) a potion of attraction (39, -5, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, 34, D:7) 6 stones (7, 3, D:7) a +0 leather armour (8, 18, D:7) a +1 dagger of chaos (12, 10, D:7) a +0 whip (18, 16, D:7) a +0 hammer (19, 12, D:7) a +0 ring mail (19, 19, D:7) a +4 quarterstaff of chaos (19, 20, D:7) a +0 cloak (23, 6, D:7) a +0 chain mail a +0 flail (32, 31, D:7) a +0 scale mail (35, -2, D:7) a serpent talisman (37, 28, D:7) a +0 plate armour (39, 18, D:7) a +0 halberd (40, 13, D:7) a +0 spear a +0 scale mail (40, 15, D:7) a +0 whip a +0 leather armour (40, 16, D:7) a +0 spear a +0 short sword a +0 robe a +0 dagger (40, 18, D:7) a +0 flail (41, 13, D:7) a +0 club (41, 17, D:7) a +0 leather armour a +0 flail (41, 18, D:7) a +0 hand axe (43, 41, D:7) a +0 chain mail (44, 29, D:7) a +0 whip Level 8 of the Dungeon [Shop] Metun's Assorted Antiques a scroll of vulnerability (100 gold) the +1 demon whip of the Golden God {pain, rElec} (1412 gold) rElec: It insulates you from electricity. a phantom mirror (1000 gold) a wand of flame (8) (140 gold) (0, 0, D:8) a +0 scale mail (12, 11, D:8) a +0 short sword 4 stones a +0 dagger a +0 robe (12, 12, D:8) a +0 short sword (12, 17, D:8) a +0 whip (12, 18, D:8) a +0 club (13, 10, D:8) a +3 short sword a +0 club (13, 11, D:8) a +0 club a +0 dagger a +0 dagger 3 stones (13, 18, D:8) a +0 dagger a +0 leather armour (13, 20, D:8) a +0 flail a +0 chain mail (13, 21, D:8) a +0 dagger a +0 chain mail (14, -7, D:8) a +0 dagger a +0 flail (14, -4, D:8) a +0 morningstar (15, -8, D:8) a +0 club (16, -7, D:8) a +0 trident a +0 scale mail (16, 18, D:8) a potion of magic (18, 16, D:8) 3 stones (29, 15, D:8) a +0 spear (29, 16, D:8) a +0 spear (30, 15, D:8) a +0 spear (30, 16, D:8) a +0 spear (32, 26, D:8) a +0 hand axe (33, 15, D:8) a +0 pair of boots (35, -19, D:8) a potion of magic (39, -15, D:8) a +0 hand axe a +0 leather armour a +0 short sword (39, -14, D:8) a +0 short sword of draining (39, 21, D:8) a +0 club (40, 21, D:8) a +0 dagger a +0 robe a +0 flail a +0 scale mail (40, 22, D:8) a +0 dagger (40, 23, D:8) a +0 dagger a +0 robe a +0 mace a +0 ring mail (41, -14, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (4, 15, D:9) a +0 falchion (6, -8, D:9) a +1 scale mail of cold resistance (8, 19, D:9) a +0 dagger (8, 21, D:9) a +1 dagger of draining 4 stones (9, 20, D:9) a +3 dagger of speed a +0 short sword a +0 whip 6 stones (9, 21, D:9) a +0 short sword a +0 club (10, -15, D:9) a +0 ring mail (25, -22, D:9) 3 stones (42, 0, D:9) a +0 giant club a +0 giant club (50, 28, D:9) a +1 dagger of chaos a +0 robe a +0 robe Level 10 of the Dungeon [Shop] Winif's Jewellery Emporium a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) the ring of Luagued {rF- rC+ Int+5 Dex+2 Slay+2} (673 gold) [ring of protection from cold] Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a ring of resist corrosion (280 gold) a +5 ring of evasion (504 gold) a ring of protection from cold (350 gold) the amulet "Yquros" {Acrobat MP+9 Int+2} (841 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+2: It affects your intelligence (+2). MP+9: It affects your magic capacity (+9). (0, 0, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 mace (1, 0, D:10) a +0 whip (7, -10, D:10) a maw talisman (9, -26, D:10) 3 potions of brilliance (17, -10, D:10) a staff of conjuration (25, -3, D:10) 4 stones a +0 whip a +0 dagger (25, -2, D:10) 8 stones a +0 club a +0 whip (25, -1, D:10) a +0 short sword 3 stones a +0 dagger (25, 0, D:10) a +0 short sword of speed a +0 short sword (33, -3, D:10) a +0 club (34, -16, D:10) a +0 mace (38, 14, D:10) 5 stones (39, -11, D:10) a +0 robe (40, 16, D:10) a +0 dagger (40, 17, D:10) a +0 chain mail a +0 mace (40, 18, D:10) a +0 mace a +0 scale mail a +4 dagger of venom a +0 robe a +0 dagger a +0 giant spiked club (40, 19, D:10) a +0 flail a +0 orcbow a +0 plate armour a +3 leather armour a +0 dagger a +0 robe a +0 dagger a +0 trident a +0 dire flail a +0 giant club a +0 whip a +0 robe a +0 dagger of speed a +0 leather armour a +0 hand axe a +0 club a +0 whip a +0 club (44, -10, D:10) the maw talisman of Yhu Esel {MP-9 Int+6} [maw talisman] Int+6: It affects your intelligence (+6). MP-9: It affects your magic capacity (-9). (44, -2, D:10) a +0 spear (49, -7, D:10) a +0 ring mail a +0 spear (49, -6, D:10) a +0 spear (52, 4, D:10) 5 large rocks (59, 23, D:10) a +0 orcbow (59, 25, D:10) a +0 giant club a +0 giant club (60, -8, D:10) a +0 dagger a +0 robe (60, -4, D:10) a potion of degeneration (61, -7, D:10) a +0 hand axe a +0 leather armour (62, -16, D:10) 4 scrolls of noise (62, -8, D:10) a +0 hand axe (62, -7, D:10) a +0 hand axe a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 spear (3, 2, D:11) the +3 dagger of the Equator {pain, rC- Will+ Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (4, -8, D:11) a potion of attraction (5, -18, D:11) a +0 robe (5, -6, D:11) a +0 chain mail (6, -10, D:11) a blade talisman (10, 9, D:11) a +0 chain mail (18, 2, D:11) a +0 ring mail (21, -27, D:11) a +0 battleaxe (21, 3, D:11) 5 large rocks (25, -24, D:11) a staff of fire (41, -15, D:11) a +2 hat (45, -9, D:11) the +1 lajatang "Sytaleug" {speed, rElec rPois Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison (53, 20, D:11) 6 stones (55, -2, D:11) 4 large rocks (55, 7, D:11) a +0 giant spiked club a +0 dire flail (56, -1, D:11) a +0 orcbow Level 12 of the Dungeon (17, 24, D:12) a +0 chain mail (22, 31, D:12) a +0 chain mail (22, 40, D:12) 5 stones a +0 halberd (24, 12, D:12) a +0 battleaxe (27, 14, D:12) a stone (30, 37, D:12) a book of Weapons (39, 18, D:12) a +0 chain mail (40, 7, D:12) a +0 ring mail (46, 14, D:12) 4 large rocks (49, 10, D:12) a +0 ring mail (49, 25, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) 3 stones (3, -5, D:13) 4 large rocks (48, -29, D:13) a +0 dagger (52, -15, D:13) a +0 leather armour the Ecumenical Temple (18, 12, Temple) a +0 halberd (18, 13, Temple) a +0 halberd (19, 11, Temple) a +0 club (21, 12, Temple) a +0 whip Level 1 of the Orcish Mines (0, 0, Orc:1) 25 gold pieces (1, 7, Orc:1) 25 gold pieces (2, 1, Orc:1) 22 gold pieces (2, 8, Orc:1) 25 gold pieces a +0 dagger a +0 ring mail (2, 14, Orc:1) 9 gold pieces a +0 giant club (3, 7, Orc:1) 3 gold pieces a +0 dagger a +0 robe (3, 18, Orc:1) 19 gold pieces (5, 7, Orc:1) 25 gold pieces (6, 7, Orc:1) a +0 short sword of venom a +0 leather armour (6, 8, Orc:1) 21 gold pieces