Snazzyish the Dungeon [Shop] Ketryt's Jewellery Shoppe a ring of fire (400 gold) the ring "Huots" {Fire Str+3 SInv} (680 gold) [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a +6 ring of dexterity (576 gold) a ring of willpower (400 gold) the ring of Pride {rN+ rCorr Str-4 Dex+6} (710 gold) [ring of dexterity] Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of magical power (320 gold) a ring of magical power (320 gold) a ring of wizardry (480 gold) [Shop] Vylierghe's Book Shop Boesosel's Grimoire of the Glamourous Mob (456 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Martyr's Knell Necromancy/Summoning 4 d - Discord Hexes 8 a book of Chaos (600 gold) Sif Muna's Volume of the Hurtful Storm (456 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Bombard Conjuration/Earth 6 c - Fulsome Fusillade Conjuration/Alchemy 8 Sif Muna's Book of the Parabolic Catacomb (360 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Fugue of the Fallen Necromancy 3 d - Teleport Other Translocation 3 a book of Sloth (384 gold) a book of the Warp (744 gold) a book of Flames (336 gold) a book of Cantrips (192 gold) Xiygiem's Codex of Geometries and Confrontation (504 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Lesser Beckoning Translocation 2 c - Conjure Ball Lightning Conjuration/Air 6 d - Disjunction Translocation 8 a book of Frost (240 gold) Great Wizards, Vol. II (456 gold) Feroym's Exposition on the Faeries and Bombardment (552 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Cause Fear Hexes 4 d - Orb of Destruction Conjuration 7 [Shop] Synukouh's Distillery a potion of enlightenment (55 gold) a potion of brilliance (44 gold) a potion of lignification (33 gold) a potion of enlightenment (55 gold) a potion of attraction (33 gold) [Shop] Kitogg's General Store the +5 battleaxe "Jeggiale" {flame, *Rage +Blink Str-4 Int+5} (608 gold) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). a potion of enlightenment (60 gold) a +1 short sword of holy wrath (148 gold) the +6 lightning scales {swift, rElec} (804 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. [Shop] Xoupiony's Distillery a potion of lignification (33 gold) a potion of brilliance (44 gold) a potion of degeneration (11 gold) [Shop] Lopason's Distillery a potion of berserk rage (70 gold) a potion of degeneration (14 gold) a potion of berserk rage (70 gold) a potion of enlightenment (70 gold) [Shop] Wuanipsu's General Store a scroll of identify (36 gold) a +6 ring of dexterity (648 gold) a scroll of identify (36 gold) a scroll of poison (72 gold) 6 datura-tipped darts (97 gold) [Shop] Usi Saco's Armour Shoppe a +1 buckler of protection (214 gold) a +2 plate armour of fire resistance (520 gold) a +0 scale mail of fire resistance (143 gold) a +3 ring mail of willpower (338 gold) a +2 plate armour of cold resistance (520 gold) a +1 plate armour of fire resistance (455 gold) a +2 ring mail of positive energy (234 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 15, D) an amulet of faith (5, 16, D) a staff of death (unseen) (6, 15, D) a wand of digging (7) (6, 16, D) a +2 scale mail of fire resistance (7, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 6 potions of might a +0 kite shield a +0 robe a +0 flail (7, 15, D) 4 scrolls of enchant weapon (7, 16, D) a +4 war axe of flaming (unseen) (8, 15, D) 135 gold pieces (still there?) 5 large rocks (still there?) the +4 dagger "Orb Guardian's Peril" {venom, Int+2} (still there?) Int+2: It affects your intelligence (+2). (8, 16, D) a +1 falchion of holy wrath (unseen) (8, 22, D) 225 gold pieces (still there?) a +0 great sword of flaming (still there?) (8, 23, D) 126 gold pieces 5 large rocks (8, 24, D) 99 gold pieces 3 large rocks (9, 15, D) the +10 mace of Tuiblee {chaos, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (9, 16, D) a wand of digging (1) (9, 22, D) 162 gold pieces a +0 dire flail a +0 dire flail (9, 24, D) 279 gold pieces (still there?) a +1 great sword of flaming (still there?) (9, 25, D) 216 gold pieces (still there?) a +2 great sword of flaming (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) a staff of earth (unseen) (10, 16, D) 153 gold pieces 5 large rocks a wand of flame (12) (10, 22, D) 189 gold pieces a +0 dire flail a +0 dire flail (10, 24, D) 216 gold pieces (still there?) a +0 battleaxe of freezing (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a wand of flame (11) (11, 16, D) a wand of mindburst (10) (11, 22, D) 153 gold pieces a +0 dire flail a +0 dire flail (11, 23, D) 207 gold pieces (12, 15, D) an amulet of guardian spirit (12, 16, D) a ring of magical power (12, 22, D) 396 gold pieces (still there?) a +3 morningstar of pain (still there?) a +2 dire flail of holy wrath (still there?) a +0 dire flail (still there?) (12, 23, D) 144 gold pieces (13, 25, D) 225 gold pieces (still there?) a +0 great sword of flaming (still there?) (14, 22, D) 567 gold pieces (still there?) 8 large rocks (still there?) a +1 dire flail of protection (still there?) a +0 dire flail (still there?) (14, 23, D) 513 gold pieces (still there?) 2 large rocks (still there?) the +5 scythe "Finisher" {speed, execute} (still there?) (14, 27, D) 225 gold pieces a +0 dire flail a +0 dire flail (15, 22, D) 324 gold pieces (still there?) a +0 great sword of flaming (still there?) a ring of protection from cold (still there?) (15, 23, D) 639 gold pieces 5 large rocks (15, 24, D) 252 gold pieces a +0 dire flail a +0 dire flail (19, 0, D) a +2 pair of gloves of stealth (19, 16, D) a +2 robe of fire resistance (19, 32, D) Great Wizards, Vol. VII (20, 0, D) a staff of fire (20, 1, D) a +0 long sword (20, 16, D) a ring of magical power (20, 17, D) the +0 fire dragon scales of Otuxeere {Harm rF++ rC- rN+ Str+2} Str+2: It affects your strength (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (unseen) (20, 32, D) a +2 mace of holy wrath (unseen) (20, 33, D) a +0 longbow of freezing (21, 0, D) a +0 chain mail (21, 16, D) a +1 chain mail of cold resistance (21, 17, D) a +2 whip of freezing (unseen) (21, 32, D) the +9 long sword "Agujeug" {flame, Int+3} Int+3: It affects your intelligence (+3). (unseen) (21, 33, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (21, 34, D) a staff of fire (unseen) (22, 0, D) a +0 plate armour (22, 1, D) a +0 broad axe (22, 17, D) a +5 battleaxe of electrocution (unseen) (22, 32, D) a +8 chain mail of ponderousness (22, 33, D) a staff of cold (22, 34, D) a +0 ring mail of poison resistance (23, 0, D) a +0 chain mail (23, 1, D) a staff of cold (unseen) (23, 16, D) the +4 demon trident of Seonuph {flame, rF+} rF+: It protects you from fire. (23, 17, D) a +3 heavy orcbow (unseen) (23, 18, D) a +6 ring of dexterity (23, 32, D) a +2 hand axe of flaming (unseen) (23, 33, D) a staff of earth (23, 34, D) a book of the Moon (24, 1, D) a dragon-blood talisman (24, 16, D) a +2 antimagic dagger (24, 18, D) the amulet "Goum" {Faith rCorr Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (24, 32, D) a +2 dagger of speed (24, 33, D) a staff of conjuration (25, 1, D) a staff of death (25, 17, D) a +2 robe of fire resistance (unseen) (25, 18, D) a +2 helmet of see invisible (25, 32, D) the ring "Vecum" {rCorr MP+9 SInv} [ring of magical power] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (25, 33, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (26, 0, D) a staff of conjuration (unseen) (26, 16, D) +0 golden dragon scales (26, 17, D) a +5 short sword of speed (26, 33, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (26, 34, D) the +3 short sword of Arrival {flame, rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (27, 0, D) a +0 long sword (27, 9, D) a +3 war axe of venom a +0 chain mail an amulet of the acrobat (27, 16, D) a staff of death (unseen) (27, 17, D) a staff of air (27, 32, D) a +4 quick blade of freezing (27, 33, D) a +3 shortbow of freezing (27, 34, D) a book of Debilitation (28, 1, D) an amulet of the acrobat (28, 4, D) 2 large rocks (28, 16, D) the staff of Umemix {Str+7 Dex-4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (28, 32, D) a staff of alchemy (28, 33, D) a ring of poison resistance (29, 9, D) a +3 battleaxe a +0 plate armour (29, 12, D) a +3 battleaxe a +0 chain mail (29, 16, D) a +3 whip of draining (unseen) (29, 17, D) a ring of protection from cold (29, 32, D) the amulet "Qokemyt" {rPois RegenMP+ rCorr Int-4 Dex+5} [amulet of magic regeneration] It increases your rate of magic regeneration. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. a +6 ring of dexterity a +6 ring of intelligence an amulet of the acrobat (29, 33, D) the ring "Faah" {Fire ^Contam Str+3 Dex+4 Stlth+} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (30, 5, D) a +0 war axe a +0 plate armour (30, 8, D) a +2 heavy great mace a +0 plate armour (30, 10, D) a +0 war axe a +0 plate armour a +0 great sword a +0 chain mail (30, 11, D) a +5 rapier of draining a +0 plate armour (30, 13, D) a +3 war axe the +1 plate armour of Amorality {rC++} rC++: It greatly protects you from cold. a +0 great mace a +0 chain mail a +0 war axe a +0 plate armour a +0 kite shield (31, 9, D) a +0 battleaxe a +0 plate armour (31, 10, D) a staff of alchemy a +0 arbalest a +4 great mace a +0 chain mail (31, 11, D) a +0 long sword a +0 chain mail a +0 kite shield a +4 war axe of electrocution the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (31, 12, D) a +0 long sword +1 golden dragon scales a +1 tower shield of protection (34, 28, D) a +0 robe (35, 0, D) a +0 short sword (35, 14, D) the amulet of Qaalyforr {Will++ RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. (unseen) (35, 15, D) the +0 plate armour "Maskydur" {rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (35, 28, D) a +0 dagger (35, 29, D) a +0 robe (36, 1, D) a staff of fire (unseen) (36, 14, D) a +2 heavy halberd (unseen) (36, 15, D) the +5 short sword "Avyeshro" {vamp, rC- Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. (unseen) (37, 0, D) a +0 shortbow of freezing (37, 1, D) a ring of flight a +6 ring of strength a +6 ring of strength a +6 ring of dexterity the ring "Zuihidie" {rPois rC+ rCorr Int+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a ring of ice the amulet "Barch" {Regen+ Int+4} [amulet of regeneration] Int+4: It affects your intelligence (+4). Regen+: It increases your rate of health regeneration. (37, 14, D) the Directory of the Hyletic Burn Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Inner Flame Hexes/Fire 3 c - Sculpt Simulacrum Ice/Alchemy 6 d - Fire Storm Conjuration/Fire 9 (unseen) (37, 18, D) 99 gold pieces (37, 28, D) the +0 scale mail of the Realm of Zot {rC- MP+6 Dex+2} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). (37, 29, D) a +0 dagger (38, 0, D) the ring of Fragile Peace {Int+4 Dex+6 Stlth-} [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (38, 1, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (38, 14, D) a +0 scimitar of flaming (38, 15, D) the +2 scimitar "Lano" {freeze, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (38, 28, D) a +3 vampiric morningstar (unseen) (39, 0, D) a +2 ring mail of willpower (39, 1, D) a +4 plate armour of fire resistance (39, 15, D) a scarf of invisibility (unseen) (39, 28, D) a +0 scimitar (39, 29, D) the +7 arbalest "Reost" {speed, *Corrode rPois rF- Will++} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. (40, 0, D) a staff of air (40, 14, D) a staff of fire (unseen) (40, 15, D) a ring of willpower (40, 28, D) a ring of ice (41, 0, D) the ring "Ufeamuem" {Fire *Slow +Blink Slay+3} [ring of fire] Fire: It enhances your fire magic. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (41, 1, D) the +9 whip of Uski {venom, rPois rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (41, 3, D) a +3 flail a +0 robe (41, 14, D) a wand of paralysis (7) (41, 15, D) the Quarto of Scintillating Leucosis Spells Type Level a - Magic Dart Conjuration 1 b - Flame Wave Conjuration/Fire 4 c - Ignite Poison Fire/Alchemy 4 d - Eringya's Noxious Bog Alchemy 6 (unseen) (41, 29, D) a +2 dagger of venom (41, 33, D) a +0 morningstar a +2 chain mail of fire resistance (42, 1, D) a +0 sling of freezing (unseen) (42, 14, D) a wand of digging (6) (42, 15, D) a staff of earth (unseen) (42, 20, D) 72 gold pieces a +0 mace (42, 28, D) a +1 shortbow of electrocution (42, 32, D) a +2 battleaxe of draining (43, 8, D) a +4 dire flail a +0 robe a +3 short sword a +0 robe (43, 14, D) a staff of alchemy (unseen) (43, 15, D) the +6 great sword "Ibiaziqa" {protect, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (43, 19, D) 189 gold pieces (43, 20, D) 261 gold pieces (43, 28, D) a +0 dagger (44, 5, D) a +0 robe (44, 19, D) 153 gold pieces (44, 20, D) 243 gold pieces (44, 28, D) a +0 plate armour of fire resistance (44, 34, D) a +3 dire flail of venom a +1 robe of cold resistance (44, 35, D) a +0 dagger a +0 robe (45, 4, D) a +0 rapier of protection (45, 5, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (45, 31, D) a +1 hand axe of venom a +0 robe (45, 32, D) a +0 dire flail a +0 robe (45, 34, D) a +3 morningstar of freezing a +0 robe (45, 35, D) a staff of air a +0 robe (45, 36, D) a +0 battleaxe (45, 37, D) a +3 war axe a +0 plate armour (49, 0, D) a staff of death (unseen) (49, 1, D) a staff of air (unseen) (49, 12, D) a +2 helmet of intelligence (49, 24, D) the +4 ring mail "Caerrim" {rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (49, 36, D) a +2 leather armour of cold resistance (50, 0, D) a +3 great mace of protection (unseen) (50, 1, D) the +1 scale mail "Ileifask" {Harm} Harm: It increases damage dealt and taken. (50, 25, D) the ring "Cypythror" {rPois rF- Will+ Dex+5 SInv} [ring of see invisible] Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. (50, 36, D) a +2 heavy orcbow (unseen) (50, 37, D) a +2 plate armour of willpower (51, 0, D) a staff of air (unseen) (51, 24, D) a +0 long sword (51, 25, D) an amulet of magic regeneration (51, 36, D) the +1 mace of Corruption {speed, Int+2} Int+2: It affects your intelligence (+2). (52, 0, D) a +1 robe (52, 1, D) the +5 shortbow "Uguac" {flame, MP+7 Dex+3} Dex+3: It affects your dexterity (+3). MP+7: It affects your magic capacity (+7). (52, 13, D) a +2 dagger of freezing (52, 24, D) a storm talisman (52, 25, D) a +4 scale mail of poison resistance (53, 0, D) a ring of poison resistance (53, 1, D) a ring of resist corrosion (53, 12, D) a +0 dagger (53, 13, D) the +2 hand axe "Newtslayer" {spect, rElec rF- rC+++ Int-2} Int-2: It affects your intelligence (-2). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. (53, 24, D) a +1 falchion of flaming (unseen) (53, 25, D) the +0 pair of gloves "Yqyseofuum" {rC++} rC++: It greatly protects you from cold. (53, 36, D) a +0 hand axe of freezing (unseen) (54, 1, D) a +5 hand axe of venom (54, 12, D) a ring of protection from cold (54, 25, D) a +2 falchion of freezing (54, 36, D) the +7 dagger of Zaomym {freeze, rElec rPois Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (55, 0, D) a +2 quarterstaff of speed (unseen) (55, 13, D) the +7 mace "Geuwex" {heavy, Dex+2} Dex+2: It affects your dexterity (+2). (55, 24, D) a +6 spear of flaming (unseen) (55, 29, D) a +3 hand axe of freezing a +0 robe (56, 16, D) a +0 spectral quarterstaff a +0 robe (56, 18, D) a +0 dagger a +0 robe (57, 17, D) a +4 falchion a +0 robe (57, 19, D) a +4 scimitar a +0 robe a +0 robe a +0 long sword a +0 plate armour (59, 37, D) a +2 long sword of draining (unseen) (61, 0, D) the +3 leather armour "Kemnim" {Int+3} Int+3: It affects your intelligence (+3). (61, 2, D) a +5 scythe of freezing a +0 robe (61, 36, D) an amulet of faith (61, 37, D) the +7 spear "Gywaul" {vamp, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (62, 0, D) a +2 ring mail of fire resistance (62, 1, D) a staff of earth (62, 3, D) a +2 quarterstaff of chaos a +0 cloak (62, 17, D) a staff of cold (62, 31, D) a staff of death (62, 36, D) a ring of magical power (62, 37, D) the +4 hand axe "Peti" {vamp, Dex+8} Dex+8: It affects your dexterity (+8). (63, 0, D) a staff of fire (63, 2, D) a +0 dagger of protection a +0 robe (63, 5, D) a +2 dire flail a +1 robe (63, 17, D) a +2 robe of resistance (unseen) (63, 37, D) the ring of Satisfaction {rPois Int+6} [ring of poison resistance] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. (64, 16, D) an amulet of magic regeneration (64, 17, D) the +4 halberd "Saas" {spect, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (64, 27, D) the +5 flail of Qosuv {flame, +Blink rC- Will+++ Int-3} Int-3: It affects your intelligence (-3). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. +Blink: It lets you blink. (64, 32, D) a +3 leather armour of cold resistance (65, 44, D) a +6 ring of strength (67, 2, D) a +0 dagger (68, 2, D) a +0 dagger (69, 0, D) a +2 scale mail of fire resistance (69, 2, D) a +0 whip (69, 36, D) a +6 shortbow of flaming (unseen) (70, 8, D) a +0 great sword of holy wrath (unseen) (70, 9, D) a +0 plate armour of poison resistance (70, 36, D) a +3 vampiric battleaxe (unseen) (70, 40, D) a +0 rapier a +0 robe (70, 41, D) a +0 spear (71, 16, D) a staff of death (71, 17, D) the staff "Meet" {^Contam rElec rF+ rN+ Int+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 27, D) a +1 dagger of venom (unseen) (71, 28, D) a +0 flail (71, 30, D) a +0 dagger a +3 chain mail (71, 37, D) a staff of alchemy (71, 39, D) a +0 spear a +0 buckler (72, 9, D) +2 ice dragon scales (72, 16, D) the staff of Toxagyni {+Blink rC+ rN+ rCorr SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 17, D) a ring of flight (72, 27, D) a +2 whip (72, 28, D) a +0 hand axe a +1 robe of willpower (72, 29, D) a +0 dagger a +0 robe (72, 30, D) a +2 mace of holy wrath (72, 36, D) a +2 leather armour of cold resistance (72, 39, D) a +2 shortbow of flaming a +0 dagger a +0 robe a +0 buckler (72, 40, D) a +0 spear (73, 1, D) an orb of light (unseen) (73, 16, D) a +1 battleaxe of venom (73, 30, D) a +0 flail a +0 leather armour (73, 36, D) a +0 spear