Snazzyish the Dungeon [Shop] Mivutuax's Distillery a potion of attraction (42 gold) a potion of enlightenment (70 gold) a potion of degeneration (14 gold) a potion of degeneration (14 gold) 2 potions of attraction (84 gold) [Shop] Nace's General Store a +4 chain mail of poison resistance (456 gold) a scroll of identify (32 gold) a scarf of harm (144 gold) [Shop] Epashriqi's General Store a wand of digging (5) (273 gold) a potion of attraction (39 gold) an orb of light (208 gold) a potion of attraction (39 gold) a scroll of fog (52 gold) a Young Poisoner's Handbook (260 gold) [Shop] Miprisom's Magic Scroll Boutique a scroll of torment (142 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Vaturux's Distillery a potion of brilliance (60 gold) a potion of magic (120 gold) a potion of enlightenment (75 gold) a potion of lignification (45 gold) [Shop] Kakhlomi's General Store 5 boomerangs (110 gold) a +4 scale mail of cold resistance (341 gold) the +11 orcbow of Midsummer {heavy, rPois rC+++ Dex-2} (1125 gold) Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. rPois: It protects you from poison. 4 stones (4 gold) a +3 chain mail of willpower (291 gold) the +6 battleaxe of the Shining Light {distort, ^Drain Dex+2 SInv} (616 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. a scroll of identify (22 gold) [Shop] Weidgh's Magic Scroll Emporium 3 scrolls of enchant weapon (360 gold) a scroll of identify (32 gold) a scroll of amnesia (64 gold) a scroll of enchant weapon (120 gold) a scroll of silence (152 gold) a scroll of identify (32 gold) [Shop] Ubyshr Piox's General Store 8 stones (12 gold) a potion of attraction (48 gold) a +3 plate armour of willpower (720 gold) 4 stones (6 gold) a scroll of identify (32 gold) 5 stones (8 gold) a +2 spectral lajatang (792 gold) [Shop] Tug Pof's Assorted Antiques a scroll of identify (58 gold) a +6 hand axe of electrocution (1145 gold) the +2 shortbow of Xioph {elec, rElec rF- Dex+2 Stlth+} (913 gold) Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 16, D) a +6 heavy longbow (unseen) (8, 0, D) a +0 robe a +0 kite shield a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (8, 16, D) the Catalogue of the Resplendent Boggart Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fireball Conjuration/Fire 5 c - Haunt Necromancy/Summoning 7 (unseen) (9, 16, D) the +1 quarterstaff of Contention {freeze, rElec Str-4 Dex+6} Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. (unseen) (9, 25, D) 81 gold pieces (still there?) a +2 great mace of protection (still there?) a +0 robe (still there?) a wand of polymorph (4) (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 16, D) the death talisman "Rauron" {*Corrode Dex+7 Stlth+} [talisman of death] Dex+7: It affects your dexterity (+7). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (10, 23, D) 81 gold pieces (still there?) a +5 demon blade of electrocution (still there?) a +2 robe of willpower (still there?) (10, 24, D) 99 gold pieces (still there?) a +0 dagger (still there?) a +0 triple sword of electrocution (still there?) a +4 scale mail of fire resistance (still there?) a +5 ring of evasion (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 16, D) a scroll of brand weapon (11, 22, D) 108 gold pieces (still there?) a +1 mace of holy wrath (still there?) a +3 longbow of flaming (still there?) a +0 barding (still there?) a +3 hand axe of flaming (still there?) a +0 robe (still there?) (11, 23, D) 108 gold pieces (still there?) 4 large rocks of chaos (still there?) (11, 25, D) 144 gold pieces (still there?) a +2 scimitar of flaming (still there?) a +4 ring of protection (still there?) (12, 16, D) a wand of mindburst (6) (14, 21, D) 63 gold pieces a +0 rapier a +0 leather armour (14, 26, D) 207 gold pieces (still there?) the serpent talisman of Mysticism {Slay+3} (still there?) [serpent talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (15, 21, D) 63 gold pieces (still there?) a +0 flail of protection (still there?) a +0 chain mail (still there?) a wand of paralysis (4) (still there?) an amulet of the acrobat (still there?) (15, 26, D) 54 gold pieces (19, 1, D) the +4 chain mail "Zethiok" {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (19, 16, D) the +9 sling of Iconoclasm {holy, Str+2} Str+2: It affects your strength (+2). (19, 17, D) a +3 mace of pain (unseen) (19, 33, D) a +0 great sword (20, 0, D) a +6 ring of dexterity (20, 1, D) a +1 flail of flaming (20, 17, D) the +5 ring mail "Leiseh" {Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (20, 33, D) a +0 chain mail (21, 0, D) a +4 arbalest of flaming (21, 1, D) a staff of conjuration (unseen) (21, 16, D) a +0 scimitar of flaming (21, 17, D) a +1 demon whip of electrocution (21, 21, D) a +3 scimitar of flaming (22, 21, D) a +5 mace of distortion (22, 22, D) a +1 scimitar of flaming (22, 34, D) a +2 leather armour of willpower (23, 0, D) an orb of wrath (23, 1, D) a staff of death (23, 16, D) a +1 long sword of holy wrath (23, 17, D) a staff of fire (23, 33, D) a dragon-blood talisman (24, 0, D) the ring "Ywacru" {Str+5 Int+6 Dex+2} [ring of intelligence] Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). a ring of magical power an amulet of magic regeneration a ring of magical power the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (24, 1, D) a +1 glaive of flaming (24, 16, D) a +1 rapier of speed (24, 20, D) a +3 scimitar of flaming (24, 21, D) a +1 demon whip of venom (24, 33, D) a +2 war axe (25, 3, D) a +1 whip of holy wrath a +0 robe (25, 16, D) a +4 ring mail of fire resistance (25, 17, D) the staff of Peanyrph {MP+5 Dex+3 Conj Earth} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). MP+5: It affects your magic capacity (+5). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 18, D) a book of Decay (25, 32, D) a +0 chain mail (25, 34, D) an amulet of regeneration (25, 36, D) a +2 heavy arbalest a +0 plate armour (25, 37, D) 4 large rocks (26, 0, D) a +2 dagger of speed (26, 1, D) a +2 eudemon blade of holy wrath a +0 tower shield (26, 2, D) a +3 whip of holy wrath a +0 robe (26, 17, D) a granite talisman (26, 22, D) a +2 vampiric demon whip (26, 24, D) a +4 scimitar of flaming (26, 32, D) a +0 chain mail of cold resistance (26, 33, D) a +0 war axe (26, 35, D) a +0 battleaxe a +3 chain mail of cold resistance a +0 broad axe a +0 chain mail 6 large rocks (26, 36, D) a +3 great mace a +0 plate armour (26, 37, D) a +0 great sword of holy wrath a +0 plate armour a +0 arbalest the staff "Spiderbane" {rElec Dex+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, 1, D) a +6 sling (27, 2, D) a +5 sling of freezing a +0 longbow a +0 robe a +2 halberd of holy wrath (27, 16, D) the amulet "Vuno" {Spirit Str+6 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (27, 17, D) the +0 pair of gloves of Integrity {rPois} rPois: It protects you from poison. (27, 24, D) a +0 great sword of flaming (27, 26, D) a +0 scimitar of flaming (27, 34, D) a ring of protection from cold (27, 36, D) 5 large rocks a +3 battleaxe a +0 chain mail (27, 37, D) a +2 sling of electrocution a +6 war axe of freezing the +2 ring mail of the Gate {*Corrode rElec Will+ Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. the +6 arbalest of the Mushroom {freeze, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +2 long sword a +0 chain mail 5 large rocks (27, 45, D) 2 potions of enlightenment (28, 0, D) a +1 pair of gloves of dexterity (28, 1, D) the amulet "Hiawaniq" {+Blink Will- Regen+ Str+8 Int-4} [amulet of regeneration] Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). Will-: It decreases your willpower. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. (28, 17, D) a book of Ice (28, 35, D) a +1 long sword of protection a +0 chain mail a +0 kite shield (28, 37, D) a +0 broad axe a +0 chain mail (28, 45, D) a potion of degeneration (29, 0, D) a +2 dagger of venom (unseen) (29, 1, D) the +2 orcbow "Bothriph" {heavy, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (unseen) (29, 16, D) the staff "Wuechid" {rF+ rC+ rN+ Int+2 Ice Alchemy} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 26, D) a +1 dire flail of protection (29, 27, D) a +3 scimitar of flaming (29, 28, D) a +0 great sword of flaming (29, 32, D) a +0 chain mail (29, 35, D) a +0 great sword a +0 chain mail (29, 36, D) a +0 broad axe a +0 plate armour a +0 arbalest (29, 37, D) a +0 great sword a +0 plate armour (29, 38, D) a +2 great sword a +0 plate armour (30, 28, D) a +2 great sword of flaming a +0 antimagic demon whip (30, 37, D) a +0 war axe a +2 scale mail of cold resistance a +0 kite shield (30, 38, D) a +4 war axe of distortion a +0 plate armour (31, 38, D) a +0 long sword a +0 chain mail (34, 28, D) an amulet of the acrobat (35, 28, D) a +0 club (35, 29, D) a +0 spear (36, 0, D) a +1 vampiric lajatang (36, 14, D) a +1 falchion of draining (unseen) (37, 0, D) the +5 leather armour of Amorality {*Slow rPois rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (37, 1, D) the +0 robe of Prudence {Rampage *Corrode rN+ Stlth+} rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (37, 28, D) the +8 tower shield of the Crushed Ships {-Tele Fly MP+8 Dex+7} Dex+7: It affects your dexterity (+7). MP+8: It affects your magic capacity (+8). Fly: It grants you flight. -Tele: It prevents most forms of teleportation. (37, 29, D) a +0 halberd a +0 robe a +1 whip of venom (38, 0, D) a +1 scale mail of cold resistance (38, 1, D) a +4 long sword of electrocution (38, 15, D) a ring of flight (38, 28, D) a staff of death (unseen) (38, 29, D) a +0 quick blade of venom (38, 30, D) a +1 long sword of draining a +0 robe (39, 1, D) a +2 great mace of protection (39, 14, D) a staff of earth (39, 15, D) a staff of earth (unseen) (39, 30, D) a staff of earth (39, 39, D) a ring of magical power a ring of wizardry a ring of see invisible an amulet of regeneration (40, 0, D) an amulet of the acrobat (40, 1, D) a book of Flames (40, 15, D) a staff of death (40, 28, D) a +2 orcbow of electrocution (40, 30, D) a +0 glaive (41, 0, D) a granite talisman (41, 14, D) a +1 quarterstaff of holy wrath (unseen) (41, 15, D) a staff of air (41, 29, D) a +3 great sword of electrocution (41, 30, D) a +0 war axe (41, 32, D) a +0 club a +0 robe (42, 1, D) a +0 long sword of holy wrath (unseen) (42, 14, D) a +2 vampiric broad axe (42, 29, D) a +0 trident a +0 robe the staff of the Bellicose God {rC+ rN+ Str+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (42, 31, D) a +0 hand axe (43, 14, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (43, 28, D) the +7 hand axe of Alabek {protect, Fly rElec Str-3 Int+6} Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Fly: It grants you flight. (43, 29, D) a staff of fire (44, 28, D) a +3 heavy shortbow (45, 31, D) a +0 halberd (49, 0, D) an orb of guile (unseen) (49, 1, D) a +1 pair of gloves of strength (49, 24, D) a +1 rapier of venom (unseen) (50, 0, D) a ring of protection from cold (50, 12, D) a +1 spear of flaming (unseen) (50, 13, D) a +0 robe (50, 37, D) the ring of Ephemeral Luck {Fly rN++ rCorr Str+2 Int-3 Dex-3} [ring of resist corrosion] Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (50, 41, D) a +0 robe (51, 0, D) a +1 triple sword of holy wrath (51, 13, D) a +2 crystal plate armour (51, 36, D) a +4 falchion of holy wrath (51, 37, D) a +2 plate armour of fire resistance (52, 1, D) a staff of cold (52, 12, D) a staff of death (52, 13, D) a staff of cold (52, 25, D) the ring "Hill" {rPois rC+ AC+4 Int+5 Dex-4} [ring of protection] AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rPois: It protects you from poison. (52, 36, D) the staff of Pride {rPois rC++ MP+6 Dex+3 Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 37, D) a +0 falchion of holy wrath (unseen) (53, 12, D) a +0 rapier (53, 13, D) the ring of Xoteaf {AC+4 Dex+2} [ring of protection] AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). (53, 19, D) a +3 heavy broad axe a +0 chain mail (53, 24, D) the +0 scale mail of the Fiend {Int+3} Int+3: It affects your intelligence (+3). (53, 25, D) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (53, 33, D) a +2 spear of freezing a +0 arbalest (53, 36, D) a +2 vampiric hand axe (53, 37, D) a +1 glaive of freezing (unseen) (54, 1, D) a +3 quarterstaff of distortion (54, 12, D) a +0 dagger (54, 17, D) a +4 long sword of flaming a +0 chain mail a +0 kite shield (54, 18, D) a +3 great mace of protection a +0 chain mail a +0 scythe a +1 leather armour of fire resistance (54, 25, D) a +1 glaive of protection (unseen) (54, 32, D) a +1 spear of freezing a +0 leather armour (54, 33, D) 2 large rocks a +0 arbalest (54, 36, D) a +4 ring of slaying (55, 1, D) a +1 short sword of venom (still there?) a +2 robe of willpower (still there?) (55, 12, D) a staff of fire (unseen) (55, 13, D) the +1 war axe of the Realm of Zot {speed, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (55, 17, D) a +0 dire flail a +0 robe (55, 19, D) a +1 dagger of chaos a +2 robe of willpower a +1 morningstar of protection a +0 ring mail (55, 21, D) a +1 short sword of draining 2 curare-tipped darts (55, 33, D) a +0 longbow a +0 leather armour (56, 20, D) a +4 short sword of venom a +0 ring mail (56, 30, D) 4 large rocks (56, 32, D) 2 large rocks (57, 20, D) a +2 morningstar of protection a +1 plate armour of fire resistance a +0 tower shield (57, 30, D) a +0 arbalest (57, 31, D) a +0 orcbow a +0 orcbow a +0 orcbow (57, 32, D) a +0 arbalest (59, 37, D) the +0 lajatang "Yjoasch" {vamp, rElec rPois rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (60, 36, D) the +7 trident of Dishonesty {flame, rC- Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. (60, 42, D) a +2 dagger of draining (60, 43, D) a +0 longbow a +0 leather armour (61, 8, D) the ring "Jinaasu" {rPois Will+} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. (61, 11, D) a +0 flail (61, 12, D) a +0 dagger (61, 26, D) a staff of conjuration (unseen) (61, 36, D) a +0 dagger of draining (61, 37, D) the +4 great sword "Sighem" {freeze, Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (61, 39, D) a +0 rapier (61, 40, D) a +0 long sword (62, 1, D) a +1 great mace of protection (62, 8, D) the staff of Moderation {rPois rF+ Will- Str+3 SInv Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 9, D) a +4 ring mail of cold resistance (62, 11, D) a +0 flail (62, 12, D) a +0 club (62, 17, D) a ring of protection from fire (62, 26, D) a staff of earth (unseen) (62, 36, D) a +0 rapier (62, 37, D) a +1 morningstar of flaming (63, 0, D) the +0 great sword of Irksome Integrity {flame, rPois rC+ MP+6} rC+: It protects you from cold. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). (63, 8, D) a +0 hand axe of freezing (unseen) (63, 27, D) a +3 short sword of flaming (63, 36, D) the +4 quick blade "Piploniv" {heavy, ^Drain rC++ Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. ^Drain: It drains your maximum health when unequipped. (63, 37, D) the ring of the Death Scarab {rF+ rN+ MP+12} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+12: It affects your magic capacity (+12). (64, 16, D) an amulet of faith (64, 27, D) a +2 flail of venom (unseen) (65, 26, D) a ring of protection from cold a +6 ring of dexterity a +6 ring of strength a +5 ring of evasion (67, 0, D) a +0 shortbow of flaming (68, 0, D) a +6 ring of strength (68, 2, D) a +5 battleaxe of freezing a +0 robe (69, 0, D) the +11 chain mail of the Untouchables {*Corrode rN++ Regen+ Dex+2} Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (70, 8, D) a staff of fire (70, 9, D) a ring of willpower (70, 36, D) a +0 plate armour of cold resistance (71, 8, D) a +2 heavy dire flail (71, 10, D) a +0 short sword a +0 shortbow a +0 leather armour (71, 11, D) a +0 dagger a +0 leather armour (71, 16, D) a +3 plate armour of willpower (71, 27, D) a +3 plate armour of fire resistance (71, 36, D) a +1 heavy morningstar (72, 8, D) a ring of poison resistance (72, 9, D) a staff of fire (72, 10, D) a +0 long sword (72, 29, D) a +0 trident 2 boomerangs (72, 36, D) a +6 morningstar of flaming (73, 12, D) a +0 short sword a +0 shortbow a +0 leather armour (73, 17, D) a +2 flail of draining (unseen) (73, 26, D) the blade talisman of the Hanged Man {rC+ Stlth+} [blade talisman] rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (73, 31, D) a +0 trident (73, 36, D) a +0 battleaxe of venom (unseen) (73, 37, D) the +7 plate armour "Rommopiu" {*Corrode rF- Int+9} Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. *Corrode: It may corrode you when you take damage. (75, 1, D) a ring of willpower (75, 28, D) a +0 trident 3 boomerangs