Snazzyish the Dungeon [Shop] Correu's General Store the +7 plate armour "Desuvve" {MP+5 Str+3} (1308 gold) Str+3: It affects your strength (+3). MP+5: It affects your magic capacity (+5). a stone (1 gold) a +5 sling of freezing (475 gold) an amulet of the acrobat (480 gold) the Codex of Wounds (576 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Bombard Conjuration/Earth 6 c - Starburst Conjuration/Fire 6 +1 swamp dragon scales (912 gold) [Shop] Koehan's Antique Armour Shoppe a +3 ring mail of positive energy (690 gold) a +10 plate armour of ponderousness (1500 gold) the +1 ring mail of Ytinapn {rF+ Regen+} (690 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. the +4 scale mail of Darkness {rElec} (1140 gold) rElec: It insulates you from electricity. a +2 robe of positive energy (441 gold) a +1 robe of cold resistance (381 gold) a +0 scale mail of willpower (330 gold) [Shop] Irisk's Assorted Antiques a +5 arbalest of flaming (912 gold) a scroll of identify (52 gold) a +4 war axe of freezing (735 gold) a +4 halberd of venom (696 gold) a staff of death (650 gold) [Shop] Nogretam's Magic Scroll Boutique a scroll of brand weapon (104 gold) a scroll of silence (104 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) [Shop] Uthouh's Assorted Antiques a wand of flame (6) (138 gold) a scroll of identify (66 gold) a +1 ring mail of willpower (528 gold) a +2 trident of flaming (603 gold) a scroll of blinking (247 gold) [Shop] Hupix's Armour Shoppe a +0 leather armour of willpower (135 gold) a +3 chain mail of fire resistance (397 gold) a +3 scale mail of cold resistance (390 gold) the +0 swamp dragon scales of Oczier {rPois Dex+2} (918 gold) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. a +2 ring mail of cold resistance (315 gold) a +2 leather armour of cold resistance (285 gold) the +0 pair of gloves of Jiyguhaj {rPois rC- SInv} (193 gold) rC-: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. the +2 robe of Sin {rElec rF- rCorr Archmagi} (559 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. [Shop] Unele's Distillery 2 potions of enlightenment (130 gold) a potion of attraction (39 gold) [Shop] Nifae's General Store 8 stones (11 gold) a scroll of brand weapon (133 gold) a +4 arbalest of flaming (421 gold) a +2 dagger of flaming (218 gold) [Shop] Dollygu's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of brand weapon (95 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) [Shop] Ejeck's General Store a +2 long sword of electrocution (372 gold) a +2 dagger of venom (259 gold) an amulet of magic regeneration (540 gold) a throwing net (54 gold) a Trismegistus Codex (540 gold) [Shop] Luxzial's Distillery a potion of berserk rage (75 gold) a potion of ambrosia (120 gold) a potion of magic (120 gold) [Shop] Qylishof's Distillery a potion of berserk rage (80 gold) a potion of enlightenment (80 gold) 2 potions of enlightenment (160 gold) a potion of berserk rage (80 gold) a potion of lignification (48 gold) [Shop] Geikefro's General Store a scroll of identify (28 gold) a +2 scale mail of cold resistance (294 gold) a +1 leather armour of positive energy (154 gold) 5 stones (7 gold) [Shop] Zecohaep's Magic Scroll Shop a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) [Shop] Didovva's General Store a potion of berserk rage (85 gold) a scroll of enchant weapon (127 gold) 4 stones (6 gold) a scroll of identify (34 gold) a +4 ring mail of fire resistance (527 gold) a scroll of identify (34 gold) [Shop] Tayf's Distillery a potion of degeneration (10 gold) a potion of degeneration (10 gold) a potion of ambrosia (80 gold) a potion of enlightenment (50 gold) (0, 50, D) a +3 plate armour of positive energy (unseen) (0, 51, D) a +4 ring of protection (0, 52, D) a +1 pair of gloves of dexterity (1, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 flail (1, 32, D) a +2 orcbow of freezing (1, 33, D) a +1 scale mail of poison resistance (1, 34, D) the +3 arbalest "Orb Guardian's Curse" {drain, Fly rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. (unseen) (1, 51, D) a +3 sling of electrocution (1, 52, D) an amulet of reflection (2, 16, D) a +0 leather armour (2, 32, D) a +5 arbalest of electrocution (2, 34, D) a +1 dagger of pain (unseen) (2, 50, D) a serpent talisman (2, 51, D) a staff of conjuration (unseen) (2, 52, D) the +5 scythe "Finisher" {speed, execute} (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 15, D) a +0 leather armour (3, 16, D) a +0 leather armour (3, 32, D) a +0 short sword (3, 33, D) a +1 scale mail of fire resistance (3, 34, D) a +3 antimagic sling (unseen) (3, 41, D) a +0 arbalest of electrocution a +0 glaive (3, 50, D) a staff of air (3, 51, D) a book of Scorching (3, 52, D) a +1 plate armour of positive energy (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) the Anthology of Concoctions Spells Type Level a - Petrify Alchemy/Earth 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 (4, 33, D) a staff of air (4, 34, D) a +0 short sword (4, 41, D) a staff of death (4, 50, D) the Compendium of Nocuous Weather Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Flame Wave Conjuration/Fire 4 d - Iskenderun's Battlesphere Conjuration 5 (4, 51, D) a +0 arbalest of freezing (unseen) (5, 22, D) a staff of death a +0 orcbow (5, 23, D) 7 large rocks (5, 33, D) a ring of willpower a ring of positive energy a ring of see invisible the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. a +6 ring of dexterity (5, 34, D) a +0 short sword (5, 40, D) a +0 glaive a +0 cloak (5, 41, D) a +0 battleaxe (5, 43, D) a +6 glaive of venom a +2 cloak (5, 44, D) a +0 battleaxe (5, 45, D) a ring of ice the amulet "Luizedgh" {Spirit -Tele Harm +Inv Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +6 ring of intelligence a ring of willpower a +3 sling of freezing a +0 glaive (5, 47, D) a +0 flail a +0 battleaxe (5, 50, D) a +3 heavy hand axe (5, 52, D) a book of Misfortune (6, 32, D) a +0 dagger (6, 33, D) a +1 helmet of see invisible (6, 41, D) a +0 glaive of protection a +1 heavy flail a +0 cloak (6, 42, D) a +2 heavy halberd a +0 cloak a +0 whip a +0 cloak (6, 45, D) a +2 triple sword of holy wrath (6, 46, D) a staff of fire (6, 47, D) a +0 glaive (6, 50, D) the staff of Somewhere Else {rPois Int+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, 51, D) a staff of earth (unseen) (6, 52, D) the staff of Sotyekuz {rC+ MP+7 Str+3 Dex+3 Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (7, 22, D) a +0 arbalest (7, 23, D) a +0 heavy orcbow (7, 24, D) a +0 spear a javelin a +0 leather armour (7, 32, D) a book of the Wilderness (7, 33, D) a Codex of Conductivity (7, 40, D) a +0 hand axe (7, 41, D) a +0 battleaxe (7, 43, D) a +0 battleaxe (7, 50, D) a +4 flail of holy wrath (7, 51, D) Sif Muna's Compilation of Bringing Forth and Curses Spells Type Level a - Anguish Hexes/Necromancy 4 b - Discord Hexes 8 c - Summon Horrible Things Summoning 8 (7, 52, D) a +2 long sword of distortion (unseen) (8, 14, D) a staff of death (unseen) (8, 16, D) a +4 trident of protection (unseen) (8, 22, D) a +0 spear 3 javelins a +0 leather armour (8, 24, D) a +0 orcbow the +7 great sword "Ehacw" {flame, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +1 shortbow of Traps {freeze, rPois rCorr Str-3} Str-3: It affects your strength (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 arbalest (8, 25, D) a +0 arbalest a +2 great mace of holy wrath (8, 32, D) a +0 long sword (8, 34, D) a +0 sling of draining (8, 40, D) a +0 trident (8, 41, D) a +0 long sword (8, 43, D) a +0 dire flail (8, 50, D) a staff of conjuration (8, 51, D) a +3 scimitar of protection (8, 57, D) the +8 spear "Cosapsimp" {heavy, rF+ rN+ Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rN+: It protects you from negative energy. (8, 60, D) a +1 scimitar of flaming (9, 14, D) a +0 leather armour (9, 15, D) a book of Sloth (9, 16, D) a book of Cantrips (9, 22, D) a +0 spear of venom 2 silver javelins a +0 leather armour (9, 23, D) 6 large rocks (9, 24, D) a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour (9, 25, D) a +0 longbow a +2 chain mail of poison resistance (9, 26, D) a +0 orcbow a staff of fire 3 large rocks a +0 spear a javelin a +0 leather armour (9, 32, D) a +1 heavy spear (unseen) (9, 33, D) the Incunable of the Boggart Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Call Canine Familiar Summoning 3 c - Summon Forest Summoning/Translocation 5 d - Summon Horrible Things Summoning 8 (9, 34, D) a book of Minor Magic (9, 40, D) a +0 rapier a +0 cloak (9, 41, D) a +0 morningstar (9, 50, D) a +5 shortbow (9, 52, D) the amulet "Jyso" {rPois rC+ RegenMP+ rCorr Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 16, D) a +0 longbow a +0 leather armour a Young Poisoner's Handbook (10, 23, D) a +0 shortbow (10, 24, D) a +0 spear 2 silver javelins a +2 ring mail of fire resistance a +0 shortbow a +0 longbow a +0 leather armour (10, 26, D) a +0 hand cannon of electrocution (10, 36, D) a +0 long sword (10, 41, D) a +0 long sword a +0 long sword (10, 42, D) a +0 flail (10, 43, D) a +0 rapier a +0 cloak (10, 50, D) a +2 falchion of flaming (10, 51, D) a staff of earth (10, 52, D) a +1 dagger of venom (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 16, D) a +1 long sword of electrocution (11, 24, D) a +3 spear of freezing 2 javelins the +0 ring mail of Apathy {Will++ Dex+2} Dex+2: It affects your dexterity (+2). Will++: It greatly increases your willpower. a +5 orcbow of freezing a +0 arbalest (11, 25, D) a +0 arbalest an amulet of reflection (11, 27, D) a +0 orcbow (11, 32, D) a book of Cantrips (11, 33, D) a +0 heavy mace (11, 34, D) a +0 kite shield of cold resistance (unseen) (11, 35, D) a +0 halberd (11, 36, D) a +0 cloak (11, 50, D) a staff of air (11, 51, D) the staff "Xaaw Kor" {rF+ rCorr Int-5 Dex+3 Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (12, 17, D) a +0 longbow a +0 leather armour (12, 26, D) a +0 shortbow (12, 33, D) a +0 rapier (12, 34, D) a +0 eveningstar of protection (12, 42, D) the +6 war axe "Nistuq" {freeze, rElec rN+ Str-4 Stlth+} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 halberd (12, 51, D) a +2 vampiric broad axe (unseen) (12, 52, D) a +4 hand axe of freezing (13, 33, D) a +0 scimitar (13, 40, D) a +0 long sword (13, 41, D) a +0 battleaxe a +0 trident (13, 50, D) a +2 scale mail of fire resistance (13, 51, D) the +3 plate armour "Numywue" {Will+ rCorr Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (13, 52, D) a ring of poison resistance (14, 17, D) a +0 orcbow the +7 sceptre of Torment {pain, torment} (14, 23, D) a +0 longbow a +2 chain mail of willpower (14, 40, D) a +0 battleaxe (14, 41, D) a +0 dire flail (14, 50, D) a +2 scale mail of cold resistance (14, 51, D) the ring "Egepiz" {rF+ rC+ Wiz Dex-4} [ring of wizardry] It improves your spell success rate. Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. (14, 52, D) the ring "Zifeck" {Wiz Str+2} [ring of wizardry] It improves your spell success rate. Str+2: It affects your strength (+2). Wiz: It increases the success rate of your magical spells. (15, 24, D) a +0 arbalest (15, 40, D) a +0 flail (18, 49, D) a +1 dagger of speed (18, 50, D) a +4 ring of protection (19, 0, D) a +0 tower shield of cold resistance (19, 16, D) a staff of alchemy (unseen) (19, 48, D) the Verses on the Kindled Tempest Spells Type Level a - Shock Conjuration/Air 1 b - Volatile Blastmotes Fire/Translocation 3 c - Magnavolt Earth/Air 7 d - Chain Lightning Conjuration/Air 9 (19, 49, D) a +2 robe (unseen) (19, 50, D) a +1 dire flail of protection (20, 0, D) a +0 great mace (20, 1, D) a +0 robe (20, 16, D) the +2 scale mail of Qaes {Fly Regen+ Str+8 Int-4} Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (20, 32, D) a +4 vampiric great sword (unseen) (20, 33, D) the Unrestrained Analects (20, 49, D) a +5 ring of evasion (20, 50, D) an orb of wrath (21, 2, D) a +0 dagger a +0 robe (21, 17, D) a +5 quarterstaff of speed (21, 49, D) a staff of fire (22, 0, D) an amulet of magic regeneration a +5 ring of evasion an amulet of regeneration a ring of willpower a ring of magical power the ring "Biyclil" {rF+ Wiz Str-5 Dex+4} [ring of wizardry] It improves your spell success rate. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. a ring of protection from fire (22, 1, D) a +0 hand axe (22, 17, D) a +0 hand axe of venom (22, 34, D) the +1 leather armour of the Thieving Gods {rN+ Regen+ Str+2 Slay-3} Str+2: It affects your strength (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (unseen) (22, 48, D) a +2 arbalest of flaming (22, 49, D) a +5 antimagic trident (unseen) (22, 50, D) a +2 shortbow of flaming (23, 1, D) a +2 heavy longbow (23, 16, D) a +0 tower shield of positive energy (23, 17, D) a +2 robe of cold resistance (23, 18, D) a staff of conjuration (23, 32, D) the ring "Uckaq" {Ice rPois Will+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (23, 48, D) a staff of conjuration (23, 49, D) a staff of earth (23, 50, D) a staff of cold (24, 0, D) a +4 scimitar of electrocution (24, 1, D) the +7 rapier "Ogrebane" {elec, *Noise rC++ Str+3} Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. *Noise: It may make a loud noise when swung. (24, 2, D) a +0 dagger (24, 4, D) a +0 short sword a +0 plate armour a +0 giant club a +0 giant club a +3 heavy triple crossbow (24, 16, D) a +0 leather armour of cold resistance (24, 17, D) a +5 glaive of venom (24, 33, D) a +0 quarterstaff (24, 49, D) the ring "Xowkickisk" {rPois rF+ rCorr} [ring of protection from fire] rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (25, 1, D) a staff of conjuration (25, 2, D) a +0 short sword (25, 3, D) a +0 great sword a +0 chain mail (25, 4, D) a +0 long sword a +2 chain mail of fire resistance a +0 tower shield an amulet of faith a +0 orcbow (25, 5, D) a +2 broad axe of electrocution a +0 plate armour a +0 war axe (25, 16, D) an amulet of magic regeneration (25, 17, D) a +0 helmet of intelligence (25, 32, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (25, 34, D) the staff "Tememp" {rElec Str+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 48, D) a book of Sloth (25, 49, D) a book of Party Tricks (25, 50, D) a book of the Warp (26, 6, D) a +0 dagger a +3 leather armour of poison resistance (26, 7, D) a +0 giant club (26, 16, D) the +4 mace of the Radish {protect, +Blink rF+ rC- Stlth+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (26, 17, D) a ring of see invisible (26, 33, D) a +4 scale mail of fire resistance (unseen) (26, 34, D) a staff of air (unseen) (26, 36, D) a +1 rapier of speed a +0 robe a +2 quick blade of freezing a +0 robe a +2 buckler (26, 48, D) a +1 broad axe of electrocution (26, 49, D) a book of Vapours (26, 50, D) the +1 short sword "Goul" {heavy, Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (27, 0, D) a +2 heavy sling (unseen) (27, 1, D) a +1 falchion of electrocution (27, 5, D) a +0 arbalest a +1 glaive a +0 chain mail (27, 7, D) a +0 arbalest a +1 long sword a +0 plate armour (27, 16, D) a +2 morningstar of draining (27, 17, D) a +4 spear (27, 34, D) a +0 leather armour of fire resistance (unseen) (27, 39, D) a +0 robe (27, 48, D) a +0 longbow of freezing (27, 50, D) a +5 sling (28, 1, D) a +2 trident of protection (28, 4, D) a +0 scimitar a +0 plate armour (28, 5, D) a +0 dagger a +0 robe (28, 16, D) an amulet of guardian spirit (28, 33, D) a book of Scorching (28, 36, D) a +0 broad axe a +0 animal skin (28, 37, D) a +0 broad axe a +0 animal skin (28, 38, D) a +0 robe a +1 antimagic quarterstaff a +0 animal skin (28, 48, D) an orb of light (unseen) (28, 49, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (29, 0, D) a +3 morningstar of flaming (29, 5, D) a +0 giant spiked club (29, 6, D) a +0 scimitar (29, 16, D) the ring of the Kodama {rC+ Will+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. Will+: It increases your willpower. (29, 32, D) a +4 halberd of venom (unseen) (29, 38, D) a +0 animal skin a +0 war axe (29, 40, D) a +0 robe a +4 spear of flaming (29, 48, D) a +4 long sword of protection (unseen) (29, 49, D) a +0 scimitar of flaming (unseen) (29, 50, D) a staff of alchemy (30, 36, D) a +0 robe (30, 48, D) a staff of fire (unseen) (30, 49, D) the +2 helmet of Fun and Games {rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. the +2 helmet "Siq Puno" {Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (30, 50, D) a +6 dagger of freezing (31, 37, D) a +0 robe (31, 40, D) a +0 buckler a +0 robe a +5 quick blade of venom (31, 48, D) a +4 shortbow (unseen) (31, 50, D) a +2 chain mail of fire resistance (32, 48, D) the +2 cloak of Hepliaklqana's Hope {Will+} Will+: It increases your willpower. (32, 49, D) a +1 chain mail of willpower (33, 48, D) a storm talisman (33, 50, D) a +0 leather armour of fire resistance (34, 28, D) the +2 spear "Zivvazail" {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (34, 43, D) a +0 vampiric scythe (34, 48, D) Etoth's Collected Works on Clouds and Accompaniment Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Ice Beast Ice/Summoning 3 c - Summon Cactus Giant Summoning 6 d - Maxwell's Capacitive Coupling Air 8 (34, 49, D) a +3 great mace of protection (unseen) (34, 50, D) a manual of Shields (35, 14, D) a +2 short sword of venom (unseen) (35, 15, D) a staff of death (unseen) (35, 44, D) 72 gold pieces (36, 0, D) a +0 pair of gloves of dexterity (36, 1, D) a +4 rapier of protection (36, 28, D) a +0 short sword (37, 0, D) a +0 whip (37, 14, D) a +4 great sword of holy wrath (37, 15, D) the +8 chain mail of Dawn {rElec Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (37, 28, D) a +0 war axe (37, 42, D) a +2 scythe of venom (37, 43, D) a +2 whip of holy wrath a +0 robe (38, 0, D) the ring "Elibulu" {rPois rN+ Str+2 Dex+3} [ring of poison resistance] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. (38, 14, D) a +2 dagger of venom (38, 28, D) a staff of conjuration (38, 29, D) a +0 spectral lajatang (38, 34, D) a +5 great mace of protection (38, 35, D) a +0 cloak a +2 war axe of electrocution (38, 42, D) 63 gold pieces (38, 43, D) a +0 trident (38, 48, D) a book of Death (38, 50, D) a staff of alchemy (39, 0, D) a staff of earth (39, 14, D) a +6 ring of intelligence (39, 15, D) a staff of fire (39, 28, D) a +0 mace (39, 29, D) a +3 spectral quarterstaff (39, 35, D) a +0 glaive (39, 37, D) a +0 dire flail (39, 44, D) a +5 great sword of flaming +0 pearl dragon scales (39, 48, D) a +0 heavy longbow (39, 49, D) a blade talisman (39, 50, D) the +3 pair of boots of Dithmenos's Envy {Str+5} Str+5: It affects your strength (+5). (40, 1, D) a +0 long sword of protection (unseen) (40, 14, D) the +7 plate armour of the Storm King {rElec MP+7 Dex-2} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). (40, 28, D) a +1 antimagic trident (40, 33, D) a +0 hand axe (40, 34, D) a +0 hand axe of venom (40, 35, D) a +3 long sword (40, 36, D) a +0 hand axe a +0 scimitar (40, 37, D) a +0 battleaxe (40, 42, D) a +0 longbow a +1 falchion of flaming a +0 robe (40, 43, D) a +1 whip of holy wrath a +0 robe (40, 48, D) an amulet of the acrobat (40, 49, D) the +7 flail of Destruction {vamp, rN+} rN+: It protects you from negative energy. (unseen) (40, 50, D) a +2 robe of willpower (41, 1, D) the Discourse on Generation Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 (41, 14, D) a staff of earth (41, 15, D) a staff of air (41, 29, D) a blade talisman (41, 35, D) a +0 cloak a +0 whip (41, 36, D) a +0 flail of holy wrath a +2 heavy orcbow the +7 mace "Wotrack" {venom, ^Fragile rC++ SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (41, 37, D) a +5 vampiric glaive (41, 38, D) a +0 mace (41, 43, D) a +3 eudemon blade of holy wrath a +2 tower shield (41, 48, D) the +0 plate armour "Gugusoc" {Regen+ Str+6 Int-2 Dex-5 SInv} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (41, 49, D) a +0 ring mail of willpower (41, 50, D) an amulet of regeneration (42, 0, D) an amulet of regeneration (42, 1, D) a staff of alchemy (unseen) (42, 5, D) a +0 broad axe of freezing a +0 robe (42, 6, D) a +0 spear (42, 14, D) a +2 chain mail of poison resistance (42, 15, D) a +4 whip of flaming (unseen) (42, 28, D) a +0 battleaxe (42, 29, D) a +1 dagger of venom (unseen) (42, 37, D) a +5 dagger of venom (42, 48, D) a staff of fire (42, 49, D) Maxwell's Memoranda (42, 50, D) a +0 heavy mace (unseen) (43, 5, D) a +0 long sword (43, 6, D) a +0 spear (43, 14, D) a scroll of brand weapon (43, 15, D) a +1 war axe of freezing (43, 29, D) a staff of alchemy (unseen) (43, 38, D) a +0 battleaxe (43, 43, D) a +2 scimitar of holy wrath a +0 tower shield (43, 48, D) a talisman of death (43, 49, D) a staff of alchemy (43, 50, D) a ring of ice (44, 7, D) a +0 club a +0 robe (44, 37, D) a +0 trident (44, 48, D) a +3 dagger of flaming (44, 49, D) a +1 cloak of willpower (44, 51, D) an amulet of guardian spirit (45, 11, D) a scroll of enchant weapon a potion of enlightenment (45, 36, D) a +0 mace a +0 battleaxe (45, 49, D) a +2 scale mail of fire resistance (45, 51, D) a +4 hand axe of freezing (46, 49, D) a +1 heavy halberd (46, 51, D) a +3 heavy triple crossbow (47, 49, D) a +4 long sword of draining (unseen) (47, 50, D) the +8 mace "Qivoest" {speed, Int+5} Int+5: It affects your intelligence (+5). (unseen) (47, 51, D) the +0 robe of Grand Leaves {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (48, 48, D) a book of Spontaneous Combustion (48, 49, D) the staff "Killer Klown's Peril" {rElec rF- rN+ Will++ Summ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (48, 50, D) the Writings on Elsewhere Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Dispersal Translocation 6 c - Malign Gateway Summoning/Translocation 7 (48, 51, D) a book of Burglary (49, 1, D) a +1 dire flail of holy wrath (49, 36, D) an amulet of the acrobat (49, 37, D) a ring of positive energy (49, 49, D) an amulet of reflection (49, 50, D) a book of Weapons (50, 0, D) a staff of alchemy (50, 1, D) a +4 double sword of protection (50, 13, D) a staff of air (unseen) (50, 37, D) a staff of fire (unseen) (50, 39, D) a +0 robe a +5 flail of freezing (50, 40, D) a +0 battleaxe (50, 41, D) a +0 robe a +2 flail (50, 48, D) a +2 spectral quarterstaff (50, 49, D) a +1 morningstar of distortion (unseen) (50, 50, D) the +0 sling "Gutil" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (51, 0, D) a +3 orcbow of freezing (51, 1, D) the +4 falchion of Toejumev {venom, Fly rCorr Int+3} Int+3: It affects your intelligence (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (51, 12, D) a staff of air (51, 13, D) a staff of death (unseen) (51, 25, D) a +2 great sword of electrocution (51, 36, D) a staff of fire (51, 37, D) a +2 lajatang of pain (51, 48, D) a +1 chain mail of willpower (51, 49, D) a staff of cold (52, 1, D) the +0 morningstar "Aggo" {flame, rC+++ rN++ Will- Int-5} Int-5: It affects your intelligence (-5). rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (unseen) (52, 13, D) a +1 mace of venom (unseen) (52, 25, D) a +1 morningstar of draining (52, 36, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). a +0 robe a +0 dagger the +1 rapier of Bodily Humours {spect, *Rage Fly Int+5 Stlth+} Int+5: It affects your intelligence (+5). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (52, 48, D) a +3 chain mail of fire resistance (52, 49, D) a +1 dagger of freezing (unseen) (52, 50, D) a +3 short sword of venom (unseen) (53, 1, D) a +5 vampiric long sword (53, 13, D) a staff of death (unseen) (53, 24, D) a +4 chain mail of fire resistance (53, 25, D) the +0 quarterstaff of Valour {antimagic, *Corrode rN+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen) (53, 36, D) a +2 rapier of venom (53, 37, D) the +9 quick blade of Quppunih {venom, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (53, 48, D) a staff of fire (53, 49, D) a +4 morningstar of holy wrath (unseen) (53, 50, D) a +1 scale mail of cold resistance (unseen) (54, 1, D) a +5 ring of evasion (54, 12, D) a ring of positive energy a +0 battleaxe of freezing (54, 24, D) a blade talisman (54, 25, D) the +7 ring mail of Living Intercession {Fly rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (54, 37, D) a ring of protection from fire (54, 49, D) a staff of fire (unseen) (54, 50, D) a staff of death (unseen) (55, 0, D) an amulet of the acrobat (55, 1, D) a ring of poison resistance (55, 13, D) a staff of alchemy (unseen) (55, 24, D) a ring of wizardry (56, 5, D) a +1 battleaxe of freezing (57, 17, D) a +3 glaive of venom (57, 30, D) a +3 long sword of electrocution a +0 robe (57, 31, D) a +0 battleaxe a +0 plate armour (57, 60, D) a +2 great sword a +2 chain mail of poison resistance a +0 broad axe a +0 plate armour of fire resistance (57, 63, D) a +1 battleaxe the +0 plate armour of Weightlessness {rC- rN+ Dex+3 Slay+2} Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +0 halberd of venom a +0 robe a ring of resist corrosion (57, 64, D) the +10 arbalest "Ticrouno" {penet, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. a +0 dire flail a +0 chain mail a +3 glaive a +0 plate armour (57, 65, D) a +0 long sword the +4 plate armour of the Old and Reckless {+Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. (58, 48, D) a +0 dagger (58, 59, D) a +3 short sword of speed a +0 plate armour (58, 61, D) a +4 falchion of electrocution (58, 64, D) a +3 heavy battleaxe a +0 chain mail (59, 56, D) a staff of fire a +0 robe (59, 58, D) a +0 robe (59, 62, D) a +3 dire flail of holy wrath a +0 robe (60, 36, D) a +0 heavy glaive (60, 37, D) the ring of the Doge {rN+ Int+3} [ring of positive energy] Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (60, 47, D) the Precepts of the Fiery Fjord Spells Type Level a - Passwall Earth 3 b - Inner Flame Hexes/Fire 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Shatter Earth 9 (60, 48, D) a book of the Senses (60, 59, D) a +5 great sword of protection a +0 robe (60, 61, D) a +0 war axe a +0 robe (60, 65, D) a +0 morningstar the +3 morningstar "Bamuiheh" {distort, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a +0 plate armour (61, 0, D) a staff of air (unseen) (61, 8, D) a +5 mace of protection (unseen) (61, 18, D) a +0 mace (61, 26, D) a +0 long sword of distortion (unseen) (61, 36, D) an amulet of regeneration (61, 37, D) a book of Ice (61, 41, D) a +0 battleaxe a +0 robe (61, 48, D) a book of Air (61, 58, D) a +0 long sword a +0 robe (62, 0, D) the +6 halberd of the Maze {freeze, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (62, 1, D) a +2 robe of resistance (unseen) (62, 17, D) a +4 flail of pain (unseen) (62, 28, D) a +0 trident a +0 scale mail (62, 36, D) a +4 morningstar of holy wrath (62, 41, D) a +0 battleaxe a +0 plate armour (62, 47, D) a +0 dagger (62, 63, D) a +0 flail (63, 0, D) the staff "Glorpo" {rC+ rCorr Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 8, D) a +2 heavy mace (unseen) (63, 19, D) a +0 hand axe a +0 robe (63, 26, D) the +5 shortbow of Dihoheom {chaos, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (63, 28, D) a +0 short sword a +0 dagger of venom a +0 robe (63, 29, D) a +0 short sword a +0 chain mail a +3 dagger of protection a +0 robe (63, 30, D) a +0 dagger a +0 robe (63, 37, D) a +8 chain mail of ponderousness (unseen) (63, 41, D) a +0 dagger a +0 robe (63, 47, D) a +0 trident (63, 49, D) a +0 dagger (63, 50, D) a staff of earth (unseen) (63, 64, D) a +0 robe (63, 65, D) a +0 robe (64, 16, D) the +11 short sword of Gojimax {pain, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (64, 19, D) a +0 halberd a +0 robe (64, 26, D) the ring of the Kodama {rC+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. (64, 27, D) an amulet of faith (64, 28, D) a +0 club (64, 29, D) a +0 dagger a +0 robe (64, 44, D) a staff of death a +0 robe (64, 47, D) the staff "Ixass" {rF+ rCorr Int+3 Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 64, D) a +2 glaive of protection (64, 65, D) a +0 bardiche a +0 chain mail (65, 47, D) a book of Winter (65, 48, D) a maw talisman (65, 50, D) a staff of alchemy (unseen) (66, 48, D) a +0 dagger (66, 49, D) a +0 dagger (66, 50, D) a Trismegistus Codex (67, 48, D) a +0 short sword (67, 49, D) a +2 battleaxe of freezing (67, 50, D) a +0 dagger of pain (68, 49, D) the +1 spear of Nyway {drain, ^Drain rC+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. (68, 50, D) a +2 leather armour of positive energy (68, 51, D) a +0 flail a +0 robe (69, 0, D) a +3 heavy spear (unseen) (69, 13, D) a +0 whip (69, 47, D) a book of the Warp (69, 49, D) a staff of cold (70, 8, D) a +3 spectral quarterstaff (unseen) (70, 9, D) a staff of fire (70, 11, D) a +0 trident (70, 13, D) a +0 short sword a +0 whip (70, 19, D) a +0 arbalest (71, 8, D) a ring of poison resistance (71, 13, D) a +0 dagger (71, 17, D) a +2 chain mail of cold resistance (unseen) (71, 30, D) a +0 short sword a +0 robe (71, 36, D) a +2 dagger of venom (71, 37, D) a +3 plate armour of fire resistance (71, 42, D) a +0 falchion (71, 43, D) a +0 hand axe a +0 mace a +0 short sword (71, 49, D) a +1 ring mail of fire resistance (72, 8, D) the +8 hand axe "Ysum Fot" {venom, Fly rF- rC++ Stlth+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. (unseen) (72, 9, D) a +0 halberd of freezing (unseen) (72, 29, D) a +0 spear (72, 36, D) a staff of cold (72, 42, D) a +0 dagger a +0 flail a +0 club (72, 43, D) a +0 dire flail (72, 47, D) a staff of alchemy (72, 48, D) a +0 war axe (72, 49, D) a staff of air (73, 3, D) a +0 short sword a +0 robe (73, 17, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (73, 23, D) a +0 arbalest (73, 26, D) a staff of air (73, 37, D) the +6 arbalest of Indomitability {freeze, rCorr Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (73, 47, D) a +0 mace (73, 48, D) a staff of alchemy (unseen) (73, 49, D) a staff of fire (unseen) (73, 66, D) a +4 ring of slaying a +4 ring of slaying a ring of poison resistance a ring of protection from cold the ring of Afekuet {rF+ rN+ Will+ Str+3} [ring of willpower] Str+3: It affects your strength (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of positive energy a +6 ring of strength the ring "Jawax" {rCorr EV+5 Int+2 Dex+2} [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (74, 23, D) a +0 great mace a +0 chain mail (74, 47, D) a book of Cantrips (74, 48, D) the staff "Grim Tooth" {Fly rElec rF+ Dex+2 Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (74, 49, D) an amulet of guardian spirit (74, 57, D) a +0 dagger a +0 robe (75, 22, D) a +1 battleaxe of electrocution a +0 plate armour (75, 48, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (75, 57, D) a +3 battleaxe a +0 chain mail (75, 58, D) a +0 robe (76, 59, D) a +0 dire flail (76, 60, D) a +2 great sword of electrocution a +0 chain mail