Snazzyish the Dungeon [Shop] Ciokk's Antique Armour Shop a +2 barding of fire resistance (680 gold) the +5 robe of Night {Dark Will+ SInv} (1020 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +3 plate armour of positive energy (714 gold) a +4 scale mail of fire resistance (527 gold) a +1 scale mail of fire resistance (272 gold) a +2 robe of willpower (300 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (1011 gold) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. a +3 ring mail of poison resistance (391 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) a +0 scale mail a +0 buckler a +0 long sword {Udom} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a staff of fire (unseen) (59, 37, D) a +5 ring of evasion (60, 36, D) a +0 falchion of protection (unseen) (60, 37, D) a +2 broad axe of flaming (unseen) (61, 0, D) the Secrets of Corpses Spells Type Level a - Animate Dead Necromancy 4 b - Curse of Agony Necromancy 5 (61, 8, D) a +1 heavy orcbow (61, 10, D) a +0 heavy scythe a +2 robe of cold resistance (61, 16, D) a +1 shortbow of draining (unseen) (61, 26, D) a staff of earth (unseen) (61, 36, D) a +2 spear of venom (unseen) (61, 37, D) the +8 dagger "Ultimatum" {heavy, *Noise rN++ Str+2} Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. (unseen) (62, 0, D) a +0 leather armour of positive energy (62, 8, D) the +1 ring mail of the Oni {rC+} rC+: It protects you from cold. (62, 9, D) the staff "Ymour" {rF+ Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 12, D) a +4 quarterstaff of chaos (62, 17, D) a +4 dagger of draining (unseen) (62, 27, D) a +1 heavy broad axe (62, 36, D) 4 scrolls of enchant armour (62, 37, D) a staff of conjuration (unseen) (62, 41, D) 99 gold pieces (63, 0, D) a +0 mace of holy wrath (unseen) (63, 8, D) a ring of flight (63, 10, D) a +0 club a +0 robe (63, 17, D) the +4 chain mail of the Sacrificial Victim {rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (unseen) (63, 21, D) a +4 halberd a +0 robe (63, 26, D) a +1 short sword of venom (63, 36, D) a +1 hand axe of venom (unseen) (63, 37, D) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (63, 41, D) 63 gold pieces (63, 42, D) 45 gold pieces (63, 43, D) 63 gold pieces (64, 22, D) a +0 war axe a +0 robe (64, 26, D) a talisman of death (64, 27, D) a staff of death (64, 43, D) 135 gold pieces (64, 44, D) 45 gold pieces (65, 26, D) a +1 bardiche of protection (unseen) (65, 43, D) 81 gold pieces (66, 10, D) a +5 short sword of protection a +0 robe (67, 0, D) the +7 chain mail of Otiwubit {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (69, 0, D) the +0 golden dragon scales "Ukhufeacs" {rPois rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (69, 4, D) a +0 dagger a +0 robe (70, 4, D) a +0 rapier of electrocution a +0 robe a +0 buckler (70, 8, D) a staff of death (70, 36, D) a +0 cloak (70, 37, D) a +2 heavy orcbow (71, 26, D) a +2 heavy long sword (71, 27, D) a +2 morningstar of holy wrath (unseen) (71, 30, D) a +0 shortbow a +2 short sword of venom a +0 leather armour (71, 36, D) a +2 quick blade of venom (71, 37, D) a staff of death (unseen) (72, 8, D) a staff of earth (72, 9, D) the staff "Doxa" {^Drain rC+ Dex+9 Summ Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+9: It affects your dexterity (+9). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (72, 17, D) the staff "Vapalu" {rElec Int+6 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (72, 26, D) the +8 demon trident "Rift" {distort, reach+} (72, 27, D) a +5 ring of evasion (72, 30, D) a +0 dagger a +0 long sword a +0 leather armour (72, 37, D) a +2 sling of freezing (unseen) (73, 1, D) the staff "Vexe Qis" {*Corrode rElec rF+ Dex+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (73, 17, D) a +3 falchion of draining (unseen) (73, 26, D) the +3 broad axe of the Skies Above {flame, *Noise rElec rCorr} rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (73, 36, D) a ring of willpower (75, 1, D) a scroll of brand weapon