Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a staff of alchemy (unseen) (59, 37, D) 4 scrolls of enchant weapon (60, 36, D) the Almanac of the Summer Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Inner Flame Hexes/Fire 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Ignite Poison Fire/Alchemy 4 (unseen) (60, 37, D) the +3 fire dragon scales of Happy Babbling {rF++ rC- Regen+ Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (unseen) (60, 42, D) 54 gold pieces (61, 0, D) a +0 broad axe of electrocution (unseen) (61, 16, D) a +2 robe of willpower (unseen) (61, 26, D) the +4 quarterstaff of Patterns {venom, ^Contam Will+ Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (unseen) (61, 36, D) an amulet of reflection (61, 37, D) a book of Touch (61, 43, D) 342 gold pieces (62, 0, D) the ring of Ojipsekh {rPois rN+ Will- MP+10 Dex+4} [ring of poison resistance] Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. MP+10: It affects your magic capacity (+10). (62, 1, D) a +1 leather armour of positive energy (62, 8, D) a staff of death (62, 9, D) a +3 scale mail of fire resistance (62, 16, D) a +6 ring of strength (62, 17, D) a +5 ring of evasion (62, 26, D) a +1 war axe of electrocution (unseen) (62, 27, D) a +1 sling of electrocution (unseen) (62, 31, D) a +4 scimitar a +0 robe (62, 36, D) a +2 scimitar of flaming (unseen) (62, 37, D) a staff of conjuration (unseen) (62, 42, D) 54 gold pieces (62, 43, D) 90 gold pieces (62, 44, D) 54 gold pieces (63, 17, D) a +2 robe of cold resistance (63, 26, D) the ring of Amorality {Fly rF- rC++ Str+3} [ring of flight] Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Fly: It grants you flight. (63, 27, D) a +2 scale mail of fire resistance (63, 36, D) a wand of flame (8) (63, 37, D) a wand of roots (1) (64, 16, D) the +7 sceptre of Torment {pain, torment} (64, 17, D) a +3 plate armour of fire resistance (64, 31, D) a +0 falchion a +0 robe (67, 0, D) +1 fire dragon scales (unseen) (68, 3, D) a +0 dagger a +0 robe a +0 buckler (69, 0, D) a +2 chain mail of fire resistance (69, 3, D) a +0 short sword a +0 robe (69, 10, D) a +0 trident a boomerang (70, 8, D) a staff of fire (unseen) (70, 36, D) a staff of air (70, 39, D) a +0 war axe a +0 robe (71, 8, D) a ring of wizardry (71, 9, D) a +0 trident (71, 10, D) a +0 trident 3 boomerangs (71, 11, D) a +0 trident a boomerang (71, 20, D) a +0 long sword a +0 chain mail a +0 scimitar a +0 buckler (71, 27, D) a staff of air (unseen) (71, 36, D) a +0 vampiric battleaxe (71, 37, D) the +9 short sword "Ifris" {heavy, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (71, 39, D) a +0 whip (72, 8, D) a +4 orcbow of flaming (unseen) (72, 10, D) a +0 trident (72, 16, D) a +1 shortbow of draining (72, 17, D) the orb of Limar {*Rage, rC+} rC+: It protects you from cold. (72, 19, D) a +0 dagger a +0 leather armour (72, 26, D) 4 scrolls of enchant weapon (72, 27, D) a +6 ring of strength (72, 36, D) a ring of wizardry (72, 39, D) a +0 whip (73, 1, D) a staff of cold (unseen) (73, 16, D) a staff of alchemy (73, 21, D) a +0 long sword a +0 leather armour (73, 27, D) the +5 ring mail of the Sufficient God {-Tele rN+++ Will- Stlth+} rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (73, 37, D) the +6 whip "Cesuezi" {flame, ^Drain rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped.