Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 0, D) a +0 animal skin a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a beast talisman (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +2 scimitar of protection (unseen) (61, 8, D) 4 scrolls of enchant weapon (61, 10, D) a +0 whip a +0 leather armour (61, 16, D) a staff of air (unseen) (61, 26, D) a staff of conjuration (unseen) (62, 1, D) a +2 war axe of venom (unseen) (62, 8, D) a +2 shortbow of freezing (62, 9, D) a +1 scimitar of holy wrath (unseen) (62, 10, D) a +0 flail (62, 11, D) a +0 flail a +0 scale mail an orc corpse (62, 16, D) a +8 plate armour of ponderousness (62, 17, D) a +1 scimitar of freezing (unseen) (62, 27, D) a +1 leather armour of fire resistance (unseen) (63, 0, D) a +0 quarterstaff of speed (63, 8, D) a +4 morningstar of protection (unseen) (63, 10, D) a +0 dagger a +0 robe an orc corpse (63, 16, D) a +2 broad axe of freezing (63, 17, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (63, 27, D) a staff of air (64, 16, D) a +1 quarterstaff of speed (unseen) (64, 17, D) a +3 great sword of freezing (unseen) (64, 26, D) +1 shadow dragon scales (64, 27, D) a Young Poisoner's Handbook (64, 32, D) a +3 great sword a +0 robe (65, 26, D) the +2 robe "Zusashreukh" {rPois Dex-5 Slay+2} Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. (unseen) (66, 31, D) a +0 halberd a +0 robe (66, 32, D) a +2 flail (still there?) a +0 robe (still there?) (67, 0, D) a staff of cold (unseen) (69, 0, D) a +2 scale mail of cold resistance (69, 36, D) the +12 rapier of Uskayaw {drain, *Rage ^Drain Fly rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). ^Drain: It drains your maximum health when unequipped. (unseen) (70, 3, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (70, 4, D) a +0 short sword a +0 dagger an elf corpse (skeletalised by now) (70, 8, D) a ring of see invisible (70, 36, D) a book of the Tundra (70, 37, D) a +6 ring of strength (71, 8, D) a ring of fire (71, 10, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) (71, 11, D) a +0 dagger a +0 robe a +0 club (71, 27, D) a +2 mace of protection (unseen) (71, 30, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (71, 36, D) a book of Sloth (71, 37, D) the +2 short sword "Ifytet" {heavy, *Slow rC+++ Dex+4} Dex+4: It affects your dexterity (+4). rC+++: It renders you almost immune to cold. *Slow: It may slow you when you take damage. (unseen) (72, 8, D) a ring of magical power (72, 11, D) a +0 dagger a +0 robe an orc corpse (72, 17, D) the +1 buckler "Biopser" {rC++ Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rC++: It greatly protects you from cold. (72, 26, D) an amulet of faith (72, 30, D) a +0 rapier a +0 robe a +0 rapier a +0 robe a spriggan corpse a spriggan corpse (72, 36, D) a wand of digging (5) (72, 37, D) a +0 bardiche of venom (unseen) (73, 2, D) a +0 short sword (73, 16, D) a +6 ring of intelligence (73, 17, D) the staff "Axzu" {rC+ Dex+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 27, D) a flux talisman (73, 30, D) a +0 dagger a +0 robe a spriggan corpse (73, 31, D) a +0 rapier a +0 robe (73, 36, D) a +4 ring of protection (73, 37, D) a staff of alchemy (unseen) (73, 42, D) a raiju corpse (74, 2, D) a +0 hand axe an orc corpse (skeletalised by now) (75, 1, D) a ring of poison resistance