Snazzyish the Dungeon [Shop] Numudwu's Assorted Antiques a scroll of amnesia (144 gold) a scroll of amnesia (144 gold) the +2 leather armour of Bujutt {MP+9} (1364 gold) MP+9: It affects your magic capacity (+9). a +2 rapier of holy wrath (691 gold) [Shop] Coant's Assorted Antiques a staff of conjuration (725 gold) a +3 heavy great mace (832 gold) a +4 long sword of flaming (820 gold) [Shop] Kezob's Distillery a potion of magic (112 gold) [Shop] Kigumugg's Magic Scroll Shop a scroll of vulnerability (68 gold) a scroll of brand weapon (161 gold) [Shop] Wimiss's General Store a +2 scale mail of positive energy (306 gold) a +2 heavy hand axe (295 gold) a +4 ring mail of cold resistance (527 gold) 9 stones (15 gold) a wand of flame (14) (166 gold) [Shop] Diduish's Distillery a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of magic (112 gold) [Shop] Mauset's General Store a scroll of brand weapon (95 gold) a +0 heavy trident (83 gold) 4 stones (4 gold) 9 stones (9 gold) a wand of flame (4) (28 gold) the Omnibus of Fulgurous Percussion (420 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Maxwell's Capacitive Coupling Air 8 a +0 kite shield of cold resistance (115 gold) a scroll of identify (20 gold) a +0 plate armour of poison resistance (270 gold) [Shop] Muclecw's Distillery 2 potions of degeneration (36 gold) a potion of degeneration (18 gold) 2 potions of degeneration (36 gold) [Shop] Riumodi's Distillery a potion of degeneration (16 gold) a potion of degeneration (16 gold) a potion of berserk rage (80 gold) a potion of degeneration (16 gold) a potion of berserk rage (80 gold) a potion of attraction (48 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 16, D) a +0 spectral quarterstaff (unseen) (8, 16, D) a staff of fire (unseen) (9, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (9, 16, D) a +1 battleaxe of draining (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 16, D) a +5 orcbow of flaming (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 16, D) a book of the Earth (12, 16, D) a +6 ring of dexterity (13, 24, D) 54 gold pieces (13, 27, D) 63 gold pieces (14, 20, D) 45 gold pieces (still there?) a +1 great sword (still there?) a +0 chain mail (still there?) (15, 22, D) 117 gold pieces (15, 24, D) 180 gold pieces (still there?) a +3 great mace (still there?) a +0 plate armour (still there?) a ring of magical power (still there?) (15, 26, D) 63 gold pieces (19, 0, D) a book of Hexes (19, 17, D) a +5 ring of evasion (19, 32, D) a storm talisman (20, 0, D) a +0 great sword (20, 1, D) a dragon-blood talisman (20, 16, D) a staff of air (20, 17, D) a There-And-Back Book (20, 33, D) a +0 dagger of speed (21, 16, D) a staff of earth (21, 32, D) the Parchment of Snow and the Xenolith Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Sculpt Simulacrum Ice/Alchemy 6 (21, 33, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (21, 34, D) a +2 leather armour of cold resistance (22, 1, D) a manual of Fighting (22, 32, D) a +1 robe (22, 33, D) the +1 longbow of the Furious {antimagic, rPois Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (22, 34, D) a +6 spear of freezing (unseen) (23, 0, D) the staff "Hitt" {+Blink rF+++ rC+ MP-5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. MP-5: It affects your magic capacity (-5). +Blink: It lets you blink. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (23, 1, D) a staff of air (23, 16, D) a +2 dagger of speed (23, 32, D) a +5 great sword of flaming (23, 34, D) a +4 orcbow of freezing (24, 0, D) a +0 chain mail (24, 1, D) a +1 long sword of flaming (24, 2, D) a +0 arbalest (24, 32, D) an amulet of the acrobat (24, 34, D) the ring of the Genius {Slay+4 Stlth+} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (25, 1, D) a +5 mace of protection (unseen) (25, 17, D) a +3 broad axe of electrocution (25, 18, D) a +1 sling of freezing (unseen) (25, 33, D) a ring of see invisible a +2 heavy broad axe (25, 34, D) the +7 hand axe of the Witching Gods {protect, Str+4} Str+4: It affects your strength (+4). (unseen) (26, 0, D) a +0 glaive (26, 2, D) a +0 arbalest (26, 17, D) a +2 spectral quarterstaff (unseen) (26, 19, D) a +0 war axe a +0 robe (26, 32, D) a +2 plate armour of willpower (26, 33, D) a scroll of brand weapon (26, 34, D) the Tractate on Rime and the Geodesic Spells Type Level a - Teleport Other Translocation 3 b - Metabolic Englaciation Hexes/Ice 5 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Dispersal Translocation 6 (27, 0, D) a +0 chain mail (27, 5, D) a +1 battleaxe of venom (still there?) a +0 chain mail (still there?) (27, 17, D) the ring "Omaech" {EV+5 Str+3 Stlth+} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (27, 20, D) a +0 war axe (27, 33, D) a +1 heavy dire flail (unseen) (27, 34, D) a ring of flight (28, 1, D) a +1 falchion of freezing (28, 16, D) a +2 vampiric spear (unseen) (28, 17, D) the +10 short sword of Regicide {flame, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (28, 22, D) a +0 great mace a +0 chain mail (28, 32, D) a +1 halberd of freezing (28, 33, D) a +5 giant club (unseen) (29, 0, D) a +2 mace of draining (29, 7, D) a +0 halberd a +0 chain mail (29, 18, D) the +2 triple crossbow "Bizecoul" {freeze, Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a +0 long sword (29, 23, D) a +0 dire flail a +0 chain mail (29, 36, D) a +1 heavy morningstar a +0 robe (30, 7, D) a +2 war axe a +0 plate armour a +0 war axe a +2 chain mail of fire resistance a +2 heavy battleaxe a +0 chain mail (30, 8, D) a +0 arbalest a +0 long sword a +0 plate armour (30, 9, D) a +1 broad axe a +0 plate armour (30, 20, D) the +8 sling of the Final Mouths {elec, rCorr Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +0 halberd a +0 robe (30, 22, D) a +0 long sword a +0 plate armour (31, 6, D) a +0 great sword a +0 plate armour of fire resistance a +1 great sword of protection a +0 plate armour a +0 battleaxe a +0 chain mail (31, 7, D) a +0 arbalest a +0 dire flail the +0 chain mail "Yhip" {-Cast rPois Stlth+} rPois: It protects you from poison. -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. a +0 long sword a +0 chain mail a +0 long sword a +0 plate armour (31, 8, D) a +0 long sword a +0 chain mail a +0 kite shield a +0 long sword a +2 plate armour of cold resistance (31, 9, D) a +2 great mace of protection a +0 plate armour (31, 38, D) a +0 robe (35, 0, D) a +1 dagger of draining (unseen) (35, 14, D) a staff of alchemy (unseen) (35, 28, D) a staff of earth (unseen) (35, 29, D) a +1 halberd (unseen) (36, 0, D) a +3 whip of electrocution (unseen) (36, 14, D) a staff of death (36, 15, D) an amulet of regeneration (36, 28, D) a +0 spectral lajatang (37, 3, D) a staff of cold (unseen) (37, 14, D) +1 fire dragon scales (37, 28, D) a granite talisman a +4 long sword of draining (38, 0, D) the +6 dagger "Kaisynekk" {holy, rPois rF- rC+++ Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rPois: It protects you from poison. (38, 15, D) a staff of alchemy (38, 28, D) a +0 dagger (38, 29, D) an amulet of the acrobat (39, 1, D) a +3 plate armour of fire resistance (39, 15, D) a +3 scale mail of fire resistance (39, 20, D) a +2 morningstar of protection a +0 chain mail a +0 tower shield (39, 28, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. (40, 1, D) a +0 buckler of protection (40, 28, D) a +6 giant spiked club (40, 29, D) the amulet "Unubyt" {Acrobat rF+++ Str-4 Dex+3 Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rF+++: It renders you almost immune to fire. Stlth+: It makes you more stealthy. (40, 33, D) a +0 falchion a +0 leather armour (41, 1, D) a staff of cold (41, 15, D) a book of Ice (41, 28, D) a staff of death (41, 29, D) a staff of alchemy (41, 35, D) a +1 short sword of distortion (42, 0, D) a staff of earth (42, 15, D) a +2 hand axe of flaming (42, 28, D) the ring of Edonap {rF+ EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rF+: It protects you from fire. (42, 29, D) a staff of cold (42, 35, D) a staff of air a +0 robe a +1 whip of flaming a +0 robe the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. a +0 animal skin (43, 14, D) a +0 club (43, 15, D) the +1 helmet of Jaumib {Will+ rCorr Str+2 Int-3} Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (43, 18, D) a +1 demon trident of draining a +1 plate armour of willpower a +2 kite shield (43, 20, D) a +0 mace a +0 scale mail (43, 34, D) a +4 heavy orcbow a +2 dire flail of protection a +0 scale mail (43, 35, D) 11 large rocks (44, 11, D) 2 potions of degeneration (44, 16, D) a +2 longbow of flaming a +0 scimitar of flaming a +1 barding of fire resistance (44, 19, D) a +0 quarterstaff a +0 sling a +0 leather armour (44, 20, D) the +4 mace of Causality {venom, *Rage rC++ Will+ Str+3} Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). the +4 scimitar of Moninah {pain, MP-6 Dex+5} Dex+5: It affects your dexterity (+5). MP-6: It affects your magic capacity (-6). a +2 ring mail of willpower (44, 21, D) a +0 dagger a +0 robe (44, 35, D) a +3 dagger of chaos a +2 robe of willpower (45, 7, D) a +1 heavy shortbow (45, 21, D) a ring of protection from cold a ring of willpower a +6 ring of intelligence a +4 ring of slaying the ring "Ixol" {rN+ rCorr} [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of poison resistance a +0 scimitar a +0 robe a +2 quarterstaff of chaos (45, 22, D) a +0 dagger a +0 robe (49, 0, D) a ring of ice (49, 1, D) the +2 chain mail of the Devil's Advocate {+Inv rF+ rC+ Regen+} rF+: It protects you from fire. rC+: It protects you from cold. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (49, 24, D) a +0 dagger (49, 36, D) the quicksilver dragon scales of Weightlessness {Will+ Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (unseen) (49, 37, D) a staff of fire (unseen) (50, 0, D) a +2 falchion of protection (50, 1, D) a +2 long sword of flaming (unseen) (50, 13, D) a +2 scale mail of willpower (50, 24, D) a +0 short sword (50, 25, D) the +7 dagger of the Enchanting Gharial {flame, *Slow ^Fragile Str+3 Int+9} Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. (unseen) (50, 36, D) a staff of conjuration (50, 37, D) a staff of cold (51, 1, D) a +6 ring of dexterity (51, 12, D) a +0 rapier (51, 25, D) the +0 sling of Zeqium {freeze, rF+ Will- rCorr} rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (51, 36, D) a staff of earth (51, 39, D) a +0 dagger a +0 robe (52, 1, D) a ring of willpower (52, 12, D) a +2 spear of freezing (52, 13, D) the +1 falchion of the Hills {venom, ^Drain rC+++ rCorr Str-4} Str-4: It affects your strength (-4). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (52, 24, D) 2 scrolls of brand weapon (52, 36, D) the +7 short sword "Jytivih" {protect, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (unseen) (52, 40, D) a +0 great sword a +0 robe a +0 trident a +0 dagger a +0 robe (52, 41, D) a +0 great mace a +0 plate armour (53, 0, D) the +6 dagger of Rubbish {flame, *Slow Str-4 SInv Stlth+} Str-4: It affects your strength (-4). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (53, 1, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (unseen) (53, 12, D) a +0 dagger of protection (unseen) (53, 13, D) the ring "Iceaf" {*Slow Fly rN+++ MP-8 Wiz} [ring of wizardry] It improves your spell success rate. rN+++: It renders you almost immune to negative energy. MP-8: It affects your magic capacity (-8). Fly: It grants you flight. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. (53, 25, D) a +5 ring of evasion (53, 36, D) a +1 heavy quarterstaff (unseen) (53, 37, D) a staff of death (unseen) (54, 0, D) a +5 short sword of electrocution (unseen) (54, 1, D) a staff of cold (unseen) (54, 12, D) a book of Iron (54, 24, D) a +1 chain mail of cold resistance (54, 25, D) the amulet of the Shrike {Faith rElec Str+3 Dex-5 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (54, 29, D) a +3 dagger of draining a +0 longbow a +0 leather armour (54, 31, D) a +0 long sword a +0 dagger a +0 chain mail (55, 0, D) a staff of earth (unseen) (55, 1, D) a +2 heavy mace (unseen) (55, 12, D) +0 swamp dragon scales (55, 13, D) the +2 robe of Stoicism {rC+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (55, 16, D) a +0 trident a boomerang (55, 24, D) a +0 vampiric halberd (unseen) (55, 29, D) a +0 shortbow a +0 glaive of flaming (55, 32, D) a +0 long sword a +0 leather armour (56, 18, D) a +6 rapier of protection a +0 robe (56, 29, D) a +0 rapier (56, 32, D) a +0 short sword a +0 ring mail a +0 buckler a +0 long sword a +0 shortbow (57, 16, D) a +1 morningstar of draining a +0 robe (57, 17, D) a +0 trident a +0 leather armour (57, 19, D) a +0 rapier a +0 robe a +0 rapier a +0 robe (57, 32, D) a +0 rapier a +0 rapier a +0 leather armour (59, 36, D) a staff of cold (unseen) (59, 37, D) the +7 arbalest "Urue" {drain, rPois rN+ Str+3 Stlth-} Str+3: It affects your strength (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (unseen) (59, 43, D) a +4 falchion of venom (60, 36, D) a +1 eveningstar of holy wrath (unseen) (60, 37, D) a staff of conjuration (unseen) (61, 0, D) a +2 scale mail of fire resistance (61, 16, D) a staff of earth (unseen) (61, 21, D) a +0 spear (61, 22, D) a +0 rapier a +0 robe a +0 dagger a +0 robe (61, 36, D) the +2 helmet of Too Many Cooks {Str+5} Str+5: It affects your strength (+5). (61, 37, D) a +4 ring of slaying (62, 0, D) a ring of willpower (62, 1, D) a staff of fire (unseen) (62, 16, D) a +2 scale mail of fire resistance (62, 22, D) a +1 dagger of holy wrath a +0 robe (62, 26, D) a ring of positive energy (62, 27, D) a staff of alchemy (unseen) (62, 36, D) the staff "Ocsaco" {rC+ rN+ Dex+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 0, D) a scroll of brand weapon (63, 8, D) a +6 ring of dexterity (63, 16, D) a ring of willpower (63, 26, D) an amulet of reflection (63, 27, D) a +4 scale mail of fire resistance (63, 31, D) a +0 long sword (63, 37, D) a staff of alchemy (unseen) (64, 16, D) a +1 pair of boots of rampaging (64, 26, D) the staff of the Cursing Scavenger {rElec rPois rCorr Fire Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 27, D) a scroll of brand weapon (64, 30, D) a +0 falchion (64, 31, D) a +0 trident a +0 morningstar a +0 dagger (64, 32, D) a +0 club a +0 war axe (65, 26, D) the staff "Pyfos" {rCorr Str+4 Int+2 Dex-2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (65, 31, D) a +0 glaive (67, 0, D) the +1 lajatang "Xuboluz" {venom, Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (67, 2, D) a +0 giant club (68, 2, D) a +0 giant club a +0 giant club (69, 2, D) a +0 giant club a +0 giant club (70, 13, D) a +1 flail a +0 robe (70, 36, D) a staff of earth (71, 11, D) a +0 short sword a +0 robe (71, 16, D) a staff of alchemy (71, 17, D) a +2 chain mail of cold resistance (71, 19, D) a +0 hand axe a +0 robe (71, 26, D) a granite talisman (71, 27, D) the +10 chain mail of Distant Worlds {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (71, 36, D) a +1 chain mail of willpower (72, 9, D) an amulet of guardian spirit (72, 16, D) a +1 short sword of speed (72, 18, D) a +0 spear (72, 19, D) a +0 war axe a +0 glaive a +0 robe (72, 26, D) a staff of conjuration (72, 27, D) the amulet "Fuetye" {Spirit rElec Str+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). rElec: It insulates you from electricity. (72, 37, D) a staff of cold (73, 1, D) a +1 eveningstar of protection (unseen) (73, 20, D) a +0 war axe a +0 robe (73, 36, D) an amulet of reflection (73, 37, D) a +8 giant spiked club (75, 1, D) a +0 hand axe of electrocution (unseen)